Snowblind Studios

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Snowblind Studios
Websitesnowblind.com (archived)

Snowblind Studios was an American video game developer located in Kirkland, Washington.[1] They were founded in 1997, specializing in role-playing video games.

In February 2009, Snowblind Studios was acquired by

Warner Bros. Home Entertainment.[2] Originally located in Bothell, Washington, after the Warner Bros. acquisition, the studio was relocated to Kirkland. Following the release of The Lord of the Rings: War in the North, the studio was merged in with Monolith Productions
in 2012.

Game engine

The Snowblind engine, also referred to as the Dark Alliance game engine, is a

Infinity Engine which was created by BioWare
for isometric role-playing games.

The first game to use the engine was Baldur's Gate: Dark Alliance, a joint collaboration between Interplay Entertainment and Snowblind Studios. Interplay then used the engine for all their ports of the game except the Game Boy Advance version, which used its own game engine. These ports of the game greatly expanded on how much content the game was able to use and the amount of save slots present in the game.

The engine was then used by Snowblind Studios in its

Fallout: Brotherhood of Steel 2
. This game would have added the features of sniping, stealth and a more advanced reputation system, but was soon canceled.

Snowblind Studios then released

Titus Software, the owners of Interplay, and Acclaim Entertainment but in the end, it was ultimately released as Combat Elite: WWII Paratroopers
.

Snowblind then created Justice League Heroes with the same engine in 2006. The game was released around the time the next gen of video game consoles was out, but due to it being created for the previous gen, it was released for Xbox and PlayStation 2. A portable version of the engine was used for the PlayStation Portable. The Game Boy Advance version, which was released as Justice League Heroes: The Flash, used its own engine, and the Nintendo DS version did the same thing. To fit the superhero theme of the game, Snowblind Studios put most of their effort into the length of the game, thereby taking out many features of the engine.[3]

Games developed

Year Title Platform(s)
1998 Top Gear Overdrive Nintendo 64
2000 Top Gear Hyper Bike
2001 Baldur's Gate: Dark Alliance PlayStation 2, Xbox
2004
Champions of Norrath: Realms of EverQuest
PlayStation 2
2005 Champions: Return to Arms
2006 Justice League Heroes PlayStation 2, Xbox, PlayStation Portable
2011 The Lord of the Rings: War in the North PlayStation 3, Xbox 360, Microsoft Windows

References

  1. ^ a b "About Snowblind Studios". Snowblind Studios. Archived from the original on February 13, 2011. Retrieved March 18, 2011.
  2. ^ "WarnerBros.com | Warner Bros. Home Entertainment Group Acquires Snowblind Studios | Press Releases". warnerbros.com. Retrieved January 18, 2023.
  3. ^ "JLA Heroes, Snowblind uses the Dark Alliance Engine". Retrieved June 24, 2011.

External links