Cuphead
Cuphead | ||
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Director(s) |
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Producer(s) |
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Designer(s) | Jared Moldenhauer | |
Programmer(s) |
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Artist(s) |
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Composer(s) | Kristofer Maddigan | |
Engine | Unity | |
Platform(s) |
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Release |
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multiplayer |
Cuphead is a 2017
The game's creators, brothers Chad and Jared Moldenhauer, took inspiration from the
Cuphead was announced in 2013, had a preview at
Gameplay
Cuphead's gameplay is centered on continual
Plot
On Inkwell Isle, Cuphead and his brother, Mugman, are two fun-loving children who live under the watchful eye of Elder Kettle. Against his warnings, the brothers wander off to the Devil's Casino and begin playing craps. When they go on a winning streak, the Devil appears and makes a deal, offering to give them all the money in the casino if they win the next roll and threatening to take their souls if they lose. Cuphead accepts the offer but loses by rolling snake eyes. As he and Mugman beg for mercy, the Devil offers them another deal – if the brothers can collect the "soul contracts" from his runaway debtors by midnight the next day, the Devil might spare them. After returning home and informing Elder Kettle about their predicament, he gives the brothers a potion that allows them to fire blasts of energy from their fingers and warns them that the debtors may not turn in their soul contracts willingly.
The brothers travel across Inkwell Isle, fighting the debtors in order to obtain their contracts. As they enter the second sector of the island, Elder Kettle notices that the duo are getting stronger from their battles and urges them to make the right choice when they meet the Devil. After Cuphead and Mugman enter the third sector, King Dice reports the brothers' progress to the Devil and tells him that he is suspicious of their intentions, to which the Devil replies that there is nothing to worry about; if the brothers were to try anything, he will be ready for them.
The brothers eventually collect all of the soul contracts and return to the Devil's Casino. King Dice stops them, saying that their success has caused him to lose a bet. In retaliation, he sets up an extended casino-styled battle in an attempt to exact revenge. After defeating King Dice, the brothers confront the Devil, who tries to tempt them by inviting them to join him if they turn over the soul contracts. If the player chooses to do so, Cuphead and Mugman are transformed into the Devil's demonic lackeys and the game ends. If they refuse, the Devil becomes furious at the brothers for not upholding their end of the bargain and battles them. Cuphead and Mugman defeat the Devil, incinerate the contracts and return home. Learning that they have nothing to fear from the Devil anymore, the former debtors honor the brothers for their heroism.
The Delicious Last Course
After freeing a spirit known as the Legendary Chalice from one of the main game's mausoleums, Cuphead and Mugman receive a summons from her to visit the distant D.L.C. Island. Once they arrive, Chalice demonstrates an "Astral Cookie" which allows her to trade places with the brother who eats it, turning him into a spirit and temporarily bringing her back to life in a youthful form. The cookie's inventor, Chef Saltbaker, unveils his recipe for a special dessert known as the Wondertart, which has the power to give Chalice her own permanent body. Saltbaker notes that several antagonistic inhabitants on the island hold its required ingredients and the brothers set out to collect them with Chalice's help.
Once the cups return to the bakery with the ingredients, they find Saltbaker in its cellar. He reveals that the Wondertart requires a living soul baked into it to work and that he has kidnapped a member of the trio in their spiritual form, who may be any character not in play upon reaching the bakery, with the intention of using the Wondertart for himself to conquer the astral plane. The remaining two engage Saltbaker in battle and defeat him, resulting in the bakery being destroyed and preventing the Wondertart's creation. Unwilling to let anyone else give up their soul for her benefit, Chalice decides to remain in her spiritual form until she can find a non-sacrificial way to return to life while offering to continue helping Cuphead and Mugman when needed via the Astral Cookie.
In an epilogue, Saltbaker is arrested for his crimes and sentenced to a form of community service that involves assisting D.L.C. Island's inhabitants with their various problems. Saltbaker changes his ways as his sentence nears its end, rebuilds his bakery once it is served and prepares pastries for everyone, including Cuphead, Mugman and Chalice, the latter of whom is implied to have found a way to permanently return to life, as an apology.
