Amazon (video game)
Amazon | |
---|---|
1984 | |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Amazon is an
Development
Best-selling novelist and director
Crichton did not realize, however, that he had already sold all adaptation rights to Congo to another party. The team revised the game (renamed Amazon), moving the setting from
Reception
Amazon was the best-selling Telarium title with as many as 100,000 copies sold, the majority likely for the Commodore 64.[2] Computer Gaming World praised its rarely used animated graphics and Crichton's cooperation with its designers, stating that "the cohesive manner in which the game's storyline unfolds reflects Crichton's skill as a writer".[4] James Delson of Family Computing reviewed the Apple II version and wrote that the game "has limited graphics, but what's there is choice." Delson also noted the game's difficulty and wrote, "Patience is more than a virtue in this game, it's a necessity."[5] German reviewers recognized the suspenseful, atmospheric and elaborated prose. Storyline, graphics and text parser got the score "sehr gut" (very good).[6]
References
- ^ Murphy, Jamie (May 13, 2013). "Stepping into the Story: Players participate in 'interactive fiction'". Time. Vol. 125, no. 19. Reported by Cristina Garcia. p. 64.
Micheal Crichton (The Andromedia Strain, The Terminal Man) has actually created a software work from scratch: Amazon (Telarium; $39.95), which transports the player and a sidekick parrot named Paco into the jungles of South America in search of a lost city and hidden emeralds.
- ^ a b c Maher, Jimmy (2013-10-11). "From Congo to Amazon". The Digital Antiquarian. Retrieved 10 July 2014.
- ^ Lohr, Steve (April 16, 1999). "Michael Crichton Giving Computer Games 2d Try". The New York Times. Retrieved December 8, 2016.
- ^ Adams, Roe (January 1985). "Hitchhiker's Guide to the Galaxy Leads an Invasion of the Pros". Computer Gaming World. p. 17.
- ^ Delson, James (March 1985). "Amazon review (Apple II)". Family Computing. p. 80, 86. Retrieved December 6, 2016.
- ^ Heinrich Lenhardt: 7 Klasse-Adventures auf einen Streich, Happy Computer 9/1985, p.145; Boris Schneider-Johne, Heinrich Lenhardt: Science Fiction-Adventures, Happy Computer 5/1985, p.145ff.