Kirby's Dream Land
Kirby's Dream Land | |
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Single-player |
Kirby's Dream Land
Kirby's Dream Land was designed by
Gameplay
Kirby's Dream Land is a
The game consists of a total of five
Unlike the copy abilities of later games, Kirby's Dream Land has more traditional
Like many 1980s-era platformers, the player can accumulate points by defeating enemies and collecting items, with an extra life granted when the player has enough points. However, because Kirby's Dream Land lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a game over, or if the player resets the game. Once the game has been completed, a code is offered to play an optional extra game, in which the difficulty is significantly increased. Completing the extra game offered a second code that lets the player adjust lives and vitality settings to play an easier or even harder game, and listen to music and sound effects freely.
Plot
Kirby's Dream Land is set in the
Development
Kirby's Dream Land was developed by
Kirby initially was a dummy character that the developers used until they could define a more sophisticated image. However the designers grew to like Kirby so much that they decided to keep him instead of using a more advanced character. At the time he was to be named Popopo (ポポポ), and the game was named Popopo of the Spring Breeze (はるかぜポポポ, Harukaze Popopo).[7] The title was later changed to Twinkle Popo (ティンクル・ポポ, Tinkuru Popo), which was still being used late enough in development that box art and advertising material was produced with this name.
Originally, HAL Laboratory was to publish the game independently, but due to the low number of advance orders, the release was delayed, and HAL asked Nintendo to publish the game. Under Nintendo's supervision, the game received an extensive marketing campaign, and its title was changed.
During the development of what was referred to as Twinkle Popo, there was some initial confusion over the color scheme of Popopo/Kirby. Sakurai had always intended him to be pink, and the concept art reflects this, but Kirby was not pink in the game itself, as the Game Boy system had a monochrome display. Other members of the development team were unaware of Kirby's coloration; in particular, Shigeru Miyamoto initially thought that he was yellow.[9] Although pink is still Kirby's main color, later games have used a yellow Kirby to represent the second player in multiplayer. When Kirby of the Stars was released in Japan, it featured a pink Kirby on its box art. However, Nintendo of America designed the North American box art and advertisements with a white Kirby based on the game's grey-scale visuals.[10]
The music was composed by Jun Ishikawa.[11] He has been a regular composer in the Kirby series, composing for several subsequent titles.
Reception
Kirby's Dream Land has received a generally positive reception. Upon release, Nintendo Power editors George and Bob shared generally positive opinions of the game; George stated that it is a really fun game, owing its quality to its excellent play control and well thought out concept, while Bob stated that it is deceptively simple looking, when it in fact features a decent challenge for more experienced gamers.[12]
Kirby's Dream Land topped the Japanese
Retrospectively, it holds an aggregate score of 62% on
In an article detailing various Kirby series video games,
Sequels
Kirby's Dream Land has spawned numerous of sequels across several video game consoles. The first direct sequel, Kirby's Adventure, released on the Nintendo Entertainment System, introduced the ability to steal powers from enemies, an ability which would become a staple of the series following it.[34] The series has featured several spin-offs, in differing genres including a racing game Kirby Air Ride, pinball game Kirby's Pinball Land, and an action-golf hybrid game Kirby's Dream Course.[35][36] Kirby's Dream Land would receive a Game Boy sequel in 1995, Kirby's Dream Land 2, which incorporated the copy mechanic from Kirby's Adventure.[37][38]
The Super NES game Kirby Super Star contains a shortened remake of Kirby's Dream Land, "Spring Breeze". It features Kirby's copy ability from later games and the ability to summon helpers for co-op, but is missing the Castle Lololo stage and Kaboola boss fight, Lololo and Lalala becoming the boss for Float Island instead. Kirby Super Star Ultra expanded upon this with "Revenge of The King", a harder version of "Spring Breeze" that takes heavy inspiration from Kirby's Dream Land's extra mode and features longer levels more in line with the original game. Although Castle Lololo is still absent, Kaboola's boss fight returns in a reimagined form.
Kirby and King Dedede appear as playable characters in the fighting game series Super Smash Bros. Both characters have alternate costumes that give them a monochrome appearance reminiscent of the Game Boy's graphics. The "Green Greens" stage, first appearing in Super Smash Bros. Melee, is based on this game's first level.[39] The "Dream Land GB" stage, introduced in Super Smash Bros. for Nintendo 3DS, transitions between multiple locations from Kirby's Dream Land as displayed through a monochromatic Game Boy screen.[40]
Notes
References
- ^ "桜井政博氏が語る、初代『星のカービィ』開発秘話。当時の企画書に、あのゲームの原点があった?". ファミ通.com (in Japanese). May 17, 2017. Archived from the original on December 20, 2018. Retrieved December 5, 2018.
- ^ Plant, Logan (February 8, 2023). "Nintendo Switch Online Adding Game Boy and Game Boy Advance Games". IGN. Retrieved February 9, 2023.
- ^ Kirby's Dream Land - Manual (Europe). Nintendo. 1992. pp. 9–11.
- ^ Kirby's Dream Land - Manual (Europe). Nintendo. 1992. pp. 16–20.
- ^ Kirby's Dream Land - Manual (Europe). Nintendo. 1992. pp. 13–15.