Development
Cuphead is the first game by Studio MDHR, a Canadian
The Moldenhauers watched many early golden-age cartoons in their youth, largely from VHS compilations supplied by their parents.[14] Among other siblings in their Regina, Saskatchewan childhood home, the two shared an interest in video games. They attempted a game in the style of Cuphead in 2000 but lacked the tools to continue. The brothers decided to try again following the success of the indie game Super Meat Boy, which was released in 2010. The character that became Cuphead descended from a 1936 Japanese propaganda animated film featuring a character with a teacup for a head. The Moldenhauers emulated the animation because they found it strange, and "right away it stuck".[13] Before settling on him as the main character, the brothers had created around one hundred fifty different character designs, including a kappa wearing a top hat and characters with a plate or fork for a head.[13]
Their animation techniques are similar to those of these cartoons.
The Moldenhauers described Cuphead as having a difficult, "
Release
Though the game was shown during the Xbox press event of
Downloadable content for the game, The Delicious Last Course, which adds a new island, boss encounters, and a third playable character (Ms. Chalice), was revealed at E3 2018 for release in 2019.[21] However, the new content was pushed back into 2020 to avoid putting too much pressure and crunch time on the development team.[22] It was further delayed due to the COVID-19 pandemic and was eventually released on June 30, 2022.[23][24]
A port of Cuphead for macOS was released on October 19, 2018, and advertised with an animated short titled Crisp Apples.[25]
A port for the Nintendo Switch was released on April 18, 2019.[26] This was made possible when Microsoft approached the development team about it.[27] A PlayStation 4 port was released on July 28, 2020.[28]
In June 2019, a port for Tesla, Inc.'s Linux-based operating system for some of its cars was announced by Tesla CEO Elon Musk, who expressed his appreciation of the game.[29] It was released in September 2019 as part of Tesla's software version 10, though only the first level was playable.[30][31]
Reception
Aggregator | Score |
---|---|
Metacritic | PC: 88/100[32] XONE: 86/100[33] NS: 87/100[34] PS4: 86/100[35] |
Publication | Score |
---|---|
Destructoid | 9.5/10[36] |
Edge | 8/10[37] |
Electronic Gaming Monthly | 9.5/10[38] |
Game Informer | 8/10[39] |
GameSpot | 8/10[40] |
GamesRadar+ | [41] |
Giant Bomb | [42] |
IGN | 8.8/10[43] |
PC Gamer (US) | 86/100[44] |
Polygon | 8.5/10[45] |
VideoGamer.com | 8/10[46] |
Aggregator | Score |
---|---|
Push Square | [57] |
The Guardian | [56] |
Ben Kuchera of Polygon wrote that Cuphead was one of the five most interesting reveals at Microsoft's E3 2014 press conference, even though he knew little about the game apart from its aesthetic. He said it "stood out immediately" and that everyone in the website's press room viscerally reacted to the trailer.[62] Cuphead won the IGN Best Xbox One game at E3 award in 2015,[63] and "Best Indie Game" at the Gamescom 2015 Awards.[64] It was nominated as "Best Independent Game" at the E3 2016 Game Critics Awards.[65]
Cuphead received "generally favorable" reviews, according to
Lucas Sullivan at
Sales
In the two first weeks of release, more than one million copies of Cuphead were sold worldwide.[68] Sales reached more than four million by July 2019,[68] and five million by its second anniversary of release.[69] By the time it was released for the PlayStation 4 in July 2020, it had reached 6 million sales.[70] Cuphead: The Delicious Last Course accumulated a total of one million sales within less than two weeks of its launch.[71]
Awards
Entertainment Weekly placed Cuphead fifth on the list of its "Best Games of 2017",[72] GamesRadar+ ranked it ninth on its list of the 25 Best Games of 2017",[73] and Polygon ranked it 14th on its list of the "50 best games of 2017".[74] In Game Informer's Reader's Choice Best of 2017 Awards, the game won the "Best Microsoft Game" and "Best Co-op Multiplayer" categories, and got third place for "Best Action Game".[75][76] The website also gave it the awards for "Best Microsoft Exclusive" in its "Best of 2017 Awards", and for "Best Bosses" in its 2017 Action Game of the Year Awards.[77][78] EGMNow ranked the game at #2 on its list of the 25 best games of 2017.[79] The Verge named it one of its 15 best video games of 2017.[80]
