Chronicles of Mystery: The Scorpio Ritual

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Chronicles of Mystery:
The Scorpio Ritual
Single-player

Chronicles of Mystery: The Scorpio Ritual is a third-person

City Interactive
in 2008.

Gameplay

The gameplay of The Scorpio Ritual is linear, its in

interactive cutscenes which will show up after a player will be done with the location, and before moving to a next one. To complete the game, the player must explore real life locations, such as; Malta, Gozo, Istanbul, and Vatican. The game is non-violent
, has no "sudden death" moments, and is played on its own pace, since there is no time limit either.

Plot

The game begins with Sylvie Leroux writing an article in Paris, and seeing a vision of Knights Templar. A person on the phone informs her that her uncle, an archaeologist, have gone missing.[2] Sylvie packs up a suitcase and travels to Malta, not finding her uncle in his home. Then she travels to the archaeological site in Gozo, where, she believes, she might find her uncle. Upon entering the site, she discovered that the police have taken control of the site. Not only did they took control of the site, but they managed to take her uncle's house under control as well. She creates a fake ID and presents herself as a reporter. By chance, she finds 4 photographs with cubical-shaped stones on them, and two photos with Maltese shroud. She suspects that her uncle's disappearance has something to do with this. When she comes back from Gozo, Sylvie finds out that her uncle's house has been ransacked, but nothing is stolen. She also finds a note to James, that explains the breakup of Templars and Hospitallers. She then travels from Malta to Istanbul, Turkey, where she enters into an art gallery and talks to the art gallery director about the stones. But the gallery manager was a suspicious and unfriendly person, so she left. Sylvie is desperate to get the stones, that she suspects are located somewhere in the gallery. She sneaks through backyard into an attic, in which she finds boxes in which she suspects located the illegal merchandise, including the stones, of which photographs she has. She opens the boxes. In one of them she finds the Maltese shroud, and in the other she finds 4 cubical stones. But, as she was about to put them into her pocket, somebody hit her. The only thing she remembers is that the gallery manager was scolding her for something, and that the guards then kick her outside. She then travels to Vatican. The game ends with Sylvie's uncle being killed by trying to break up a gun fight, between James, and inspector Gronc, over the illumination beliefs.

Reception

The game received a rating of 3.7 (out of 5) from CheatCode Central, mentioning variety of environments, but at the same time lack of time being spent in a particular location, quoting: "The Scorpio Ritual features a large variety of locations and large environments, but each is still reasonably contained."[4] A 7.0 from GameZone quoting next: "This is one of the nicest looking adventure games I’ve seen."[1] And 7.5 from IGN, saying in its closing comments: "The Scorpio Ritual left me with nothing but a stunned expression and a heartache the like of which I haven't felt since 2007's Culpa Innata."[5]

See also

References

  1. ^ a b "Chronicles of Mystery: The Scorpio Ritual PC Review". GameZone. Archived from the original on May 31, 2012. Retrieved November 12, 2011.
  2. ^ Reggie Carolipio (February 8, 2009). "PC Review - 'Chronicles of Mystery: The Scorpio Ritual'". Worth Playing. Retrieved March 25, 2019.
  3. CBS Interactive. Metacritic. CBS Corporation
    . Retrieved March 25, 2019.
  4. ^ Nathan Meunier. "Chronicles of Mystery: The Scorpio Ritual Review". Cheatcc.com. Retrieved March 25, 2019.
  5. ^ Neilie Johnson (December 2, 2008). "Chronicles of Mystery: The Scorpio Ritual Review". IGN. News Corporation. Retrieved March 25, 2019.

Sources