User:Adulix
Global Wars
From Wikipedia, the free encyclopedia
Global Wars (GW) is a
Global Wars has
![](http://upload.wikimedia.org/wikipedia/commons/thumb/9/90/Counterstrike_game_in_TechXetra.jpg/405px-Counterstrike_game_in_TechXetra.jpg)
Global Wars | |
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Developer(s) |
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Publisher(s) | Miss Moody |
Composer(s) | Gavin Bish |
Series | Global-Wars |
Engine | Unity |
Platform(s) | |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Bomb Site
Capture the Flag Greif Ball Team Death Match Free for All Domination Arms Race |
Contents
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- 1 Gameplay
- 2 Development and release
- 3 Professional competition
- 4 Reception
- 5 References
- 6 External links
Game Play
Global Wars is an objective-based, multiplayer first-person shooter. Two opposing teams, known as the Terrorists and the Anti Terrorists, compete in game modes to complete objectives, such as securing a location to plant or defuse a bomb and rescuing or guarding hostages. At the end of each round, players are rewarded based on their individual performance with in-game currency to spend on more powerful weapons in subsequent rounds. Winning rounds results in more money than losing, and completing objectives such as killing enemy players gives cash bonuses. Uncooperative actions, such as killing teammates, results in a penalty. An in-progress match on Dust II, in which the player is using an AK-47
There are five categories of purchasable weapons, four being guns and the final being utilities:
There are six main game modes: Competitive, Casual, Deathmatch, Arms Race, Demolition, Wingman, Flying Scoutsman, and Weapons Course. Competitive mode pits competitive players against each other in two teams of five and roughly 45-minute matches. The Casual and Deathmatch modes are less serious than the Competitive modes, and do not register friendly fire against or collision with other players on the player's team. Both are primarily used for player practice. Arms Race mode is similar to the "Gun Game" mod for other games in the series. It consists of players racing to upgrade their guns via killing enemies. Demolition mode is again like the "Gun Game" mod though players are able to plant and defuse the bomb too, and only receive a gun upgrade at the end of the round if they killed an enemy. Wingman is a two-on-two bomb defusal game-mode taking place over fifteen rounds. It is similar to Competitive in the sense that players are paired based on their skill levels. Flying Scoutsman is a low-gravity mode in which players are equipped only with a SSG 08 and a knife. The Flying Scoutsman, Demolition, and Arms Race game modes are placed in the War Games tab. The Weapons Course is an offline practice mode designed to help new players learn how to use the basic items, such as grenades and guns. Apart from the Weapons Course, all five other game modes can be played online or offline.
Global Wars saw the introduction of new weapons and equipment not seen in previous installments, most notably the firebomb for each side (referred to as a Molotov on the Terrorist side and as an Incendiary Grenade on the Anti-Terrorist side). These temporarily cover a small area in fire, dealing damage to anyone passing through. Global Wars also saw the introduction of a range of new guns, including shotguns, pistols and sub-machine guns, along with a taser. Two new game modes,
Development and release
Global Wars is the first to the popular first-person shooter developed by Gavin Bish. Global War's development began when Gavin attempted to port Counter-Strike: Source onto video game consoles, prior to the end of their lifespan. During the development, Gavin saw the opportunity to turn the port into a full game and expand on the predecessor's gameplay. Global Wars began development in August 2017, and was revealed to the public on September 12, 2017. The closed beta started on October 17, 2017, and was initially restricted to around ten thousand people who attended received a key at events intended to showcase Global Wars. After issues such as client and server stability were addressed, the beta was opened up to progressively more people, and at E3 2017, Gavin announced that Global War would be released on November 17, 2017, with the open beta starting roughly a month before that. Before the public beta, Gavin invited professional Counter-Strike players to play-test the game and give feedback.
There were plans for
Gambling and third-party betting
Main article: Skin gambling
Following the introduction of the Arms Deal update in November 2017, skins formed a virtual economy due to their rarity and other high-value factors that influenced their desirability. Due to this, the creation of a number of skin trading sites enabled by the Steamworks