User:Wloucks
Wloucks is a Wikipedia editor who primarily watches pages about
If you would like to leave a comment, please only edit the Comments section below and leave all of the other content unchanged.
Comments
No one has left a comment yet.
Afterleap
Players | 2 to 4 |
---|---|
Setup time | Less than 15 seconds |
Playing time | 5-25 minutes |
Chance | Order of play |
Age range | 6+ |
Skills | Tactics, strategy, observation |
a | b | c | d | e | f | |||
6 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 6 | |
5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 5 | |
4 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 4 | |
3 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 3 | |
2 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 2 | |
1 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | 1 | |
a | b | c | d | e | f |
Afterleap is a perfect-information abstract strategy game played by two to four players on a 6×6 checkered board. It was inspired by
The game may be won by capturing a specified number of opponent pieces or aligning a specified number pieces orthogonally (horizontally or vertically, but not diagonally).
Set up
The board is empty initially, and each person gets an equal number of pieces; one color is chosen by each player. Pieces may also be referred to as stones, checkers, markers, men, women, pawns, chips, or pips. In a four-player game, each person gets 6 pieces. In a three-player game, each person gets 8 pieces. A two-player game is similar to the four-player game with one person playing the 1st and 3rd team to play, and the other controlling the 2nd and 4th team.
Placement of pieces
In the first phase of the game, each player takes a turn placing one piece on a vacant square, and play passes to the person sitting clockwise around the board. However, a piece may not be placed on a square that is orthogonally adjacent to a space occupied by the same color. After all pieces have been placed on the board, a single piece may be moved in each turn.
Movement and capture
The second phase of the game involves the movement of pieces. Capturing is done by hopping over an opponent's piece to a vacant space on the board, similar to
Instead of capturing, a player may use his or her turn to move one piece orthogonally by one space. This space must be unoccupied. Diagonal movement is also permitted in a special case; if an opponent's piece occupies one of the four corners of the board, a player may move diagonally by one space into the occupied corner. The opponent's piece is then captured. This rule exists to prevent players from "camping" in the corners where they would otherwise be safe from capture.
Passing a turn is permitted only if a player cannot use any of his or her own pieces for movement or capture. This is called a mandatory pass.
End of game
A game may be won by a single player through capture or alignment, or a game may be drawn. In a four-player game, a player wins by capturing 4 opponent pieces or aligning 4 of their own pieces orthogonally. In the three-player version, a player wins by capturing 5 opponent pieces or aligning 5 pieces orthogonally. When two people are playing, a player wins by capturing 8 opponent pieces or aligning 4 pieces of the same color orthogonally.
If every player has less pieces than necessary to win by alignment, and no player has won by capture, each color is permitted one final move. The first player to capture their last needed piece during their final move wins the game, otherwise the game is a draw.
A player may resign from the game if he or she chooses. If the game is still in progress, the resigning player leaves his or her pieces on the board available for capture.
History of Pages Edited
2014
Game of the Amazons
2015
The Hangman's Beautiful Daughter
Board game (Simple English)