Victorious Boxers: Ippo's Road to Glory

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Victorious Boxers: Ippo's Road to Glory
Single-player, multiplayer

Victorious Boxers: Ippo's Road to Glory,[a] known as simply Victorious Boxers, is a boxing video game developed by New Corporation for the PlayStation 2 video game console. It is based on the Hajime no Ippo franchise.[1] The game was released in Japan by Entertainment Software Publishing in December 2000 and in North America and Europe by Empire Interactive in 2001.

The game features a mix of simulation and arcade style boxing.

Ippo Makunouchi
's rise to the Japanese Featherweight championship, and later switches to Ippo's fellow gym mates' careers.

Victorious Boxers received "generally favorable reviews", with the visual style being poorly received, but its accuracy to boxing being praised.[2][3] It was commercially successful in Japan, but did poorly in North America.[1]

Gameplay

The protagonist, Ippo Makunouchi, ducks under a hook thrown by Ponchai Chuwatana

Victorious Boxers's gameplay is a mix between simulation and arcade style boxing.[2] It features 3D character models fighting each other within a boxing ring. The game keeps track of the fight records and saves it to the memory card, via an auto-save option. In addition, actual matches can be saved to the memory card as "replay data" and be viewed later. Eighteen camera angles available during matches,[4] some of which include a first person view from either character, a TV camera angle, and overhead views for various angles.[5]

The controls were designed to give more realistic movement to characters. Characters can dash, bob and weave in all eight directions. The punches are divided into left and right jabs/hooks. When punches are used in conjunction with "technique" and "special" buttons, extra types of punches can be executed. Combinations and counter-punches are also possible. By combining upper body movements with punches, players can duck down and hit to the body or lean back and throw a quick punch to the head.[5] The initial setup uses the left analog stick for all the character's bodily movements; minor movements to the stick control the upper body movements, while larger movements control the lower body and movement within the ring.[6]

Victorious Boxers does not use a damage or

fatigue. The more a boxer is hit or uses special moves, the more their stamina is affected. Distance is a factor in determining a punch's damage. For example, a jab thrown while next to an opponent will not do as much damage as it would at arm's length. Also, right hooks do not do as much damage if the character is positioned to the opponent's left and vice versa.[5]

Modes

The selection screen of the versus mode allows players to choose which boxer to control (Masaru Aoki is selected on the left and Katsutaka Imae on the right). As characters are defeated in the story mode, they are available to play in the versus mode.

The game has two modes, a single player story mode and a multi-player versus mode.

Cut scenes are added in before and after matches as the main story telling device, and utilize the same character models as the fights. The game has six story arcs and begins with Makunouchi Ippo, the protagonist from the manga series. Story mode also unlocks more options in the versus mode as a player progresses through the story. Once a character has been played or a special technique learned, they become available in the versus mode. Likewise, once an opponent has been beaten, they are playable in the versus mode.[2]

The versus mode is a free fighting mode where multiple players can box. The number of players can range from 0–2; both fighters can be controlled by either the computer or by a player. Initially there are only two playable characters; additional characters become accessible by playing through the story mode. Although the characters are grouped by their boxing weight class, any character can be selected to fight another regardless of weight class. Players can choose from ten locations for the bout.[4] Initially, the only available arena is the Kamogawa Boxing Gym basement. New locations become available once a fight occurs there in the story mode.

Plot

Setting and boxers

Victorious Boxers is set in Tokyo, Japan. The story unfolds via cut scenes[8] set in either the Kamogawa Boxing Gym, the fictional boxing gym of the main characters, or the waiting rooms of the boxing arenas. The gameplay takes place in boxing arenas, some of which are based on locations in Japan and include Korakuen Hall, Ryogoku Sports Arena, and the Osaka Prefectural Gymnasium. Other locations include the mountainous area around Niigata, and an outdoor boxing ring set in post-World War II Tokyo, Japan.

The game features forty-four

weight classes
; most boxers have a special move derived from the manga series.

