Wolfenstein: Enemy Territory
This article needs additional citations for verification. (August 2011) |
Wolfenstein: Enemy Territory | |
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Mac OS X | |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Wolfenstein: Enemy Territory is a
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified
On April 26, 2022, the game was released on
A commercially released follow-up, Enemy Territory: Quake Wars, was developed by Splash Damage.
Gameplay
Wolfenstein: Enemy Territory is an online multiplayer game, wherein the players interact with each other over a network, in two teams (Allies and Axis) to defend or destroy mission objectives. The game is playable over the Internet or a local area network. In public games, PunkBuster used to protect the game, however its developer, EvenBalance, discontinued support for the game in October 2011.
There are six officially released maps that are partially based on real locations or events (North African Campaign: Gold Rush,
In all but the
In the official six map campaign (most common on public servers), Allies are offense for all but one map, Railgun. In Stopwatch Mode (most common for locked or
Players may earn experience points in several skill categories. All character classes may earn points in Battle Sense and Light Weapons. Class skills are generally restricted to the current class, the exception being Heavy Weapons (the Soldier class skill).
Players have certain abilities based on their character class. The player has a Power Bar that provides "power" for their special abilities. The power bar regenerates slowly. Constructing the Command post speeds up the recharge rate though. Players have up to eight weapon slots, depending on character class. The classes that are available are engineer, soldier, field ops, medic, and covert ops.
Ranking and advancement
Players start off as a Private (Allies) or Schütze (Axis).
Through gameplay, experience can be gained for three categories: Battle Sense, Light Weapons, and a skill determined by the player's current chosen class. Certain class benefits remain with the player even if they change classes, and benefits from the two general skills are available to the player throughout, regardless of class change. Once a player has accrued enough experience points in a particular skill, the skill is automatically advanced to the next level, providing the player with a new ability or advantage. There are four attainable levels in each skill, awarded at 20, 50, 90 and 140 experience points; some mods add new levels.
Depending on the server's settings, a player's experience (XP) can be deleted at the end of a campaign, when the player disconnects, or after a set period of time. Experience can also be saved even upon disconnection. In competitions and select public servers, rankings are disabled, meaning that XP gives no advantage. The meaning of this is to make games faster; as defenders usually get a lot more XP, they would become stronger during the match, making the end game very difficult for the offensive team.
Community development
Based on the source code of Wolfenstein: Enemy Territory, ET: Legacy (ETL) is an open source project aiming to create a modernized client and server while still being as compatible as possible with the original game version, ET 2.60b, and its game mods.[9][10] ET: Legacy's changes include an updated game engine, many bug and security fixes, a client auto updater, the Legacy game mod and overhauls for many classic maps.[11][12]
References
- ^ McNewserson, Newsey (29 May 2003). "Return to Castle Wolfenstein: Enemy Territory Released". IGN. Retrieved 5 March 2024.
- ^ Cohen, Peter (22 March 2005). "Wolfenstein: Enemy Territory released for Mac". Macworld. Archived from the original on 24 March 2005. Retrieved 5 March 2024.
- ^ "Wolfenstein: Enemy Territory". Splash Damage Official Homepage. Splash Damage. Archived from the original on October 2, 2017. Retrieved October 11, 2011.
- ^ "Frequently Asked Wolfenstein: Enemy Territory Questions". Gamespy Planet Wolfenstein. IGN. Archived from the original on October 31, 2011. Retrieved October 11, 2011.
- ^ "Wolfenstein: Enemy Territory public source code". January 27, 2004. Archived from the original on February 4, 2005.
- ^ "Wolfenstein ET and RtCW Source Released". Gamespy Planet Quake. IGN. Archived from the original on September 29, 2011.
- ^ Plunkett, Luke (27 April 2022). "Classic Multiplayer Wolfenstein Game Launches On Steam 19 Years After Release". Kotaku.com. Kotaku. Retrieved 12 January 2023.
- ^ "Wolfenstein: Enemy Territory is out NOW for free on GOG". Twitter.com. Retrieved 12 January 2023.
- ^ Larabel, Michael. "ET: Legacy - Reviving The Old FPS". Phoronix.com. Phoronix. Retrieved 12 January 2023.
- ^ Dawe, Liam (March 2021). "Play Wolfenstein: Enemy Territory with the new release of ET: Legacy". Gamingonlinux.com. GamingOnLinux. Retrieved 12 January 2023.
- ^ "About ET: Legacy". ETLegacy.com. Retrieved 11 January 2023.
- ^ "ET: Legacy Team Blog - Map overhauls". ETLegacy.com. Retrieved 11 January 2023.