BPM: Bullets Per Minute

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BPM: Bullets Per Minute
Single-player

BPM: Bullets Per Minute is a roguelike rhythmic first-person shooter developed and published by Awe Interactive. The game incorporates elements from rhythm games and roguelikes. It was released for Microsoft Windows in September 2020, for PlayStation 4 and Xbox One in October 2021, and for Nintendo Switch in September 2022.

Gameplay

The game is a

bosses in order to finish the game.[4]

Development

The game was developed by Awe Interactive, which was a two-person team based in the UK. The game was inspired by early first-person shooters such as

Doom and Quake, while some of the gameplay mechanics were influenced by Crypt of the NecroDancer and Cuphead. Originally the team wanted to use music from various artists, but they decided to work exclusively with Sam Houghton and Joe Collinson after hearing their work.[5] The game is powered by Epic Games' Unreal Engine, and used assets from their cancelled project, Paragon. One of Paragon's characters, Sevarog, appears in the game.[1]

The game was published by

Windows on September 16, 2020.[4] The game was released for PlayStation 4 and Xbox One on October 5, 2021, and was released for Nintendo Switch on September 8, 2022.[6][7]

Reception

According to review aggregator Metacritic, the Windows version received "mixed or average" reviews while the PlayStation 4 version received "generally positive reviews".[13][14]

References

  1. ^
    GamesRadar. Archived
    from the original on October 7, 2021. Retrieved October 7, 2021.
  2. ^ Chalk, Andy (May 2, 2020). "If Doom was a rhythm game it might look a lot like Bullets Per Minute". PC Gamer. Archived from the original on October 7, 2021. Retrieved October 7, 2021.
  3. ^ Parrish, Ash (September 16, 2020). "BPM: Bullets Per Minute Is A Shockingly Fun First-Person Rhythm Shooter". Kotaku. Archived from the original on October 7, 2021. Retrieved October 7, 2021.
  4. ^
    Rock, Paper, Shotgun. Archived
    from the original on October 7, 2021. Retrieved October 7, 2021.
  5. ^ "Making it in Unreal: tying the knot between Doom and metal in BPM: Bullets Per Minute". PCGamesN. November 10, 2020. Archived from the original on October 7, 2021. Retrieved October 7, 2021.
  6. ^ Phillips, Tom (September 15, 2021). "Retro rhythm roguelike BPM: Bullets Per Minute arrives in October". Eurogamer. Archived from the original on October 7, 2021. Retrieved October 7, 2021.
  7. ^ "BPM: Bullets Per Minute coming to Switch on September 8". Gematsu. 2022-08-25. Archived from the original on 2022-08-25. Retrieved 2022-08-25.
  8. ^ "BPM: Bullets Per Minute for PC Reviews". Metacritic. Archived from the original on 2020-09-29. Retrieved 2021-10-24.
  9. ^ "BPM: Bullets Per Minute for PlayStation 4 Reviews". Metacritic. Archived from the original on 2021-10-07. Retrieved 2021-10-24.
  10. ^ Kemp, Luke (18 September 2020). "BPM: Bullets Per Minute review". PC Gamer. Archived from the original on 1 November 2020. Retrieved 24 October 2021.
  11. ^ Evans-Thirlwell, Edwin (22 September 2020). "BPM: Bullets Per Minute review – Doom meets Rock Band in a pulsing retro blaster". The Guardian. Archived from the original on 1 January 2021. Retrieved 24 October 2021.
  12. Nintendo Life. Archived
    from the original on 2022-11-08. Retrieved 2022-10-27.
  13. ^ "BPM Bullets Per Minute for PC reviews". Metacritic. Archived from the original on September 29, 2020. Retrieved October 7, 2021.
  14. ^ "BPM Bullets Per Minute for PS4 reviews". Metacritic. Archived from the original on October 6, 2021. Retrieved October 7, 2021.

External links