Fracture (video game)
Fracture | ||
---|---|---|
Composer(s) Chad Seiter | Chris Tilton | |
Platform(s) | PlayStation 3 Xbox 360 | |
Release | ||
Genre(s) | Third-person shooter | |
Mode(s) | Single-player, online multiplayer |
Fracture is a
Story
Set in the year 2161, Fracture tells the tale of a
Jet Brody is ordered to capture Sheridan, the Pacifican commander, the player's team is ambushed and Sheridan escapes. During the pursuit in a dropship, the ship is shot down, and Brody is the only survivor of the crash. After evading enemies, he meets up with a squad of Atlantic soldiers. The squad infiltrates a Pacifican bunker, but most of the members are killed shortly afterward. After fighting through the bunker alone, the player discovers HYDRABALLS, a new, highly explosive Pacifican weapon. After destroying a large number of the weapons, the player breaks through and takes an elevator to a secret underground facility, where the player locates and destroys key manufacturing equipment. After destroying the equipment, the player aids an allied squad in capturing the Golden Gate Bridge from Pacifican forces and fixing another bridge using multiple spike grenades. The Golden Gate Bridge is captured, but a giant, 1,000-foot-tall (300 m) machine called Dreadnought awakes from the Bay and destroys most of the Atlantic forces, then marches towards the East Coast invincible to aerial attack.
The player is taken out of San Francisco to a remote Pacifican base in the desert, where he is supposed to find information about destroying the Dreadnought. Along the way to the communications center the player fights a new enemy, the ground-burrowing Creepers, and shuts down the base's defense systems by destroying power generators. Brody also destroys both the radar systems and their generators, therefore knocking out all Pacifican communications. At this point in the game the player is required to use the Lodestone, a vortex-creating weapon, to solve platform puzzles by creating magnetic vortices. Also introduced are the super-fast Cheetah soldiers, who can move from place to place in the blink of an eye. Next Brody encounters a creature called the Bolla, a large minotaur-like monster that throws boulders and charges the player. After killing the Bolla Brody is given an Alliance vehicle, the TDV1, that has an automatic turret and terrain deformation powers. Using the TDV1, the player is supposed to jump large pits of toxic chemicals and destroy the base's supercomputer, while fighting Pacifican soldiers and another Bolla.
At this point the base's supercomputer goes on meltdown and starts destroying the base, just as the player receives another TDV1 to escape to a landing pad. Sheridan escapes, this time with some of the toxin, and locks a traitorous biologist, named Marico, in a prison cell guarded by a Pacifican squad. The player must destroy the Pacifican forces and rescue Matsuharo before proceeding to Washington, D.C. to destroy the Dreadnought and take down Sheridan. Another boss creature, the Spike Hydra that can create personal shields, is encountered as well as another Bolla as Brody brings the defense shields back online by connecting the generator beams together. Brody breaks the Dreadnought's shields and destroys it from the inside, then kills Sheridan in a final battle to destroy the Pacifican Army.
Gameplay
Fracture's unique selling point is its
Music
Music for the game was co-composed by Chad Seiter and Chris Tilton. The score was produced by Michael Giacchino and conducted by Allan Wilson. It was recorded by Peter Fuchs, mixed by Steve Smith and performed by the Slovak Radio Symphony Orchestra.[3]
Reception
Aggregator | Score | |
---|---|---|
PS3 | Xbox 360 | |
Metacritic | 62/100[19] | 63/100[20] |
Publication | Score | |
---|---|---|
PS3 | Xbox 360 | |
Destructoid | N/A | 4/10[4] |
Eurogamer | N/A | 4/10[5] |
Famitsu | 28/40[6] | 28/40[6] |
Game Informer | 7.5/10[7] | 7.5/10[7] |
GamePro | N/A | [9] |
GameRevolution | B−[8] | B−[8] |
GameSpot | 6/10[10] | 6/10[10] |
GameSpy | [11] | [11] |
GameTrailers | N/A | 7.2/10[12] |
GameZone | 7.5/10[13] | N/A |
Giant Bomb | [14] | [14] |
IGN | 5.9/10[1] | 5.9/10[1] |
Official Xbox Magazine (US) | N/A | 7/10[15] |
PlayStation: The Official Magazine | [16] | N/A |
The A.V. Club | C−[17] | C−[17] |
Variety | N/A | (mixed)[18] |
Fracture received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[19][20] In Japan, where the game was ported and published by Activision on 30 October 2008,[21] Famitsu gave it a score of one seven, one eight, one seven, and one six for a total of 28 out of 40.[6]
References
- ^ a b c Miller, Greg (2 October 2008). "Fracture Review". IGN. Ziff Davis. Archived from the original on 19 July 2019. Retrieved 19 July 2019.
