Guilty Gear Xrd
Guilty Gear Xrd | ||
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Director(s) |
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Writer(s) |
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Composer(s) |
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Series | Unreal Engine 3 | |
Platform(s) | ||
Release | Sign Arcade
Windows
Arcade
Windows
Arcade
Windows
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Genre(s) | Fighting | |
Mode(s) | ||
Arcade system | Sega RingEdge 2 |
Guilty Gear Xrd
The first Xrd game, Guilty Gear Xrd Sign, was released in arcades on February 20, 2014, as the 5th main installment, and for the PlayStation 3 and PlayStation 4 in Japan and North America in December of the same year. A digital-only release happened in Europe in June 2015, and it was brought to Microsoft Windows via Steam on December 9, 2015. The game has been praised for its cel-shaded graphics and approachable gameplay, but criticized for its non-interactive story mode and smaller roster of characters.
A sequel follow-up,[c] titled Guilty Gear Xrd Revelator, was released on consoles in May 2016 in Japan and June 2016 elsewhere as the 6th main installment. An update title to Revelator titled Guilty Gear Xrd Rev 2 was announced at Arc System Works Fighting Game Award 2016 on January 14, 2017, and released for Arcades in March 2017, while PS3, PS4 and PC versions were released worldwide at the end of May 2017. The Rev 2 update patch for those who bought Revelator on PlayStation Store or Steam was released as a paid DLC. The PS4 also received an exclusive physical disc version.[9]
Gameplay
This section needs expansion. You can help by adding to it. (May 2015) |
The game uses a six-button layout: five of which are responsible for the attacks—punch, kick, slash, heavy slash and dust—and the other one for taunting or respecting the other player. There are several other techniques which are triggered when two or three buttons are pressed simultaneously.[10] A burst gauge is filled as time goes by or when the player receives damage; once the gauge is filled, the player can perform a Psych Burst to move away from the opponent. It unleashes a blast of energy that, if it successfully hits the adversary, completely charges another gauge, the tension gauge. The tension gauge allows the player to perform certain other special attacks.[11]
The game features four main modes: Network Mode, Practice Mode, Battle Mode and Story Mode. The first allows online matches through the
The Battle Mode comprises the arcade mode, which unveils part of the game's story after the player defeats eight opponents; a versus mode, in which the player can have offline battles with a second player or against a CPU; and a special "M.O.M" mode.[12] The M.O.M. Mode, which is an acronym for "Medal of Millionaires", is a variation of the regular survival mode in which the player earns medals based on performance and improves through a progression system.[13]
The last mode of Guilty Gear Xrd is the Story Mode, which is new in the current installment. This mode presents the full game story as a film-like animation divided into several chapters, for uninterrupted viewing. The viewer can pause the movie at any time to investigate a glossary of game terms and plot devices, which are described in the library mode.
Synopsis
Plot
This section needs expansion. You can help by adding to it. (May 2015) |
The game is set in 2187, one year after its predecessor, Guilty Gear 2: Overture.[14]
Starting in Sign's storyline, the first part is set in arcade mode through each characters' own storyline, and focuses on Ramlethal Valentine's arc, while the second part of the storyline is set after arcade mode's storyline on the console version, focusing on after the capture of Ramlethal in Conclave and Justice's arc, and also serves as the beginning of Elphelt Valentine's arc in the final chapter.
Later in Revelator/REV2, the storyline now focuses on Elphelt Valentine and Jack-O's arc since the final chapter of Sign's story mode on console version.
In Rev 2, three Additional storyline scenarios that follows the concluded epilogue of Revelator's story, known as "After Story", were added.
Characters
The arcade version of the game initially featured thirteen playable characters.
The sequel, Revelator, made balance changes
Baiken, on the other hand, returned as playable in an updated version of Revelator, titled Rev 2, followed by a new character who is a chief officer of Chipp Zanuff, Answer.
Development
The idea of a new Guilty Gear entry came about in 2008, but production had only started in 2011. By mid-2012, development of the game that would later be known as Guilty Gear Xrd Sign progressed to a full-scale production that concluded in 2013,
The first trailer was shown to the public during the annual Arc System Works Festival on May 19, 2013.
The team intended to design the characters as closely as possible to
Release
The first game in the Xrd series, called Guilty Gear Xrd Sign, was released in Japanese
An updated sequel to Sign called Guilty Gear Xrd Revelator was announced for the third quarter of 2015 for release on arcades,[6] starting at a test location in June.[4] It was released for Japanese arcades on August 25, 2015.[22] In September, Arc System Works announced a port to PS3 and PS4 whose trailer would be exhibited at the Tokyo Game Show later that month.[50] Aksys Games announced its North American release to coincide with the Japanese release in the second quarter of 2016.[51] However, the English voice option is not included.
To prepare for the release of Guilty Gear Strive, Arc System Works posted the entirety of the Guilty Gear Xrd Story Mode (both Sign and Revelator, including the three After Story scenarios in Rev 2) with Japanese voices in Sign and English subtitles, alongside captions in Japanese, English, Simplified Chinese, Traditional Chinese and Korean on YouTube, with one chapter of the story posted each day from October 12 to November 2, 2020. On September 25, 2022, Arc System Works announced that Guilty Gear Xrd Revelator and Guilty Gear Xrd Rev 2 would have their online modes updated to use rollback netcode, with public tests scheduled for late October.
