Halo 4: Forward Unto Dawn

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Halo 4: Forward Unto Dawn
Visual ID poster with characters from left:
Sullivan, Orenski, Master Chief, Lasky, Silva
GenreAction
Military Sci-fi
Written by
  • Aaron Helbing
  • Todd Helbing
Directed byStewart Hendler
Creative directorJackson Thorpe
Presented byElliott Smith
Starring
Composers
Arc Productions
  • Blacklist
  • Original release
    NetworkYouTube
    ReleaseOctober 5 (2012-10-05) –
    November 2, 2012 (2012-11-02)

    Halo 4: Forward Unto Dawn is a

    Thomas Lasky, a cadet at a military training academy who is unsure of his future within the military but feels pressured to follow in the footsteps of his mother and brother. The academy is attacked by the Covenant, a religious alliance of aliens. Lasky and his surviving squad mates are rescued by the Master Chief
    and must escape the planet.

    The series was produced as a marketing effort for the video game

    computer generated imagery
    , approximately a quarter of what a feature film would have, but the visual effects received praise from reviewers.

    Forward Unto Dawn received a

    Primetime Emmy Award
    for main title design.

    Development

    After the success of previous live-action promotional shorts, Landfall and The Life, 343 Industries, the studio in charge of development for the Halo franchise, wanted to use a live action series to appeal to an audience of people unfamiliar with the Halo games.[1] The director of franchise business management at 343 Industries, Matt McClosky, explained the intended audience by saying that, "You see something that looks like a video game, you're going to get the same crowd you always get."[2] The live-action format was also chosen for its ability to better develop characters; the series is used to introduce the character Thomas Lasky to the Halo universe before his role in the video game Halo 4.[3] The developers wanted a protagonist with more emotion than Master Chief (whose face is never seen), to not only convey an understanding of the universe, but to better engage unfamiliar viewers.[4]

    Microsoft considers the series "the next step" between advertising material and a full-length film after the failure of a

    USD $10 million, Microsoft's largest investment in a live-action promotion.[1][2] Director Stewart Hendler said "We're either the best-funded web series of all time, a sort of mid-road healthy TV pilot, or a super-low-budget movie."[2] When the idea of directing a video game based web series was pitched to Hendler he declined, saying he was not interested in video game adaptions unless the subject was Halo. Hendler was already a fan of the series, having read the novels and played the games.[5]

    Potential writers were interviewed by 343 Industries, and some were selected to write a draft of a script. Aaron and Todd Helbing wrote a pitch set on Harvest, the first planet to be attacked by the Covenant (see Halo: Contact Harvest). Although 343 Industries decided not to use it, the Helbing brothers' script was the most complete and demonstrated the best understanding of the Halo universe so they were chosen to write Forward Unto Dawn.[6] The final plot was developed by 343 Industries, Frank O'Connor, and the Helbings with the intention of introducing a new character to tie into Halo 4, which their Harvest script did not, and to explore "the least-well-known part of the Halo universe".[6][7][8] In addition to providing input on the script, 343 Industries had a representative on set at all times to ensure that the series did not break canon.[3][9]

    Shooting and special effects

    Weta Workshop

    The series was shot over twenty-five days in May 2012 in the forests around Vancouver, at Simon Fraser University and at additional stages in Burnaby.[7][10][11] The Herzog and Company production team was in Vancouver for three months with set design by Legacy Effects, the same company that worked on the previous shorts.[11][12]

    The Warthog (a 4WD

    Mercedes-Benz ML 55 pursuit vehicle with a camera boom mounted to the roof.[13] Another rig involved towing the Warthog on a low trailer so that cameras could focus on an actor while the vehicle was being "driven".[13]

    The visual effects supervisor, John Sullivan, hired

    computer generated imagery, between a quarter and a third of what a blockbuster film would feature.[5] The Covenant that appear are all completely computer generated, as is the academy's space elevator, weapons' muzzle flashes and a few shots of Master Chief.[14] Hendler felt that the visual effects were the area that needed particular focus and spent a much larger percentage of the budget on the Master Chief costume and computer generated imagery than is normal for a production.[5]

    One scene involves a Covenant

    LEDs on the set. By measuring the distance between LEDs the studio could model the area with software, and then used SketchUp and Maya to add the weapons fire.[14] The shattering of the pink "needles" fired by the Covenant was rendered in Houdini as the shots hit concrete and Master Chief's armour.[14]

    The opening sequences of each episode show Cortana, an artificial intelligence, aboard the spaceship Forward Unto Dawn as she malfunctions. The five sequences were entirely computer generated by Polynoid, the animation team of Blacklist, a production company.[15]

    Setting

    Forward Unto Dawn takes place on a fictional planet, Circinius-IV, one of many that humans have colonized outside of the solar system. The protagonist, Thomas Lasky, is aboard a spaceship named the UNSC Infinity in 2557. Forward Unto Dawn portrays his memory of the events on Circinius-IV in 2526, when he is a cadet at the Corbulo Academy, a training facility for the children of high-ranking

