Camp Hyrule
Lithium Technologies | |
URL | CampHyrule.com (archived) |
---|---|
Commercial | Yes |
Launched | August 15, 1995 |
Current status | Down |
Camp Hyrule was an annual online virtual camp that was sponsored and moderated by
Background
Essentially an online simulation of a
Participants were assigned to cabins, where they worked with other teammates to earn points by participating in games, Photoshop contests, and other activities. After the camp session ended, the cabin with the most points won a special prize, while runner-up cabins received other consolation prizes.The camp was also used to promote various Nintendo-related products. In past years, some of the camp's games have revolved around
Camp Hyrule was moderated and maintained by
The community elements were removed from Camp Hyrule in 2007, coinciding with the closing of the NSider forums and the impending switch from in-house publication of Nintendo Power to publication by Future US, which occurred in November 2007.[2]
Registration
Unless announced otherwise, Nintendo usually opened registration for Camp Hyrule in late July or early August. Although there was no limit as to how many users could sign up, registration was only open for one week. To register, one first needed to acquire a "My Nintendo" account (which Nintendo has since phased out to bring Club Nintendo to the US), and then visit the official Camp Hyrule website for further instructions.
The 2007 camp was open from August 13 to August 23 to all My Nintendo members, and registration was not required.
Landmarks
Camp Hyrule features several landmarks which have appeared year after year on the campgrounds:
- NOA HQ, a chatroom exclusive to Nintendo of America employees. It also serves as the camp's command center.
- Trading Post, an area where updates regarding announcements, contests, and other miscellaneous information are disseminated to users by camp counselors.
- First Aid Hut, an area which offers users technical support.
- The Amphitheater, a chatroomwhich hosts special events, such as interviews from Nintendo officials, and the camp's annual closing ceremony.
- Lake Webaconda, an area which features games related to water sportactivities, such as fishing and boating.
- The Bonfire, usually the camp's largest "general discussion" chat room.
- Stumpy's Stable, where users can play a game in which they feed Stumpy, the camp's mascot.
- The The Legend of Zelda series, often secretly used by the majority of the veterans from the "Trivia HQ", one of the Live Chats on the NSider forums during Camp Hyrule as a substitute place to chat. The Annual Lost Woods Trivia was also hosted here by TSA.
- Maniac's Cave, a secret chatroom inside Camp Hyrule. The Camp Maniac would occasionally come out and boot everyone out of the chatroom.
- Kirby's Mess Hall, a chat formerly called "Mess Hall" until Kirby took over. Users were virtually fed "food" and it was a general discussion chat.
- Mr. Pickle's Crib, a chat only open to NOA Shaun when he decides to use it.
History
- Camp Hyrule was first held from August 15 to August 19, 1995, on AOL.
- In 1997, Camp Hyrule was moved from AOL to www.nintendo.com
- In 1999, Camp Hyrule moved to the more familiar "www.camphyrule.com".
- Beginning with the 2000 camp, campgrounds were designed around a theme based on an upcoming console or game release. The first theme used was Majora's Mask.
- In 2000, Camp Hyrule began the tradition of ending each year's camp with a disaster.
- In 2002, registration quotas were finally removed due to popular request. Prior to 2002, Camp Hyrule was limited to the 500-2000 registrants, thus causing intense competition and often overloading the servers.
- In 2002, a majority of the camp's themes were renamed to make the camp more Nintendo related.
- In 2005, each member of the winning cabin received a free Stumpy T-shirt.
- In 2006, due to glitches the closing ceremonies were delayed for two hours.
- In 2006, all campers were entered into a sweepstakes to win a Wii.
- In 2007, the site's administrators announced they will remove Camp Hyrule's community elements. Also, all participants in the United States were able to enter a sweepstakes to win a life-size Link statue.
- The 2008 event was nonexistent.
- In 2009, the Camp Hyrule page originally directed to the Nintendo.comhome page, though it eventually relaunched in the archived 2007 format.