Cuphead was nominated for "Breakout Game of the Year" in PC Gamer's 2017 Game of the Year Awards,[81] and won the award for "Best Xbox One Game" in Destructoid's Game of the Year Awards 2017.[82] It won "Best Xbox One Game" and "Best Art Direction" in IGN's Best of 2017 Awards,[83][84] whereas its other nominations were for "Game of the Year", "Best PC Game", "Best Platformer", "Best Original Music", and "Best Multiplayer".[85][86][87][88][89] It won "Best Looking Game" and "Best Style", and was runner-up for "Best Shopkeeper" for the character Porkrind, "Best Music", "Best Debut", and "Game of the Year" at Giant Bomb's Game of the Year 2017 Awards.[90][91][92][93] The game won all six awards for "Animation, Artistic", "Art Direction, Period Influence", "Character Design", "Control Precision", "Game, Original Family" and "Original Light Mix Score, New IP" at the 17th Annual NAVGTR Awards,[94] while The Delicious Last Course was nominated for the "Outstanding Animation, Artistic", "Outstanding Art Direction, Period Influence", "Outstanding Character Design", "Outstanding Game, Franchise Family", and "Outstanding Original Light Mix Score, Franchise" awards at the 22nd Annual NAVGTR Awards, winning only three of them ("Outstanding Animation, Artistic", "Outstanding Game, Franchise Family", and "Outstanding Original Light Mix Score, Franchise").[95]
In the week of September 14, 2019, the album Selected Tunes from Cuphead topped the Jazz Albums Billboard charts.[96]
List of awards and nominations for Cuphead | ||||
---|---|---|---|---|
Year | Award | Category | Result | Ref. |
2017 | Golden Joystick Awards | Best Visual Design | Won | [97] |
Best Xbox Game of the Year | Won | |||
The Game Awards 2017 | Best Art Direction | Won | [98][99] | |
Best Independent Game | Won | |||
Best Debut Indie Game | Won | |||
Best Score/Music | Nominated | |||
Best Action Game | Nominated | |||
2018 | 45th Annie Awards | Outstanding Achievement for Character Animation in a Video Game (Hanna Abi-Hanna) | Won | [100] |
Outstanding Achievement for Character Animation in a Video Game (Tina Nawrocki) | Nominated | |||
21st Annual D.I.C.E. Awards | Game of the Year | Nominated | [101][102] | |
Action Game of the Year | Nominated | |||
Outstanding Achievement in Animation | Won | |||
Outstanding Achievement in Art Direction | Won | |||
Outstanding Achievement in Original Music Composition | Won | |||
SXSW Gaming Awards | Excellence in Musical Score | Nominated | [103][104] | |
Excellence in Visual Achievement | Nominated | |||
Excellence in Animation | Won | |||
Excellence in Art | Won | |||
Most Promising New Intellectual Property | Nominated | |||
Excellence in Design | Nominated | |||
Independent Games Festival Awards | Excellence in Visual Art | Nominated | [105][106] | |
Excellence in Audio | Nominated | |||
Game Developers Choice Awards | Best Audio | Nominated | [107][108] | |
Best Debut (Studio MDHR) | Won | |||
Best Visual Art | Won | |||
14th British Academy Games Awards | Artistic Achievement | Nominated | [109][110] | |
Debut Game | Nominated | |||
Music | Won | |||
Original Property
|
Nominated | |||
2018 Webby Awards | Action | Nominated | [111] | |
Best Art Direction | Won | |||
Best Visual Design (People's Voice) | Won | |||
Develop Awards | Sound Design (Sweet Justice Sound) | Nominated | [112] | |
The Independent Game Developers' Association Awards | Best Arcade Game | Nominated | [113][114] | |
Visual Design | Nominated | |||
2022 | Golden Joystick Awards | Best Game Expansion (The Delicious Last Course) | Won | [115] |
2023 | 26th Annual D.I.C.E. Awards | Outstanding Achievement in Animation (The Delicious Last Course) | Nominated | [116] |
50th Annie Awards | Best Character Animation - Video Game (The Delicious Last Course) | Won | [117] | |
19th British Academy Games Awards | Music (The Delicious Last Course) | Nominated | [118][119] |
Legacy
A Cuphead Mii Fighter costume was added to the 2018
The Cuphead Show!
The Cuphead Show!, an animated series based on the game and produced by Netflix Animation, was announced in July 2019. The show does not use pen-and-paper animation methods like the game and instead uses digital animation. Chad and Jared Moldenhauer serve as executive producers alongside CJ Kettler from King Features Syndicate.[68][124] The series premiered on February 18, 2022.[125] On August 19, 2022, the 13-episode second season was released worldwide.[126] The 11-episode third season was released on November 18, 2022.[127]
Notes
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