The two duplicate characters are Ippo and Mamoru Takamura. The two characters are weaker than their normal versions and are embodiments of parts of the original story. The weaker Ippo is the first version of the character available. He wears sweats and a T-shirt rather than the boxing trunks the other characters wear. This version is based on when Ippo began boxing and was training to fight his rival, Ichiro Miyata.[10] The weaker Takamura has less muscle mass and looks ill. He is based on a fight in the manga when Takamura overdid his weight management.[11]

Story

The game begins with a sparring match with

Takeshi Sendo
. Ippo later enters the Class A tournament where he wins his chance to challenge the Japanese Featherweight Champion, Eiji Date. After losing to Eiji Date, Ippo climbs the ranks again to the featherweight championship, where he faces Sendo, who has become the new champion. After becoming the champion, Ippo then defends the title five times.

The story then shifts to one of Ippo's

Ryo Mashiba. Kimura's story is also different than the manga in that he lost several of the fights and did not become the Junior Lightweight Champion.[13]

The story switches again to Mamoru Takamura. His story is the most similar to the manga in that he is the only character in the series to have never lost a fight. It begins with Takamura as the Japanese Middleweight Champion, defending his title against the Class A Tournament winner. After winning, Takamura and the others go to a lodge in the mountains to train. While there he encounters a mountain bear that he knocks out. After having a successful boxing career in Japan, Takamura aims for a world title and receives a challenge from the World Junior Middleweight Champion, Brian Hawk. Takamura begins a strict weight management program to drop to Hawk's weight class. When they eventually fight, Takamura is victorious and becomes the new Junior Middleweight Champion of the world.

After the main boxers have been played, Ippo visits his coach, Genji Kamogawa, at the mountain lodge. While there, he learns about Kamogawa's history as a boxer via a flash back story. Kamogawa and his longtime friend and rival, Ginpachi Nekota, were both boxers before

punch-drunk
syndrome from his fight with Kamogawa. During the fight, Anderson used an illegal punch on Nekota that worsened his condition. After Nekota's defeat, Kamogawa begins intensive training to defeat Anderson. Through his training, he develops an "iron fist" technique. He then challenges Anderson, who because of his near loss has also trained extensively. After defeating Anderson, Kamogawa vows to pass on his boxing spirit to his students in order to show his boxing to the world.

Development

Victorious Boxers: Ippo's Road to Glory was produced by

Vivendi Universal for them to distribute the game, along with six other titles, in North America.[18]

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic.[19] In Japan, Famitsu gave it a score of one eight, one nine, and two eights for a total of 33 out of 40.[22] Many reviews commented that the anime/manga style of characters and use of Japanese names were a turn off to US gamers who were more familiar with boxing games like Knockout Kings or Ready 2 Rumble. NextGen stated, "It's arguably the best 3D boxing game yet" and the versus mode offered "solid replay value".[28]

Many reviews commented on the graphics, citing there were other games with better graphics at the time.

voice overs. GamePro rated the overall sound 3 out of 5.[30] Other reviews rated the audio better, particularly the music and sound effects during the fights.[8][25][31]

The gameplay received mixed reviews. Reviews stated that Victorious Boxers was one of the most technically accurate boxing games of its time.

AI of the computer opponents is extremely advanced".[7] While many critics complimented the control scheme, they also commented on its difficulty to master. A common complaint was about characters improperly positioning itself in relation to the opponent while circling the ring. GamePro rated both the controls and fun factor a 4.5 out of 5, and mentioned though the controls were very intuitive and precise, "they require a lot of brainwork and dexterity".[30] NextGen commented on the initial controls, stating they are problematic at first but can be reconfigured to suit the player.[28]

In Japan, the game was the fourth best-selling game of December 14, 2000, and sold 256,000 units by February 18, 2001.[32][33] By September 2001, its sales in Japan alone surpassed 300,000 units.[34] It did not sell well in the U.S., however, mainly due to very little name recognition and poor marketing.[1] The game was later nominated for The Electric Playground's 2001 Blister Awards for "Best Console Fighting Game" (though the game itself was not reviewed), as well as the 2002 Interactive Achievement Award for "Console Fighting", but ultimately lost both awards to Dead or Alive 3 for Xbox.[35][36] It did win the award for "Best Game No One Played" at GameSpot's Best and Worst of 2001 Awards.[1]

