Fragile Allegiance
Fragile Allegiance | ||
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Designer(s) | Cajji Software: Alex Metallis Jon Medhurst Chris Allan Mills James Hartshorn Gremlin Interactive: Kim Blake | |
multiplayer |
Fragile Allegiance is an open-ended
The game features complex
Fragile Allegiance generally scored well with reviewers, with
Gameplay
Gameplay takes place in the Fragmented Sectors, an area of
Fragile Allegiance has a simplistic combat system with the player having no direct control over units when a fleet enters combat. Enemy asteroids can be attacked using ships, missiles and agents. During a battle, laser beams criss-cross the screen and buildings catch fire before being destroyed. Ground turrets fire back at attacking ships and anti-missile turrets shoot out incoming missiles.
Small ships are built in a shipyard while the larger ships require a space dock for construction. Ships range from the small Scoutship (used to discover new asteroids), to the gigantic Command Cruiser (which is used for transporting combat fleets over vast distances that they would otherwise be unable to travel without refueling). Each ship has a limited number of hardpoints to which weapons and other devices can be attached, and ships can be grouped together into fleets.[3]
There are a total of seven races in the game, but only TetraCorp (representing the human race) is playable. Upon discovering an alien race, diplomacy can be initiated in order to arrange actions such as non-aggression pacts and joint-combat treaties, as well as accuse them of spying or trading with the Mauna (Trading with the Mauna is illegal under Federation law). If a faction is found to be trading with the Mauna, Jane Fong (Federal minister for trade relations in addition to her role as Terran ambassador for the Fragmented Sectors) can be informed, who will in turn tell the Federation, which could result in increased hostility towards the offending faction from all others or, they can be threatened with blackmail and forced to pay a tribute in return for the players silence. Each race has a unique look and diplomatic strategies and everything happens in real time with highly detailed characters that are well animated and lip-synced. One of the factions—The Mauna—are not members of the Federation and are unable to be negotiated or traded with.[4] As the player's empire expands, agents and supervisors will make themselves available for employment. Agents are used for gathering intelligence on alien asteroids and can also be deployed on the players own asteroids for counter-intelligence. Other uses for agents include deploying APV's and destroying various buildings such as defense installations, life support, production, and other various installations. The chances of an agent successfully completing their mission and escaping detection are increased if there is a
Plot
The player begins the game as the latest recruit to TetraCorp's mining franchise operation and is tasked with selling as much ore as possible to the Federation, which is a coalition of six of the seven known alien cultures: the Terrans, the Artemia, the Mikotaj, the Achean Gatherings, the Braccatia and the Rigellians. The Federation was
Numerous megacorporations exist within the Federation and TetraCorp is one of the largest and oldest. Their sister company is Sci-Tek, which manufactures and supplies most of the technology that the player has access to. Sci-Tek also has blueprints for advanced technologies that the player can purchase. The opening
Development
Fragile Allegiance is essentially a remake of Gremlin Interactive's
Fragile Allegiance was marketed as an intense deep space real-time strategy game complete with complex face-to-face diplomacy.[10] It was the first game to use Gremlin Interactive's facial motion capture technology which allowed for highly detailed and realistic looking alien ambassadors, giving depth and adding atmosphere to the games diplomacy.[11] Two versions of the game were released — a European version and a North American version, with each region having different box art. There were two different demo versions, one with audio and one without audio.[12] A cheat code is available for the game and is entered slightly differently between the two versions. For the European version the code is "FRAGILE /cKim.Jon.fmsti", while "FRAGILE /c.Osiris.fmsti" must be entered for the North American version. These codes reward the player with decreased construction time, extra money, the ability to see all asteroids in play, the ability to change the game speed in-game and gives the player access to all of the information in the game.[13]
Historically, people reported that Fragile Allegiance did not work properly on Windows XP and later Windows platforms, as the game was designed for MS-DOS and ported to Windows 95. The most common issues being reported are no audio, the game failing to start, and the game crashing when trying to rename anything, including saved games. As no patch was ever released for the game, people have had to use emulators such as VDMSound or DOSBox in order to get the game to function properly but it may still crash when trying to rename a saved game.[14] The game is now however available for purchase from Steam and is packaged with a Dosbox build, making it compatible with Windows 7 and later versions of Windows.
Reception
Aggregator | Score |
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GameRankings | 65%[15] |
Publication | Score |
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GameSpot | 6.2 out of 10[16] |
PC Gamer (UK) | 91%[18] |
Gamezilla | 75%[17] |
Fragile Allegiance was generally well received, achieving average to good scores from reviewers. There were mixed feelings regarding the replacing of research with the Sci-Tek blueprint system, which meant that any blueprint could be bought in any order provided the player had the money to do so.
The game was also criticised for only having one playable race (TetraCorp). Despite these criticisms PC Gamer UK gave it the Game of Distinction award for Christmas of 1996 stating that the game takes a lot of work and concentration to play, but called the title a "completely engrossing", and awarded it a score of 91%.[18] Users of internet gaming site GameSpot rated Fragile Allegiance significantly higher than the site reviewer, rating it 8.6/10.[16] Gamezilla's review rated it at 75% while GameRankings gave the game a score of 65%.[15][17]
References
- ^ "Online Gaming Review". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-04-16.
- ^ "Selling Ore". Fragile Allegiance (Instruction manual). Gremlin Interactive. 1996. p. 11.
- ^ "Construction". Fragile Allegiance (Instruction manual). Gremlin Interactive. 1996. pp. 20–21.
- ^ "Comms". Fragile Allegiance (Instruction manual). Gremlin Interactive. 1996. pp. 32–33.
- ^ "Fragile Allegiance Hints and Tips". Strategy Plus. United Kingdom: theGlobe. 1997. Archived from the original on June 3, 2011. Retrieved August 7, 2011.
- ^ "Information". Fragile Allegiance (Instruction manual). Gremlin Interactive. 1996. p. 35.
- ^ "Introduction". Fragile Allegiance (Instruction manual). Gremlin Interactive. 1996. p. 1.
- ISSN 0963-0090. Retrieved April 16, 2011.
- ^ "Amiga Games by Patrick Phelan". LemonAmiga. Retrieved August 7, 2011.
- ^ ISSN 0967-8220. Archived from the originalon December 8, 2007. Retrieved March 23, 2008.
- ^ Giovetti, Al (December 20, 1996). "Fragile Allegiance Preview". TheComputerShow. Retrieved August 9, 2011.
- ^ "Fragile Allegiance Preview". Interplay. Archived from the original on January 28, 1999. Retrieved August 12, 2011.
- ^ "Fragile Allegiance Cheat Codes". GameWinners. Retrieved August 7, 2011.
- ^ "Details for Fragile Allegiance". NTcompatible. Retrieved March 7, 2008.
- ^ a b c "Fragile Allegiance for PC". GameRankings. Retrieved February 9, 2008.
- ^ a b c d e Hudak, Chris (May 9, 1997). "Fragile Allegiance Review". GameSpot. Retrieved December 15, 2014.
- ^ a b c Gerschwiler, Richard (February 24, 1999). "Fragile Allegiance Review". Gamezilla. Archived from the original on February 24, 1999. Retrieved August 9, 2011.
- ^ PC Gamer UK. No. 38. Bath, United Kingdom: Future Publishing. pp. 96–99. Archived from the originalon March 19, 2002. Retrieved August 19, 2011.