Reception
Aggregator | Score |
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USgamer | [18] |
Paste | 9/10[66] |
Publication | Award |
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Giant Bomb | Best-looking Game |
The game has received generally favorable reviews, holding a Metacritic score of 84 based on 33 critics;[52] for 2014, it was the 16th best rated game for PS4 and the 131st overall in the site.[67][68] Giant Bomb staff chose the game as the Best-Looking Game of 2014, praising the "crazy polygonal anime madness" and highlighting the camera capacity of "revealing the game's true nature" when it revolves around the scene during a special move.[69] Geoffrey Thew of Hardcore Gamer elected it the third best game of 2014, commenting that "The characters are as vibrant and wonderful as we've come to expect from the company, and the new graphics are beyond gorgeous ... but it's the fighting mechanics that really steal the show."[70] It was also nominated for Best Fighting Game of the Year at the 18th Annual D.I.C.E. Awards, Game Critics Awards, Hardcore Gamer Awards, and IGN Awards, but lost to Super Smash Bros. for Wii U in all four.[71][72][73][74][75] In 2015, Guilty Gear Xrd Sign was nominated for Best Fighting game at The Game Awards 2015, but lost to Mortal Kombat X.[76]
The game has been unanimously praised for its visuals;[13][19][61][62][63] Electronic Gaming Monthly's Eric L. Patterson complimented it saying "this is the most impressive ... fighting game I've even seen (or played) when it comes to the graphics on display,"[57] while Earnest Cavalli of Engadget declared that "[f]rom a purely aesthetic standpoint," Guilty Gear Xrd Sign is "faultless."[64] Other very praised aspect was its accessibility,[57][64] attributed to its equally praised tutorials.[13][61][77] Darry Husky of IGN asserted, "Guilty Gear Xrd does an admirable job of making it all accessible not only for those of us making the jump from other fighting games, but for those checking the genre out for the very first time."[2]
The cross-play between the PS3 and PS4 was praised by Carter,
Cavalli was the most negative reviewer: "For all its good looks, [Guilty Gear Xrd Sign] is ultimately disappointing. What the game does, it does very well, but the sum total feels lacking. Had [Guilty Gear Xrd Sign] been released 10 years ago, its shortfalls could have been ignored in the face of tight gameplay mechanics and lovely graphics, but in 2014 the game just seems antiquated."[64] However, in overall critics were favorable on their conclusions; it has been described as "the installment fans have been waiting for" by Kozanitis,[63] and "a triumphant, long-awaited return for this venerable fighting game franchise" by Husky.[2] The latter opined that "Xrd has enough new features and mechanics to feel like a true sequel, while excellently retaining many of the classic elements that impart the good old feeling of a Guilty Gear game."[2] Morgan affirmed it is "among the PS4's best presented games to date, and a real highlight of the series."[77] McGee stated, "Taken as a whole, Guilty Gear Xrd Sign is a strong - yet unsurprising - fighting game."[61]
During the 20th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated the expansion Revelator for "Fighting Game of the Year".[78] The Rev 2 edition was nominated for "Game, Franchise Fighting" at the 17th Annual National Academy of Video Game Trade Reviewers Awards.[79][80] In 2019, Game Informer ranked it as the 8th best fighting game of all time.[81]
Other media
On April 14, 2014, Arc System Works released an extended play containing the arcade opening and ending themes, "Heavy Day" and "Lily", both in regular and karaoke versions.[82] An original four-disc soundtrack containing 73 tracks was released by Arc System Works on March 26, 2015.[83][84] Other related media released include an arcade stick,[85] action figures,[86] key chains,[87] and mug illustrations.[88]
Notes
- ^ Japanese: ギルティギア イグザード, Hepburn: Giruti Gia Iguzādo
- ^ The "Xrd" is pronounced as "Ex Ard"[2]
- ^ Some sources referred to it as an "update"[3] or a new version of Sign,[4][5] while others called it a new installment.[6][7][8]
- ^ Game artist Junya Christopher Motomura described it as a reboot.[31]
- ^ This edition was accompanied by a replica of "The Backyard", an alternate world in the form of a book in the Guilty Gear universe, a Sol Badguy's keychain, a replica of Sol's belt buckle, an art book with characters profile from Guilty Gear Xrd, Guilty Gear XX Accent Core Plus and Guilty Gear 2: Overture, and a ten vocal-tracks soundtrack arranged by Ishiwatari.[44][45] From April 2015, Askys announced that the limited edition would also grant a Guilty Gear Xrd T-shirt.[46]
References
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- ^ "Guilty Gear Xrd Revelator". IGN. Ziff Davis. Retrieved July 31, 2015.
- ^ a b c Mangione, Robert (May 28, 2015). "Guilty Gear Xrd Revelator announced". Technology Tell. NAPCO Media. Retrieved May 29, 2015.
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External links
- Official website
- Guilty Gear Series Official website (in Japanese)