    UNSC officers. The UNSC is training the cadets for war with insurrectionists on various colony planets.[16]

    A Covenant army attacks the academy causing confusion and panic. Although not made clear in Forward Unto Dawn, the Covenant are a theocratic collection of alien species that are religiously offended by Humanity and seek to eradicate it. The events portrayed in Forward Unto Dawn are some of the earliest encounters with the Covenant, and the characters other than Master Chief were unaware of their existence.[17]

    Casting and characters

    The production team was responsible for casting, but Microsoft maintained a final say. The decision to use Alex Puccinelli instead of

    boot camp before shooting to raise their fitness and accustom them to assault courses and rifle drills in their armour costumes.[18][19] Cast members drove themselves to overexertion in the training, causing some to vomit, which they saw as a bonding experience.[18][19][20]

    ODST (Orbital Drop Shock Troopers - a special forces unit in the Halo universe), but Thomas is uninterested in becoming an officer.[9] Green portrayed Lasky as a "regular teenager", unsure of his future.[11] As research for the role, Green was required to watch the previous shorts and read the "Halo encyclopedia" that 343 Industries uses to preserve the Halo canon.[11] Executive producer Josh Feldman considers Lasky an important character in the Halo universe beyond just Forward Unto Dawn and Halo 4.[9]

    Daniel Cudmore was cast to play the role of Master Chief largely due to his height and physique.[7] The director, Stewart Hendler, wanted to contrast the size of Master Chief to that of the teenage cadets; Cudmore is 203 centimetres (6'8") tall whereas the actors playing the cadets were deliberately chosen to be "short, scrawny freshmen".[7] In order to accurately portray Master Chief, Cudmore watched the Landfall shorts by Neill Blomkamp and read the Halo novels for the history of the character, having already played the games.[22][23] Cudmore expressed interest in the history of Master Chief, the character's view on war and his role as a soldier, as he was only required to portray a utilitarian character in the series.[22] Cudmore thinks the character is torn between aiding the cadets and completing his mission, but Master Chief's confidence and actions inspire the cadets.[24]

    Legacy Effects took a body scan of Cudmore, then overlaid a 3D model provided by Microsoft and edited it to get proportions correct.[25] A prototype was 3D printed and then used to make moulds for the final suit.[25] The majority of the suit is rubber over a foam bodysuit, similar to a wetsuit, with a fibreglass helmet.[25] Cudmore compared wearing it to walking through water, although he had to perform stunts in the suit as it was made only for his body.[11][22][26][27] Cudmore repeatedly watched the video of his movements immediately after they were shot to ensure that they were deliberate but without appearing robotic, "trying to make his movements a little larger than life, but still with a sense of humanity to them."[24] Both Hendler and Frank O'Connor praised Cudmore, not just for his physique but for moving in a fluid manner in the cumbersome suit.[7][8]

    Anna Popplewell plays Chyler Silva, a cadet who, contrary to Lasky's beliefs, is a full supporter of the war against the insurrectionists.[28][29] Popplewell portrays Silva as a competent cadet who has been hardened by her childhood surrounded by insurrectionist violence.[19][29] She had a romantic connection with Lasky that was interrupted by the Covenant attack. Popplewell was new to the Halo series when cast for the role but thinks that the characters and aesthetic of the series have the potential to draw in a new audience.[19]

    Other characters include cadets April Orenski, a senior cadet and squad leader, played by Enisha Brewster, Junjie Chen, played by Osric Chau, who is the only cadet without a military family and has gained entry to the academy through his own achievements, Dimah Tchakova played by Kat de Lieva, Walter Vickers played by Iain Belcher and Michael Sullivan, played by Masam Holden.[30]

    Episodes

    No. Title Directed by Written by Original air date
    1"Part 1"Stewart HendlerAaron Helbing & Todd HelbingOctober 5, 2012 (2012-10-05)
    Thomas Lasky is a freshman
    Orbital Drop Shock Trooper
    deployed to a combat zone.
    2"Part 2"Stewart HendlerAaron Helbing & Todd HelbingOctober 12, 2012 (2012-10-12)
    Hastati Squad remains under scrutiny by commanders because of its poor performance, which the other cadets blame on Lasky. Lasky and fellow squadmate Vickers fight over this in the academy mess hall. After reflecting on his situation, Lasky has a change of heart and decides to take initiative, volunteering to take point in the final training exercise of the term, a game of capture the flag against another squad. Lasky orchestrates a successful ambush on the other squad, but collapses as he approaches the flag.
    3"Part 3"Stewart HendlerAaron Helbing & Todd HelbingOctober 19, 2012 (2012-10-19)
    Lasky discovers that he has a severe
    Elite
    appears out of the smoke as UNSC forces begin to defend the academy.
    4"Part 4"Stewart HendlerAaron Helbing & Todd HelbingOctober 26, 2012 (2012-10-26)
    The Covenant attack overwhelms the UNSC defences, killing most of the cadets and humans on the planet. As the remainder of Hastati Squad attempts to flee from an Elite, they send a distress signal but are trapped in an armoury. Just as the Elite prepares to strike, it is killed by
    Jackals
    and Sullivan is wounded, but the group manages to escape the academy via a Warthog, heading for the forest and evacuation from the planet.
    5"Part 5"Stewart HendlerAaron Helbing & Todd HelbingNovember 2, 2012 (2012-11-02)
    Driving through the dark forest, Chief and the remaining cadets fight off Jackals in the trees. Lasky crashes into one of the aliens on the road, causing the Warthog to
    Hunters. Silva hands Lasky her dogtags before dying. The Chief catches up to the cadets and they run from another Hunter. Lasky volunteers to act as a diversion, allowing Chief to kill the last Hunter. The group rendezvous with the Pelican and escape the planet. 32 years later, Lasky, now a Commander on the vessel UNSC Infinity, is seen ordering a jump after listening to a distress beacon sent by Cortana from UNSC Forward Unto Dawn
    .

