Blood II: The Chosen
Blood II: The Chosen | ||
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Composer(s)
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Engine | LithTech | |
Platform(s) | Microsoft Windows | |
Release | ||
Genre(s) | First-person shooter | |
Mode(s) | Single-player, multiplayer |
Blood II: The Chosen is a
Gameplay
Single-player
In single player mode the player can choose their character from among the four Chosen. Blood II's gameplay is influenced by the choice of character at the start of the game because every Chosen has different marksmanship abilities, amount of maximum hit point and armor level, however the story mode can only be completed by playing as Caleb.
The game is divided into chapters, each of which accessible once the previous one is completed. A total of 17 weapons (some of them usable in
Multiplayer
Blood II is primarily focused on the single player experience, but also features a
Plot
The Chosen
The game takes place in 2028. Caleb, the protagonist, has spent the last century since
The game begins with Caleb riding a CabalCo
From this point on, Caleb begins encountering strange creatures and people infested with strange mind-controlling parasites as he continues to hunt Gideon; fighting through CabalCo housing, steam tunnels, disease laboratories, and an air ship, before heading off to a Cabal controlled cathedral. Gideon is nowhere to be found and he is instead met with a giant of the creatures called the Naga, which Caleb defeats. Gabriella comes up from nearby subway tracks and probes Caleb about the creatures; Caleb has no good answer, and Gabriella expresses her doubts over Caleb's ability to handle this problem. Caleb tersely reassures her, and runs off to catch a train, which again crashes.
Caleb returns to his goal of killing Gideon, ignoring the creature problem, other than killing any encountered. After cornering Gideon in a CabalCo safe house, he is unexpectedly joined by Ishmael, another of The Chosen, after Gideon's bodyguard uses his weapon again. Gideon and his companions again escape, this time in a helicopter. After talking with Ishmael, Caleb fights his way through many CabalCo-owned institutions such as sewage and meat treatment plants and dams, as well as fighting through the subway system many times trying to get to the old underground.
Once there, he fights off a beast called a Behemoth and meets Ishmael again. During both encounters, Ishmael explains that the creatures are the inhabitants of an invading parallel universe, entering that world through tears in reality left by the death of Tchernobog, who maintained the walls separating realities, which have finally broken down due to the Cabal's experiments. Only Caleb can stop the invasion from consuming our world, as he inherited Tchernobog's power after killing the demon. Caleb shrugs off Ishmael's concerns, not accepting his powers, and returns to hunting Gideon.[4][5]
Just before he leaves, Ishmael explains the whereabouts of Ophelia – the final Chosen and Caleb's lover; she is at CabalCo headquarters in Gideon's temple, the epicentre of the rifts. Caleb proceeds there, and, after dealing with several Cabal-created obstructions such as a raised bridge, finds Ophelia. Gideon returns and carries Ophelia away before Caleb can rescue her. Angered, Caleb blasts his way through CabalCo's offices, electrical generation areas, CabalCo's R&D lab, and finally finds Gideon on the rooftops. After Caleb defeats Gideon, with Ophelia freed, Gideon retreats through a dimensional rift. Against Ophelia's advice, Caleb follows him through.[6]
Caleb finds Gideon in an ancient temple, part of a large strange citadel, and faces his spider version. With Gideon dead, Caleb fights many of the otherworldly beings until he encounters three undead forms of his comrades. They introduce themselves as The Ancient One, the leader of the invasion. After clumsily explaining their plans,[7] Caleb faces them, before falling and finding the being's true form. After defeating the squid-like creature, the real Chosen appear. Grudgingly, Caleb gives in to their wishes and re-binds the realities, and the four Chosen begin their long walk home.[8]
The Nightmare Levels
The Nightmare Levels, released in August 1999, was an expansion pack for Blood II that provided background information on Caleb, Gabriella, Ishmael, and Ophelia, narrated by a deceased Gideon. As the Chosen continue to walk home to their world from the invading reality, they encounter a psychic beast known as the Nightmare that captures Caleb due to the Chosen attracting it by telling scary stories.[9]
The player then has to relive some of the most horrific moments of the Chosen's lives – Caleb fighting the Cabal in the frozen north (
Caleb pops in at the end of each of the other Chosen's stories, and tries to figure out what is going on. After Gabriella's nightmare, he is transported to a level resembling the
The Nightmare Levels reintroduced the Robed Cultist enemies from the
History
Blood II: The Chosen was developed by
Work on porting it and LithTech in general to
Around 1999, the
Reception
Publication | Score |
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PC Gaming World | 4/10[14] |
Mark Asher of
References
- Blood II: The Chosen computer game manual
- ^ a b "Blood II Bleeds Out to Retailers". GameSpot. November 25, 1998. Archived from the original on June 8, 2000. Retrieved September 20, 2019.