- ^ Orland, Kyle (April 26, 2017). "Early Nintendo programmer worked without a keyboard". Ars Technica. Condé Nast. Retrieved June 9, 2021.
- ISBN 978-4-09-106511-7.
- ^ "Super Smash Bros. – 1999 Developer Interview". shmuplations.com. Archived from the original on October 29, 2021. Retrieved April 13, 2022.
- ^ a b "Kirby's Adventure – 1993 Developer Interview". shmuplations.com. Archived from the original on July 31, 2021. Retrieved August 3, 2021.
- ^ "Welcome to Kirby's Rainbow Resort! - Creation". GameSpy.com. Archived from the original on April 14, 2009. Retrieved March 6, 2007.
- ^ "Kirby's Dream Land for Game Boy - MobyGames". MobyGames.com. Archived from the original on December 19, 2012. Retrieved June 24, 2007.
- ^ "Nintendo Power". GameSpy.com. Archived from the original on February 15, 2008. Retrieved March 26, 2007.
- Famicom Tsūshin(in Japanese). No. 181. June 5, 1992. pp. 14–5.
- Famicom Tsūshin(in Japanese). No. 182. June 12, 1992. pp. 14–5.
- Famicom Tsūshin(in Japanese). No. 183. June 19, 1992. pp. 14–5.
- Famicom Tsūshin(in Japanese). No. 184. June 26, 1992. pp. 14–5.
- ^ "EGM Top Ten". Electronic Gaming Monthly. No. 41. December 1992. p. 48.
- ^ "Nintendo earnings up 2 percent". United Press International (UPI). Redmond, Washington. May 21, 1993. Retrieved December 24, 2021.
- ^ Rothstein, Edward (December 8, 1997). "Nintendo's Game Boy lives as nostalgia for simpler computer games catches on". The New York Times. Archived from the original on May 27, 2015. Retrieved December 25, 2021.
- ^ a b "Features - Iwata and Miyamoto: Business Ascetics - An Excerpt from Humoungous". Gamasutra. May 14, 2010. Archived from the original on October 20, 2012. Retrieved October 9, 2010.
- ^ a b "Kirby's Dream Land for Game Boy". GameRankings. Archived from the original on October 15, 2012. Retrieved October 9, 2010.
- Allgame. Archived from the originalon December 12, 2014. Retrieved December 11, 2014.
- ^ Reeves, Ben (June 24, 2011). "The 25 Best Game Boy Games Of All Time". Game Informer. Archived from the original on January 11, 2018. Retrieved December 6, 2013.
- ISBN 9781568814179. Archivedfrom the original on January 4, 2014. Retrieved October 9, 2010.
- ^ "Kirby's Dream Land (Retro) review". Retro.humongous.com. August 3, 2009. Archived from the original on September 13, 2012. Retrieved October 9, 2010.
- ^ "Game music of the day: Kirby's Dream Land". GamesRadar. June 21, 2010. Archived from the original on May 4, 2013. Retrieved October 9, 2010.
- ^ "Complete History of Kirby". 1up.com. Archived from the original on March 3, 2013. Retrieved October 9, 2010.
- ^ Crystal, Joshua (October 3, 2010). "Kirby's Dream Land - Review". allgame. Archived from the original on December 12, 2014. Retrieved October 9, 2010.
- ^ "Kirby's Dream Land Review". IGN. May 5, 2011.
- ^ Thomas, Lucas M. (August 17, 2009). "The DSi Virtual Console Wishlist". IGN. Archived from the original on December 11, 2010. Retrieved October 9, 2010.
- ^ Fahs, Travis (July 7, 2010). "IGN Presents the History of Game Boy". IGN. Archived from the original on May 28, 2010. Retrieved October 9, 2010.
- ^ "GameSpy: Game Boy 20th Anniversary Celebration, Day 1: Then and Now - Page 1". Ds.gamespy.com. Archived from the original on June 15, 2012. Retrieved October 9, 2010.
- ^ "12 classic Game Boy and Game Boy Color games we want on 3DS". GamesRadar. January 19, 2010. Archived from the original on October 10, 2012. Retrieved January 27, 2011.
- ^ "27. Kirby's Adventure - Top 100 NES Games". IGN. Archived from the original on November 11, 2012. Retrieved August 30, 2013.
- ^ "Kirby Air Ride". IGN. March 4, 2004. Archived from the original on November 5, 2010. Retrieved August 30, 2013.
- ^ "Kirby's Pinball Land". IGN. Archived from the original on June 13, 2011. Retrieved August 30, 2013.
- ^ "Kirby's Dream Land 2 for Game Boy from". 1UP. Archived from the original on March 26, 2009. Retrieved August 30, 2013.
- ^ "Kirby's Dream Land 3". IGN. January 5, 2009. Archived from the original on March 7, 2012. Retrieved August 30, 2013.
- ^ "Super Smash Bros. Melee - cube - Walkthrough and Guide - Page 34 - GameSpy". Cube.gamespy.com. January 20, 2002. Archived from the original on March 3, 2012. Retrieved August 30, 2013.
- ^ "Review: Smash Bros. 3DS is a surprisingly good imitation of the real thing". October 2014. Archived from the original on September 23, 2020. Retrieved August 19, 2020.
External links