Draft:Michael Pierre Price
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Michael Pierre Price | |
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Techspressionism | |
Website | michaelpierreprice |
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Michael Pierre Price is a
Price's background is eclectic in many ways, including his diverse ethnicity and career path. The artist claims of Native American and French heritage, has led him to explore the spirituality of his Ojibway ancestry, pursuing studies with tribal elders in Canada.[citation needed] His work is also informed with his science background, which includes physics studies at Purdue University and astrophysics research at the University of Toledo. His 30-year career as a game designer has also been an influence on his artistic output.
Early life and education
Price and his younger brother
At the age of two Price's parents divorced, and he never knew his father. He described his childhood as magical, yet at the time it felt unremarkable to him, except for the fact that being raised by two women was outside the norm in the late '50s and early '60s. Part of that childhood magic he fondly remembers were the times he and his brother would create their own games; making the game boards, designing the rules, drawing up the artwork, and finally playing their creations . Price grew up bilingual because his grandmother spoke French more fluently than English.[6]
Price earned a physics degree from
Game design
In 1980 Price embarked on his 30-year career in game design,[citation needed] when he became one of the first game designers hired by TSR, Inc. While there, Price helped further develop the roleplaying game Dungeons & Dragons, along with a variety of other highly successful game products.[citation needed]
Price designed the 1981 board game They've Invaded Pleasantville for TSR.[8] Price wrote the Gamma World tabletop role-playing game adventures GW2, Famine in Far-Go (1982) and GW3, The Cleansing War of Garik Blackhand (1983).[9]
Leveraging the experience gained with 3D immersive entertainment, he became one of the founders of a startup game-development company, Indigo Moon Productions, in 1995. As chief creative officer he helped Indigo Moon design and produce PC game titles and demos for Interplay, AOL, Kesmai, Mattel, Sega, Hasbro, and WildTangent. Under his leadership, he helped the multi-million dollar company grow to a dozen employees, developing the following over six years: Shadoan, Dragon Dice, USCF Chess, Track Racer, and the multiplayer online game Fierce Harmony.[citation needed]
Art career
In 2010 Price decided to leave the gaming industry behind and create as a Techspressionist artist. Combining his technical
In late summer 2020, during the height of the global pandemic, a new art movement called
Price became a member of the Five15 Arts collective in Phoenix in 2020 and began having solo exhibitions of his surral and abstract digital artwork of fractals and algorithms, reflecting math, physics and astronomy.[11] [12] [13][14]
As the movement took hold and the community grew internationally, Price's participation and role as a Techspressionist artist also grew. He became a leading member of the Techspressionism community, presenting his artwork at more than 10 artist salons and moderating a number of them as well. He has been a featured speaker several times, including the artist salon on the topic of art and physics.
Price has shown his artwork in techspressionism 2021, the movement's first large-scale online exhibition, curated by
Price's artwork From The Light And Flow Of No-Mind was exhibited in the inaugural international Techspressionism: Digital And Beyond exhibition at the Southampton Arts Center, NY in 2022.
In 2023, Price was part of a team of four Techspressionist curators that developed and produced the first 3D group art space, called Cyberiana, for the Techspressionism community. His own gallery space within Cyberiana was dedicated to his planned art book project, Call Me Ishmael.
Artistic influences
Despite his upbringing in an industrial environment, situated between
Price uses
Publications
Nonrelativistic contribution to Mercury's perihelion precession.[24]
Art exhibitions
Solo exhibits
Year | Exhibition | Location |
---|---|---|
2021 | Call Me Ishmael.[3] | Five15Arts @Chartreuse, Phoenix, AZ |
2020 | √-1. | Five15Arts @Chartreuse, Phoenix, AZ |
2018 | MAPS: Enigmatic Landscape.[25] | Coconino Center for the Arts, Flagstaff, AZ |
Group exhibits
Year | Exhibition | Location |
---|---|---|
2024 | The Wrong Biennale 2023/24, Techspressionism: Cyberiana.[26] | Online |
2023 | The Wrong Biennale 2023/24, Techspressionism: Digital And Beyond. | Online |
2023 | The Future Of Printmaking.[27] | Mesa, AZ
|
2023 | Book Marks.[28] | Cotuit Center for the Arts, Cotuit, MA |
2022 | Digital | Sand Box Studios, Melbourne, Australia |
2022 | All Art Arizona | Art Intersection, Gilbert, AZ |
2022 | Techspressionism: Digital And Beyond | Southampton Arts Center, Southampton, NY |
2022 | No Strangers | Art Intersection, Gilbert, AZ |
2022 | Redefining The Creator Economy | Mesa Community College Art Gallery, Mesa, AZ |
2021 | Techspressionism 2021 | Techspressionism.com, online |
2021 | Collab #2: A Calling For Utopia | Techspressionism.com, online |
2021 | All Art Arizona | Art Intersection, Gilbert, AZ |
2021 | Plus One | Five15 Arts @ Chartreuse, Phoenix, AZ |
2021 | Spring Fever | Five15 Arts @ Chartreuse, Phoenix, AZ |
2020 | No Strangers | Art Intersection, Gilbert, AZ |
2020 | All Art Arizona | Art Intersection, Gilbert, AZ |
2020 | Hendecagram | Five15 Arts @ Chartreuse, Phoenix, AZ |
2020 | Chartreuse @ Chartreuse | Five15 Arts @ Chartreuse, Phoenix, AZ |
2019 | No Strangers | Art Intersection, Gilbert, AZ |
2019 | Power Of Five Invitational | Five15 Arts @ Chartreuse, Phoenix, AZ |
2019 | All Art Arizona | Art Intersection, Gilbert, AZ |
2019 | AAG Statewide Exhibition | West Valley Art HQ, Surprise, AZ |
2019 | Baker's Dozen | Five15 Arts @ Chartreuse, Phoenix, AZ |
2018 | free FORM | Mesa Community College Art Gallery, Mesa, AZ |
2018 | All Art Arizona | Art Intersection, Gilbert, AZ |
References
- ^ D'Andrea, Niki (December 1, 2016). "Artist of the Month: Michael Pierre Price". Phoenix. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ everbeta (January 26, 2023). "Approach // Techspressionism Roundtable 02". Techspressionism. Retrieved February 14, 2024.
