Gary Winnick (game developer)
Gary Winnick | |
---|---|
Nationality | American |
Occupation(s) | Game designer , writer, artist, animator |
Years active | 1974–present |
Gary Winnick is an American
Lucasfilm Games.[1] He co-designed Maniac Mansion, alongside Ron Gilbert,[2] and created the comic book Bad Dreams.[3]
Career
Gary Winnick founded Horizon Zero Graphiques with
Spectrum Holobyte
as an art director. In 1995, he co-founded the video game company, Orbital Studios, where he served as executive producer. In 1996, he returned as a partner at Horizon Zero Graphiques, which was rebranded Lightsource Studios.
He also co-created the comic book Neomen with Frank Cirocco in 1987 and created the comic book Bad Dreams in 2014. The first issue of Bad Dreams was in the list of the top six new comics and sold out in its first week of release.[7]
Gary Winnick reunited with Ron Gilbert, with whom he co-created his early critically acclaimed point'n'click games for LucasArts, and both of them ran a Kickstarter campaign for a new point'n'click game called Thimbleweed Park. The campaign ended on December 18, 2014 and the game was released on March 30, 2017.[8]
Credited works
Bibliography
- 1974 Mindworks, artist
- 1974 Venture, editor, writer, artist
- 1987 Neomen, writer, artist
- 1992 Defenders of Dynatron City
- 2014 Bad Dreams, writer, artist
Games
- 1985 Rescue on Fractalus!, animator (LucasArts)
- 1985 Ballblazer, artist (LucasArts)
- 1985 The Eidolon, artist, animator (LucasArts)
- 1985 Koronis Rift, additional art (LucasArts)
- 1986 Habitat, artist, animator (LucasArts)
- , artist, animator (LucasArts)
- 1986 PHM Pegasus, artist (LucasArts)
- 1987 Maniac Mansion, co-project leader, artist, animator (LucasArts)
- , artist (LucasArts)
- 1989 Pipe Dream, artist (LucasArts)
- , art department supervisor (LucasArts)
- 1990 Loom, character designer, artist, animator (LucasArts)
- , art department supervisor (LucasArts)
- 1991 Star Wars, artist (Beam Software)
- , art department supervisor (LucasArts)
- , project leader, artist, animator (LucasArts)
- , art department supervisor (LucasArts)
- 1993 Day of the Tentacle, writer (LucasArts)
- 1993National Lampoon's Chess Maniac 5 Billion and 1, art director (Spectrum Holobyte)
- Star Trek: The Next Generation: A Final Unity, art director (Spectrum Holobyte)
- 1995Dinonauts: Animated Adventures in Space, designer, artist, executive producer (Orbital Studios)
- ), project manager for cutscene animations (Lightsource Studios)
- 2008 Bolt (Nintendo DS), project manager for cutscene animations (Lightsource Studios)
- 2017 Thimbleweed Park, writer, designer, artist
References
- ^ "AICN HORROR News: WOLF CREEK 2! CHOPPING MALL! THE UPPER FOOTAGE! IN FEAR! BAD DREAMS Kickstarter!". Ain't It Cool News. November 12, 2013. Retrieved August 3, 2014.
- ^ "Interview: SCUMM of the Earth". IGN. April 26, 2007. Retrieved July 14, 2012.
- ^ "Former LucasArts Art Director Gary Winnick Gives You Bad Dreams in April". Bleeding Cool. January 24, 2014. Retrieved August 3, 2014.
- ^ "LucasArts' Secret History: Maniac Mansion: Gary Winnick Interview". The International House of Mojo. Retrieved July 14, 2012.
- ^ "Wired 1.04: The Untold Story of Maniac Mansion". Wired. Retrieved July 14, 2012.
- Rogue Leaders: The Story of LucasArts.
- ^ "Comics!". The International House of Mojo. July 14, 2014. Retrieved August 2, 2014.
- ^ "Thimbleweed Park: A New Classic Point & Click Adventure!".