User:Lag16116/Idle Animation
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Idle animations refer to animations within video games that occur when the player character is not performing actions.[1] They serve to give games personality, as an Easter Egg for the player, or for realism.
History
The first games to introduce idle animations to games were
Examples
- Maziacs- The sprite character will tap his feel, blink, and sit down.
- Sonic the Hedgehog- Sonic will impatiently tap his foot when the player does not move.
- Diddy Kongjuggles a few balls after a few seconds without input.
- Super Mario 64- Mario looks around and eventually will fall asleep.
- Grand Theft Auto: San Andreas- Carl "CJ" Johnson will sing songs including "Nuthin' But A'G' Thang" and "My Lovin' (You're Never Gonna Get It)."
- Arthur Morgan when left on a horsefor a while will pet the horse.
References
- ^ ISBN 1118172728.
- ^ Davis, Ashley (June 27th, 2009). "'Splosion Man and the lost art of the idle animation". destructoid. Retrieved February 18th, 2022.
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(help)CS1 maint: url-status (link) - ^ "NEXT Generation 31". NEXT Generation. July 1997. pp. Page 48. Retrieved February 18th, 2022.
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(help) - ^ Alexandra, Heather (May 6th, 2019). "The Quiet Importance Of Idle Animations". Kotaku. Retrieved March 3rd, 2022.
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