- ^ a b "Michael Pierre Price's Exhibition "Call Me Ishmael" Explores Physics, Neuroscience and Spirituality through Artificial Intelligence. — Playform AI Art generation platform". Playform. Retrieved February 16, 2024.
- ^ Wiechec, Nancy (May 17, 2018). "Math & art: The enigmatic creations of Michael Pierre Price". Arizona Daily Sun. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ HAYHURST, TRACY (June 5, 1994). "D-Day: 50th anniversary. In a farmhouse in France, they". nwitimes.com. Retrieved February 16, 2024.
- ^ a b c everbeta (February 26, 2021). "Michael Pierre Price interviewed by Roz Dimon". Techspressionism. Retrieved February 16, 2024.
- ^ "Nonrelativistic contribution to Mercury's perihelion precession". pubs.aip.org. Retrieved February 15, 2024.
- Space Gamer. No. 42. p. 31. Retrieved May 14, 2024 – via Internet Archive.
- .
- ^ "Techspressionist Salon #8". Techpressionism.com. January 5, 2021. Retrieved February 16, 2024.
- ^ Trimble, Lynn (March 13, 2020). "Metro Phoenix Artists Face Economic Uncertainty Amid COVID-19 Crisis". Phoenix New Times. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ Trimble, Lynn (August 13, 2020). "In-Person Art Shows Are Starting to Return to Metro Phoenix Galleries — With Precautions". Phoenix New Times. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ Ellefson, Sam (September 14, 2020). "Insight: Algorithmic art in the digital age". The State Press. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ Trimble, Lynn (September 2, 2021). "Here's Your Guide to September First Friday in Phoenix". Phoenix New Times. Archived from the original on May 14, 2024. Retrieved May 14, 2024.
- ^ "Techspressionist Salon #52: Art & Physics". Techpressionism.com. September 15, 2022. Retrieved February 16, 2024.
- ^ a b "Michael Pierre Price interviewed by Roz Dimon". Techpressionism.com. February 26, 2021. Retrieved February 16, 2024.
- ^ "Techspressionist Interview Series". Techpressionism.com. Retrieved February 16, 2024.
- ^ "Techspressionism 2021 International Online Exhibition". Techpressionism.com. March 17, 2021. Retrieved February 16, 2024.
- ^ "Techspressionism: Digital and Beyond (artist page)". Techpressionism.com. February 13, 2022. Retrieved February 16, 2024.
- ^ "AAQ Portfolio: Southampton Arts Center / Exhibit — ART: Techspressionism – Digital & Beyond". Art & Architecture Quarterly East End. May 25, 2022. Retrieved February 16, 2024.
- ^ "Techspressionism: Digital and Beyond Exhibition Catalog" (PDF). Techpressionism.com. Everbeta Press. Retrieved February 16, 2024.
- ^ "Techspressionism: History". Techpressionism.com. Everbeta. Retrieved February 16, 2024.
- ^ "Digital Artist Michael Pierre Price Explores the Relationships Between Physics, Math and Spirituality with Playform AI — Playform AI Art generation platform". Playform. Retrieved February 16, 2024.
- ^ "Nonrelativistic contribution to Mercury's perihelion precession". pubs.aip.org. Retrieved February 13, 2024.
- ^ "MAPS: Enigmatic Landscape | Art Intersection". March 13, 2018. Retrieved February 15, 2024.
- ^ "Cyberiana — The Wrong Biennale". thewrong.org. Retrieved February 13, 2024.
- ^ "The Future of Printmaking: A Survey of the Graphic Arts | The Arts at MCC". www.mesacc.edu. Retrieved February 13, 2024.
- ^ "Event 22 / Secondary Page 1 (2023)". LaFleur Artworks • Karen LaFleur. Retrieved February 13, 2024.