    Release

    On April 30, 2012,

    Machinima Prime and Halo Waypoint (a marketing website for the Halo series) during the weeks leading up to the release of Halo 4.[1][31] The series' first episode attracted five million views on YouTube within two weeks and, as of March 2013, has eleven million views.[3][32] The second episode attracted three million views within two weeks and six million views by March 2013; however, these statistics do not include views on Halo Waypoint.[33]

    The series consists of five 15-minute shorts, the first released on October 5, 2012, with subsequent episodes released weekly.

    Xbox Video, iTunes and video on demand services on December 4, 2012.[31][34][35] The Blu-ray and DVD versions contain bonus features including audio commentary from Stewart Hendler and 343 Industries, a live-action Red vs. Blue PSA entitled Sleeper, as well as vignettes and making-of documentaries.[36] On January 18, 2013, Content Media Corporation announced that they had international distribution rights for Forward Unto Dawn for television.[37]

    Mega Bloks released a model of the UNSC spaceship, Forward Unto Dawn. The model is approximately one metre (3') long and has scenes from both the video game and the web series.[39][40]

    Critical reception

    Reviewers were divided on what standard to expect of the series and what to compare it to; the budget was beyond that of other web series but not on par with a film.[41][42]

    IGN reviewer Jesse Schedeen considered the cadets other than Lasky and Silva to be "ready-made cannon fodder," having received minimal development.[43] This detracted from the quality of the third episode, as a betrayal by cadet Tchakova had little impact due to her shallow development.[44] However, Schedeen did appreciate Green's acting in the last episode, noting that "[Silva's] death scene was handled very well, particularly as it forced Tom Green to shed his calm exterior and react much more emotionally."[43] In his later review of the Blu-ray, Schedeen complimented the audio and video quality, as well as the inclusion of many vignettes, documentary featurettes and commentaries.[45]

    James Plath of Movie Metropolis also found the characters lacking in the first half, but noted that in the second half, the characters of Lasky and Silva "actually move beyond the clichés and pick up a personality along the way".[42] Plath was impressed by the soundtrack, thinking it "worthy of any big-screen action flick" and also complimented the special effects saying "the CGI work is enhanced by high definition, not exposed by it."[42] Overall however, he thought that despite the action being exciting, the "pedestrian" first half and "only adequate acting" would prevent Forward Unto Dawn appealing to an audience beyond existing gamers.[42]

    Official Xbox Magazine's reviewer, Edwin Evans, appreciated the direction of the series; "Stewart Hendler's well-judged editing keeps the script from sinking under the weight of its own melodrama, and his close-ups never overstay their welcome, hiding the weaknesses of the inexperienced (but talented) cast."[46] He also echoed Plath's thoughts on the slow first half and exciting second half.[47]

    Awards and nominations

    Awards and nominations for Halo 4: Forward Unto Dawn
    Year Award Show Category Winner/Nominee Result Ref.
    2013 3rd Streamy Awards Best Writing: Drama Todd & Aaron Helbing Nominated [48]
    Best Male Performance: Drama
    Tom Green
    Nominated
    Best Female Performance: Drama Anna Popplewell Nominated
    Best Drama Series Halo 4: Forward Unto Dawn Won
    Best Action or Sci-Fi Series Halo 4: Forward Unto Dawn Nominated
    Best Production Design Kasra Farahani Won
    Best Cinematography Brett Pawlak Won
    Best Editing Michael Louis Hill Won
    Audience Choice for Series of the Year Halo 4: Forward Unto Dawn Nominated
    MPSE Golden Reel Awards Best Sound Editing: Computer Episodic Entertainment Halo 4: Forward Unto Dawn Won [49]
    Visual Effects Society Awards Outstanding Virtual Cinematography in a Commercial or Broadcast Program Halo 4: Forward Unto Dawn Nominated [50]
    65th Primetime Emmy Awards Outstanding Main Title Design Halo 4: Forward Unto Dawn Nominated [51]

    See also

    References

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    External links