- ^ a b De Marco, Flynn (3 September 2008). "Preview: Fracture". GamePro. IDG Entertainment. Archived from the original on 9 September 2008. Retrieved 26 September 2008.
- ^ "Fracture (2008) – Original Videogame Soundtrack". Chris Tilton. Archived from the original on 24 June 2016. Retrieved 21 May 2016.
- ^ Nicholson, Brad (11 October 2008). "Destructoid review: Fracture (X360)". Destructoid. Enthusiast Gaming. Archived from the original on 7 September 2015. Retrieved 19 July 2019.
- ^ Bramwell, Tom (10 October 2008). "Fracture (Xbox 360)". Eurogamer. Gamer Network. Archived from the original on 24 December 2017. Retrieved 19 July 2019.
- ^ a b c Brian (22 October 2008). "Famitsu review scores". Nintendo Everything. Archived from the original on 29 May 2023. Retrieved 19 July 2019.
- ^ a b c Reiner, Andrew (November 2008). "Fracture: An Ambitious Attempt at Reshaping The Battlefield". Game Informer. No. 187. GameStop. p. 123. Archived from the original on 12 October 2008. Retrieved 19 July 2019.
- ^ CraveOnline. Archivedfrom the original on 7 September 2015. Retrieved 19 July 2019.
- ^ Lewis, Cameron (November 2008). "Fracture (360)". GamePro. IDG Entertainment. p. 90. Archived from the original on 7 January 2009. Retrieved 19 July 2019.
- ^ CBS Interactive. Archivedfrom the original on 19 July 2019. Retrieved 19 July 2019.
- ^ a b Graziani, Gabe (7 October 2008). "GameSpy: Fracture". GameSpy. IGN Entertainment. Archived from the original on 19 July 2019. Retrieved 19 July 2019.
- Viacom. 8 October 2008. Archived from the originalon 16 December 2008. Retrieved 19 July 2019.
- ^ Hopper, Steven (2 October 2008). "Fracture – PS3 – Review". GameZone. Archived from the original on 3 October 2008. Retrieved 19 July 2019.
- ^ a b Caravella, Vinny (15 October 2008). "Fracture Review". Giant Bomb. CBS Interactive. Archived from the original on 20 July 2019. Retrieved 19 July 2019.
- ^ Watt, Meghan (December 2008). "Fracture". Official Xbox Magazine. Future US. Archived from the original on 11 October 2008. Retrieved 19 July 2019.
- ^ "Review: Fracture". PlayStation: The Official Magazine. No. 14. Future plc. 25 December 2008. p. 74.
- ^ a b Dahlen, Chris (6 October 2008). "Fracture". The A.V. Club. The Onion. Archived from the original on 24 February 2010. Retrieved 19 July 2019.
- ^ Fritz, Ben (7 October 2008). "Fracture (X360)". Variety. Penske Media Corporation. Archived from the original on 19 July 2019. Retrieved 19 July 2019.
- ^ CBS Interactive. Archivedfrom the original on 29 March 2019. Retrieved 19 July 2019.
- ^ a b "Fracture for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on 22 April 2012. Retrieved 19 July 2019.
- ^ "フラクチャー [PS3]". Famitsu (in Japanese). Enterbrain. Retrieved 19 July 2019.
- ^ 1UP.com. Ziff Davis. Archived from the originalon 11 March 2016. Retrieved 19 July 2019.
- ^ "The Top 10 Worst Character Names". Game Informer. No. 188. GameStop. December 2008. p. 22.
- ^ Edge staff (December 2008). "Fracture". Edge. No. 195. Future plc. p. 90.