Aggressors of Dark Kombat
Aggressors of Dark Kombat | |
---|---|
ADK[a] | |
Publisher(s) | |
Composer(s) | Hideki Yamamoto Hiroaki Kujirai Hiroaki Shimizu |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) |
|
Arcade system | Neo Geo MVS |
Aggressors of Dark Kombat, known in Japan as Thrilling Intense March
Gameplay
The game's major innovation is the ability of fighters to move virtually continuously towards or away from the screen as well as left and right in a similar manner to some 1980s arcade fighting games like Taito's Violence Fight, SNK's Street Smart and Atari's Pit-Fighter. Because of this, unlike many other 2D fighting games, jumping is done with the use of an action button. Unlike many SNK fighting games, the "D" button is not used, and only two action buttons are used for attacking, one for punches and one for kicks. Grappling and grabbing the opponent is the focus of the gameplay: the opponent can counter being grabbed and break free as well. Also featured is weapon play (another mechanic akin to beat 'em ups, such as Technōs' Renegade and The Combatribes). Weapons can be picked up and thrown, or used in special and standard attacks. Weapons are thrown into the ring by spectators in the background.
The health bar has several layers of colors to indicate the health. There is also a "Crazy Meter" at the bottom of the screen. It is built up as a character attacks; this gives them a special attack that will defeat the opponent outright. It is called the "Gan Gan Attack" in Japan, and "Crazy Attack" internationally.
Battles are joined by irreverent, sometimes humorous pre-fight banter from characters. The dialogue differs from opponent to opponent, and the fight is immediately presaged by a clash of two small images of the combatants' eyes in the center of the screen. There are almost no differences between the Japanese release of this game and the international versions aside from the name, and the removal of blood when using a critical hit on an opponent.
Characters
The game features eight selectable characters. The characters are not named anywhere during gameplay, which is unusual for the genre. Seven of the characters are new, but Kotaro Fūma returns from World Heroes.
- Joe Kusanagi - Also known as the "Red Panther of Honmoku". Joe is the most powerful and famous brawler of the Kantō region. Bored from the lack of good opponents in his area, he hears rumors about strong fighters to the west, so he travels there to confront them. Apart from this game, he makes a cameo appearance in one of Kisarah's attacks in Neo Geo Battle Coliseum.
- Goh Kidokoro - Also known as the "Strong Spirit from Naniwa". Goh is the most famous brawler in the Kansai region, and has his own gang. Goh got the news about the arrival of the "Red Panther from Honmoku" and is awaiting a fight against this new menace in order to further his goal of nationwide conquest.
- Sheen Genus - Also known as the "Rising Tiger". He is a Canadian amateur wrestler who wants to create his own professional wrestling league, and so is searching for strong people to join him. Sheen is the wrestler of the game and a rival to Leonhalt. He appears in SNK vs. Capcom: Card Fighters DS as an action card.
- Kisarah Westfield - Also known as the "Naive SNK vs. Capcom: Card Fighters DS.
- Bobby Nelson - Also known as the "Brown Bullet". He is an Sean Matsuda from Street Fighter III, who is also a basketball player.
- Kotaro Fuuma - Also known as the "Angry Hurricane". He got lost during one of his travels through time and landed in 1994 Japan, where the game takes place, and became involved in the ensuing fights. Like the rest of characters, Fūma does not have powers (only his "Enryūha" signature move make the transition from World Heroes), but in exchange, he gains many combo moves. He would also be playable in Neo Geo Battle Coliseum, with his World Heroes series moveset.
- Lee Hae Gwon - Also known as the "White Fang". A Korean martial artist who lives in Japan and works for a school. He seeks revenge against the brawler who has been causing disasters in his school: Leonhalt Domador. Lee is one of the fastest characters in the game, with a good arsenal of kicks and various taekwondo techniques.
- Leonhalt Domador - Also known as the "Black Bull". As a Spanish brawler who escapes his native country becoming a refugee, he goes to Japan to become the strongest fighter of all, no matter what. Leonhalt is the tallest, slowest and most powerful fighter from the game. His rival is Sheen Genus.
Release
The game was released in arcades. It was later ported to SNK's Neo-Geo AES and Neo Geo CD consoles.