Sequels

Victorious Boxers was followed by sequels on other video game consoles. The first title was Hajime no Ippo: The Fighting! (はじめの一歩 THE FIGHTING!), which was released only in Japan on December 12, 2002, for the

PAL regions in 2008. The game uses the Wii's Wii Remote motion-sensing controllers to simulate punching.[39]

References

  1. ^ はじめの一歩 VICTORIOUS BOXERS (Hajime no Ippo: Victorious Boxers) in Japanese
  1. ^ a b c d GameSpot staff (2002). "The Best and Worst of 2001: Best Game No One Played". GameSpot. CNET. Archived from the original on June 11, 2002. Retrieved June 17, 2020.
  2. ^ a b c d e f MacDonald, Ryan (January 18, 2001). "Victorious Boxers Review [Import] [date mislabeled as "December 5, 2001"]". GameSpot. Fandom. Archived from the original on January 24, 2002. Retrieved June 17, 2020.
  3. ^ IGN staff (April 23, 2001). "Victorious Boxers Coming to US". IGN. Ziff Davis. Archived from the original on October 23, 2021. Retrieved February 7, 2024.
  4. ^ a b c "Victorious Boxers [Ippo's Road to Glory]". PlayStation.com. Sony Interactive Entertainment. Archived from the original on November 30, 2020. Retrieved February 7, 2024.
  5. ^ a b c d Empire Interactive (2001). Victorious Boxers Instruction Booklet. Empire Interactive Ltd.
  6. ^ a b c d GameSpot staff (February 24, 2006). "History of Boxing Games [date mislabeled as "May 10, 2019"]". GameSpot. Fandom. Archived from the original on December 1, 2015. Retrieved February 7, 2024.
  7. ^ a b c MacDonald, Ryan (January 3, 2001). "Victorious Boxers Hands-On [date mislabeled as "May 17, 2006"]". GameSpot. Fandom. Archived from the original on September 29, 2007. Retrieved June 17, 2020.
  8. ^ a b c Lewinson, Tim (November 16, 2001). "Victorious Boxers". Gaming Age. Archived from the original on September 29, 2007. Retrieved June 27, 2007.
  9. ^ Ramirez, Jessie (May 16, 2003). "Character FAQ". GameFAQs. Fandom. Archived from the original on June 18, 2020. Retrieved February 7, 2024.
  10. ^ a b Ippo Makunouchi vs Ichiro Miyata Fight, Hajime no Ippo manga, Volume 2. pp 34–112. Kodansha Limited.
  11. ^ Mamoru Takamura vs Morris West Fight, Hajime no Ippo manga, Volume 41. p 60. Kodansha Limited.
  12. ^ Masaru Aoki vs Katsutaka Imae Fight, Hajime no Ippo manga, Volume 50. Kodansha Limited.
  13. ^ Tatsuya Kimura vs Ryo Mashiba Fight, Hajime no Ippo manga, Volume 32. p 188. Kodansha Limited.
  14. ^ Gantayat, Anoop (August 26, 2004). "D3 To Purchase ESP". IGN. Ziff Davis. Archived from the original on November 6, 2023. Retrieved February 7, 2024.
  15. ^ IGN staff (October 10, 2000). "First Details on First Step: Victorious Boxers". IGN. Ziff Davis. Archived from the original on June 18, 2020. Retrieved February 7, 2024.
  16. All Media Network. Archived from the original
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  17. ^ GameSpot staff (May 24, 2001). "Victorious Boxers confirmed for the US [date mislabeled as "May 17, 2006"]". GameSpot. Fandom. Archived from the original on October 5, 2001. Retrieved February 7, 2024.
  18. ^ IGN staff (July 12, 2001). "Vivendi Universal to Publish Six Empire Games in US". IGN. Ziff Davis. Archived from the original on May 22, 2023. Retrieved February 7, 2024.
  19. ^ a b "Victorious Boxers: Ippo's Road to Glory". Metacritic. Fandom. Archived from the original on December 4, 2023. Retrieved February 7, 2024.
