Wolfenstein: Cyberpilot
Wolfenstein: Cyberpilot | |
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Single-player |
Wolfenstein: Cyberpilot is a
Gameplay
Unlike previous entries, Cyberpilot is a virtual reality experience.[1] Cyberpilot is a side story that takes place chronologically a week prior to the events of Wolfenstein: Youngblood. Set twenty years after the events of The New Colossus, the protagonist is depicted as a computer hacker known as Cyberpilot who works for the French Resistance against the Nazi regime. Through hacking, the player character takes over hostile armored war machines and uses them against Nazi soldiers.[2] The game features four levels and three pilotable machines, including the Panzerhund, the Zitadelle, and a small drone for a stealth mission. During combat, players can occasionally deploy a shield to defend themselves.[3] In between missions, players can explore a Resistance bunker.[4]
Development
Cyberpilot was primarily developed by
Both Cyberpilot and Youngblood were the first in the franchise to make use of the "social adequacy clause" introduced by
Reception
The game received generally "mixed or average" reviews upon release according to review aggregator Metacritic.[10][11]
The game's visuals and presentation received some praise.[4][12] Many critics criticized the combat for its simplicity and clunkiness, and remarked that firearms in the game lacked a sense of impact.[4][12] Critics were also disappointed by the game's thin narrative, feeling that they did not reach the standard set by previous Wolfenstein games.[13][4] Its short length and lack of replayability was also criticized.[4][12]
References
- ^ Silva, Marty (June 11, 2018). "E3 2018: Prey and Wolfenstein VR Experiences Revealed". IGN. Ziff Davis. Retrieved 2018-06-13.
- ^ Miucin, Filip (June 20, 2018). "E3 2018: Wolfenstein VR Leaves Out Everything We Love About the Series". IGN. Retrieved December 7, 2022.
- ^ Bishop, Sam (June 22, 2019). "Wolfenstein: Cyberpilot preview". Gamereactor. Retrieved December 7, 2022.
- ^ a b c d e Barbosa, Alessandro (August 5, 2019). "Wolfenstein: Cyberpilot Review - Falling Short". GameSpot. Retrieved December 7, 2022.
- PlayStation Blog. Retrieved December 7, 2022.
- ^ Conditt, Jessica (June 10, 2018). "'Wolfenstein Cyberpilot' takes the fight to VR". Engadget. Retrieved December 7, 2022.
- ^ Romano, Sal (March 27, 2019). "Wolfenstein: Cyberpilot launches July 26". Gematsu. Retrieved December 7, 2022.
- ^ a b Fröhlich, Petra (22 November 2019). "Wolfenstein 3D: Bundesprüfstelle hebt Indizierung auf" [Wolfenstein 3D: Federal Department lifts indexation]. GamesWirtschaft (in German).
- ^ Fröhlich, Petra (14 August 2019). "Wolfenstein Youngblood: MediaMarkt, Saturn und Gamestop boykottieren Originalversion" [Wolfenstein Youngblood: MediaMarkt, Saturn, and Gamestop boycott original version]. GamesWirtschaft (in German).
- ^ "Wolfenstein: Cyberpilot for PS4 reviews". Metacritic. Retrieved December 7, 2022.
- ^ "Wolfenstein: Cyberpilot for PC reviews". Metacritic. Retrieved December 7, 2022.
- ^ a b c Higton, Ian (July 28, 2019). "Wolfenstein: Cyberpilot - A VR spin-off with a lot of potential". Eurogamer. Retrieved December 7, 2022.
- ^ Riccio, Aaron (July 31, 2019). "Review: In Wolfenstein: Cyberpilot, Killing Nazis Is a Robotic Affair". Slant Magazine. Retrieved December 7, 2022.