- GT Interactive. Level/area: Voice files.
Gideon: Meanwhile I dragged the Cabal into the twenty first century, we've become a multi-million dollar corporate empire with our hands in everything from adult entertainment products to daytime television. But none of this compares to the power I will wield when I suck the marrow from Caleb's diseased bones and absorb the essences of Tchernobog.
- GT Interactive. Level/area: Lafayette Museum of Antiquities.
Gabriella: Caleb? What the hell is this? / Doctor: Hmm... that's unexpected, I guess I will have to recalibrate the singularity settings. / Gabriella: Caleb? / Caleb: Gabriel? / Gabriella: Gabriella, it's a long story. / Caleb: Save it for somebody who cares.
- GT Interactive. Level/area: Cabal Safehouse.
Ishmael: There is another reality forcing its way through the rifts, ancient and ravenous. It is neither good nor evil, it merely is, but it will devour us all mmm yes.
- GT Interactive. Level/area: The Underground.
Ishmael: Tchernobog's destruction opened many doors between the worlds. They can only be sealed by The One That Binds. That power lies within you. This reality will perish unless you restore it.
- GT Interactive. Level/area: Cabal CO Rooftops.
Gideon: It's not over! You will never truly defeat me! / Caleb: Then I'll just have to keep on kicking your ass. / Ophelia Price: He wants you to follow him, you dumb bastard. / Caleb: Never said I was smart.
- GT Interactive. Level/area: Battle of the Chosen.
Ancient One: Insect, we are the Ancient One, bow done before us. / Caleb: Nah. / Ancient One: You are all that stands between us and the dominion? Pathetic. / Caleb: Oh, you're going to hurt my feelings. / Ancient One: All that is will no longer be, all that was has never been, all that was to come... oh... um... / Caleb: Well? / Ancient One: All that was to come will never happen. / Caleb: Enough talk, let's fight!
- GT Interactive. Level/area: The Ancient One.
Ishmael: It's not Caleb. You must seal the rifts and rebind the fabric of this reality before it tears itself apart, yes... / Caleb: I don't know nothing about this kind of stuff. / Ishmael: The power is within you, it is time you used it. / Caleb: Okay, just shut up, I need to focus.
- GT Interactive. Level/area: Cold, Cold Grave.
Gideon: Oh yes, hello. Surely you'll remember me. The power-mad and vanglorious Gideon. Once upon a time I pretended to the throne of the gods. Well, I suppose I got my wish. My undying soul is bound to this cranial prison for all eternity, no thanks to Caleb and his Chosen Ones. Anyway, there's no sense being bitter about it. I imagine one day I'll serve as a muse to some unfortunate playwright who wanders this way. Until then, gentle player, I will amuse you... with this little anecdote. After defeating the Ancient One, the Chosen had a long walk home through the other world. They were able to handle the odd demon or two that came their way, but what they were not ready for was the powerful psychic terror that stalked the wastes -- the Nightmare. Fools that they were, the Chosen practically invited a visit from this devil when they decided to tell scary stories during one of their repasts. Little did they know that each one of them was about to be transported to their personal hells. Observe, and be entertained, dear player.
- ^ LinuxLithTech, LithTech Mailing Lists, BluesNews, November 13, 1998
- ^ "Blood 2 Modifications (Source Code & Tools!)". Monolith Productions. 1999. Archived from the original on August 31, 2000. Retrieved November 13, 2013.
- ^ Blood 2 Desecrates GOG on shacknews.com by Alice O'Connor (April 29, 2010)
- ^ a b "Finals". Next Generation. No. 50. Imagine Media. February 1999. p. 102.
- ^ PC Gaming World. Archived from the originalon October 9, 1999.
- ^ D'Aprile, Jason (January 1999). "Blood 2: The Chosen". PC Accelerator. Vol. 2, no. 5. Imagine Media. pp. 86–87.
- CNET Gamecenter. Archived from the originalon October 13, 2000.
- CNET Gamecenter. Archived from the originalon December 17, 2000.
External links
- Monolith's Blood II webpage
- Blood Wiki Article – Blood 2 article on the Blood Wiki
- Blood II: The Chosen at MobyGames