  20. ^ "Victorious Boxers". Consoles + (in French). No. 119. December 2001. p. 170. Archived from the original on June 20, 2020. Retrieved February 7, 2024.
  21. ^ "プレイステーション2 - はじめの一歩 VICTORIOUS BOXERS". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 58. Archived from the original on February 7, 2024. Retrieved February 7, 2024.
  22. ^ a b IGN staff (December 7, 2000). "Now Playing in Japan". IGN. Ziff Davis. Archived from the original on June 22, 2023. Retrieved February 7, 2024.
  23. ^ a b Matt Helgeson (February 2002). "Victorious Boxers: Ippo's Road to Glory". Game Informer. No. 106. FuncoLand. p. 85. Archived from the original on November 2, 2007. Retrieved June 27, 2007.
  24. ^ Sparkes, Ralph (December 27, 2001). "Victorious Boxers (PS2)". SportPlanet. IGN Entertainment. Archived from the original on February 26, 2003. Retrieved June 18, 2020.
  25. ^ a b c Watkins, Rob (December 17, 2001). "Victorious Boxers Review". GameZone. Archived from the original on July 7, 2007. Retrieved April 29, 2007.
  26. ^ Perry, Douglass C. (November 7, 2001). "Victorious Boxers". IGN. Ziff Davis. Archived from the original on July 27, 2021. Retrieved February 7, 2024.
  27. ^ Dinowan (August 12, 2003). "Test: Victorious Boxers". Jeuxvideo.com (in French). Webedia. Archived from the original on December 7, 2021. Retrieved February 7, 2024.
  28. ^ a b c Russo, Tom (December 2001). "Victorious Boxers". NextGen. No. 84. Imagine Media. p. 108. Retrieved June 18, 2020.
  29. ^ "Victorious Boxers: Ippo's Road to Glory". Official U.S. PlayStation Magazine. No. 51. Ziff Davis. December 2001. p. 170.
  30. ^ a b c d Pong Sifu (November 8, 2001). "Victorious Boxers Review for PS2 on GamePro.com". GamePro. IDG. Archived from the original on December 26, 2004. Retrieved June 18, 2020.
  31. ^ Martin, Tim (January 2, 2001). "Victorious Boxing (PS2) Review [Import]". Sports Gaming Network. Archived from the original on August 4, 2007. Retrieved June 18, 2020.
  32. ^ IGN staff (December 15, 2000). "Daily Japanese Top Ten". IGN. Ziff Davis. Archived from the original on June 18, 2020. Retrieved February 7, 2024.
  33. ^ IGN staff (February 28, 2001). "Famitsu Weekly Top 10". IGN. Ziff Davis. Archived from the original on June 18, 2020. Retrieved February 7, 2024.
  34. ^ Richards, Sam (September 2001). "Victorious Boxers". Official UK PlayStation 2 Magazine. No. 11. Future plc. p. 115.
  35. ^ EP staff (2002). "Blister Awards 2001 (Console Games 2)". The Electric Playground. Greedy Productions Ltd. Archived from the original on July 13, 2003. Retrieved June 30, 2021.
  36. ^ "5th Annual Interactive Achievement Awards: Winners". Academy of Interactive Arts & Sciences. Archived from the original on June 3, 2004. Retrieved February 7, 2024.
  37. ^ "はじめの一歩 THE FIGHTING!". Entertainment Software Publishing (in Japanese). Archived from the original on May 25, 2008. Retrieved June 6, 2008.
  38. ^ "Victorious Boxers 2: Fighting Spirit for PlayStation 2 (2004)". MobyGames. Atari SA. Archived from the original on May 9, 2022. Retrieved February 7, 2024.
  39. ^ Dunham, Alexis (July 31, 2007). "XSEED Announces Victorious Boxers: Revolution". IGN. IGN Entertainment. Archived from the original on October 23, 2007. Retrieved June 18, 2020.

External links