Summary of past camps
Year | Held | Signup | Theme | Highlights | Winner |
---|---|---|---|---|---|
2007 (13th) |
August 13–23 at www.camphyrule.com (open indefinitely) | No sign ups required. | None | Campers were entered into a sweepstakes to win a life-size Link statue. | N/A |
2006 (12th) |
August 14–18 at www.camphyrule.com | July 25–28 | Super Mario Galaxy | The camp was moved into into the 1998 campground. | Cabin 9 |
2005 (11th) |
August 15–19 at www.camphyrule.com | July 26–28 | The Legend of Zelda: Twilight Princess | All of Camp Hyrule has fallen under the dark shadow of the Twilight Realm. A fire broke out on the last day, burning the camp. | Cabin 9 |
2004 (10th) |
August 16–20 at www.camphyrule.com | July 27–30 | Nintendo DS | The Solar panels on the DS factory were destroyed, and the campsite suffered a flash flood on the last day of camp. Camp Hyrule 2004 Map. | Cabin 1 |
2003 (9th) |
August 15-August 19 at www.camphyrule.com | July 27–29 | 1080° Avalanche | The infamous King K. Rool devastated the camp with a massive earthquake; Also, a mysterious metroid haunted the camp's loft Camp Hyrule 2003 Map. |
Cabin 2 |
2002 (8th) |
August 17–21 at www.camphyrule.com | July 28–30 | Super Mario Sunshine | The campsite was plagued with graffiti and litter, which was gradually cleaned up as the week progressed. | Cabin 5 |
2001 (7th) |
August 13–17 at www.camphyrule.com | August 2; first 2000 only | GameCube | The GameCube's blueprints were mysteriously stolen; on the last day Bowser wrecked camp. More 2001 CH info. Archived '01 layout. |
Cabin 9 |
2000 (6th) |
August 7–11 at www.camphyrule.com | first 1000 only | The Legend of Zelda: Majora's Mask | On the last day of camp, the moon from Majora's Mask fell on the campsite, forcing an abrupt evacuation. More 2000 CH info. Archived '00 layout. | Cabin 3 |
1999 (5th) |
August 16–20 at www.camphyrule.com | ? | None | Known as the "Invalid Login" year. More 1999 CH info. Archived '99 layout. | Cabin 16 |
1998 (4th) |
August 24–28 at www.nintendo.com | August 18[4] | Pokémon[4] | ? | Cabin 19 |
1997 (3rd) |
August 18–22 at www.nintendo.com | August 11[5] | None | A mysterious fiend flew NOA Dan's boxers. They were stolen the next day, resulting in a desperate scavenger hunt to reclaim them. More 1997 CH info. | ? |
1996 (2nd) |
August 12–17 via AOL[6] | August 5[7] | ? | ? | ? |
1995 (1st) |
August 11 via AOL[8] | ? | ? | ? | ? |
References
- "Hello, Campers!", Nintendo Power, no. 147, p. 20, August 2001
- Donald-Evans, Catherine, Summer Camp Heads to Cyberspace (Archived on May 23, 2007) (August 15, 2003), FOXNews.com, Retrieved on November 1, 2022.
- ^ a b c Craig, Jo (2020-11-30). "Nintendo's Camp Hyrule Games Are Now Available On The Internet Archives". The Gamer. Retrieved 2022-08-02.
- ^ a b c Deschamps, Marc (2020-12-02). "Nintendo's Camp Hyrule Games Have Been Preserved by the Internet Archive". ComicBook. Retrieved 2022-08-02.
- ^ Karabinus, A. (2007-08-14). "Diminished Camp Hyrule opens up after all". Engadget. Retrieved 2022-08-02.
- ^ a b "On-Line Camp Time: Camp Hyrule 1998". Detroit Free Press. August 18, 1998. p. 43. Retrieved November 1, 2022.
- ^ "Nintendo camp set for Aug. 18". The Knoxville News-Sentinel. August 10, 1997. p. 47. Retrieved November 1, 2022.
- ^ "Life in Cyberbia". Richmond Times-Dispatch. August 9, 1996. p. 76. Retrieved November 1, 2022.
- ^ Hutchens, Bill (August 3, 1996). "Mega Bits". The News Tribune. p. 66. Retrieved November 1, 2022.
- ^ "Cyberscene". The Orlando Sentinel. August 11, 1995. p. 42. Retrieved November 1, 2022.