In 2008 it was included with a few other Neo-Geo titles by ADK on the ADK Damashii Game Collection released in Japan for the PlayStation 2 only. It was also included on the Japanese NeoGeo Mini in 2018. It was re-released on other NeoGeo Mini systems: the limited edition Christmas, Samurai Shodown and Samurai Spirits versions.
Reception
Publication | Score |
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Hobby Consolas | 92/100 (NG)[7] |
Ultimate Future Games | 59% (NGCD)[8] |
Publication | Award |
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EGM (1994) | Strangest Game[9] |
VideoGames (1994) | Best Neo•Geo Game (runner-up)[10] |
The game was met with generally underwhelming reviews from critics, many of whom felt the large sprites and ability to move through different planes ultimately do not make Aggressors of Dark Kombat intrinsically different from or as deep as fighting games which preceded it, though it had its share of defenders. Ultimate Future Games, in its review of the Neo Geo CD version, summed up that "It's nothing we haven't already seen before, and seen with more finesse at that." The reviewer said every aspect of the game seemed slapdash, citing as examples the near-illegible fonts, dull music, poorly translated English manual, sparse animation, and a setup which is not conducive to stylish or deep fighting.[8] GamePro panned the AES version of the game, saying it "combines aspects of Art of Fighting, World Heroes, and Street Fighter without coming close to the complexity or challenge of any of them." They complained of unresponsive controls and the excessively long string of commands required to execute Crazy moves, and remarked that though the sprites are large, they are nonetheless unimpressive due to the uninteresting animations and unoriginal character designs.[11] The four reviewers of Electronic Gaming Monthly acknowledged the mediocre animations and character designs, but asserted that the game is fun if given a chance, with the strong points including the ability to fight in multiple planes and the humorous Crazy moves.[2]
In Japan, Game Machine listed Aggressors of Dark Kombat in their September 1, 1994 issue as being the eighth most-popular arcade game at the time.[12] In North America, RePlay reported the game to be the eighteenth most-popular arcade game at the time.[13] According to Famitsu, the AES version sold 6,143 copies in its first week on the market.[14]
The title was named the "Strangest Game of 1994" by Electronic Gaming Monthly.
See also
- ADK
- World Heroes
- NeoGeo Battle Coliseum
- List of fighting games
Notes
References
- ^ All Media Network. Archived from the originalon 2014-11-15. Retrieved 2020-04-08.
- ^ a b Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken (October 1994). "Review Crew: Aggressors of Dark Kombat". Electronic Gaming Monthly. No. 63. Sendai Publishing. p. 38. Archived from the original on 2019-01-05. Retrieved 2020-04-09.
- ^ "NEO GEO GAMES CROSS REVIEW: 痛快GANGAN行進曲". Famitsu (in Japanese). No. 332. ASCII. 28 April 1995. p. 23.
- ^ Imagine Media. January 1995. p. 94. Archivedfrom the original on 2016-04-11. Retrieved 2020-04-08.
- Imagine Media. October 1995. p. 116. Archivedfrom the original on 2019-01-04. Retrieved 2020-04-09.
- ^ The Electric Playground. Archived from the originalon 3 December 2000. Retrieved 8 April 2020.
- ^ Hobby Consolas(in Spanish). No. 39. Hobby Press. pp. 70–72.
- ^ Future Publishing. May 1995. pp. 80–81.
- ^ a b "Electronic Gaming Monthly's 1995 Video Game Buyer's Guide". Electronic Gaming Monthly. No. 7. Sendai Publishing. Fall 1994.
- VideoGames - The Ultimate Gaming Magazine. No. 74. Larry Flynt Publications. March 1995. pp. 44–47.
- ^ Scary Larry (December 1994). "ProReview: Aggressors of Dark Kombat". GamePro. No. 75. IDG. p. 168.
- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 479. Amusement Press, Inc. 1 September 1994. p. 25.
- ^ "Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software". RePlay. Vol. 20, no. 1. RePlay Publishing, Inc. October 1994. p. 6.
- ^ "Game Search". Game Data Library. Archived from the original on 2019-04-24. Retrieved 2020-11-01.
External links
- Aggressors of Dark Kombat at GameFAQs
- Aggressors of Dark Kombat at Giant Bomb
- Aggressors of Dark Kombat at Killer List of Videogames
- Aggressors of Dark Kombat at MobyGames