Liquid Entertainment

Source: Wikipedia, the free encyclopedia.

Liquid Entertainment
Company typePrivate
IndustryVideo games
FoundedApril 1999
FoundersEd Del Castillo, Mike Grayford
Defunct2018
FateDissolved[1]
Headquarters,
U.S.
Key people
Ed Del Castillo, Holly Newman
ProductsBattle Realms
Dragonshard
Desperate Housewives
Websitegoliquid.us

Liquid Entertainment was an American independent video game developer based in Pasadena, California. The studio was founded in April 1999 by Ed Del Castillo and Mike Grayford.

History

Liquid Entertainment was founded in April 1999 by Ed Del Castillo and Mike Grayford.[2][3]

Liquid's first game was

Warcraft III and Age of Mythology.[8][9]

Since the release of Winter of the Wolf, Liquid has developed two real-time strategy PC games based on intellectual property licenses: In November 2003,

Dragonshard. Dragonshard has since been re-released on GOG.com
.

In October 2006,

life simulation computer game adaptation of the popular television series Desperate Housewives. Desperate Housewives: The Game won PC Gamer
Adventure Game of the Year for 2007.

Liquid's next game

Windows, PlayStation 3 and Xbox 360 that received mixed reviews,[10] with criticisms centering on technical problems, derivative art direction and repetitive gameplay.[11] In 2011 Sega published Liquid's second console game for Xbox 360 and PS3 Thor: God of Thunder that coincided with Marvel Studios's release of the film Thor
in May 2011.

In 2012 Liquid pivoted into developing casual games for Facebook. They did some contract work on InstantJam, a music rhythm game for Facebook, Deadline Hollywood: Game based on the popular Hollywood news blog Deadline Hollywood by Nikki Finke and Paramount Digital Entertainment for Facebook and iOS and Dungeons and Dragons: Heroes of Neverwinter, a turn-based strategy game published by Atari on Facebook.

Later in 2013 and 2014 they continued their pivot into mobile games with titles like Karateka (console and mobile), Cuddle Pets, Paper Galaxy, and Max Steel. By the end of 2014, Ed decided to downsize Liquid to its current position as a holding company and consultancy; selling off some of its holdings, licensing some of its technology, and keep the rest for future opportunities.

Liquid currently manages a number of properties that are available online and published Battle Realms: Zen Edition as

Early Access on Steam in December, 2019.[12]

Games developed

References

  1. ^ DISSOLUTION, California Secretary of State
  2. ^ Keefer, John (March 31, 2006). "GameSpy Retro: Developer Origins, Page 19 of 19". GameSpy. Archived from the original on June 9, 2007.
  3. ^ "Liquid Entertainment". GameSpy. Retrieved May 17, 2018.
  4. ^ "Battle Realms Details and Credits for PC". Metacritic. Retrieved May 17, 2018.
  5. ^ "Battle Realms for PC". GameRankings. Retrieved May 17, 2018.
  6. ^ "Battle Realms Winter of the Wolf announced". gamershell.com. Archived from the original on April 14, 2012. Retrieved May 25, 2012.
  7. ^ "Battle Realms: Winter of the Wolf reviews". GameRankings. Retrieved November 5, 2006.
  8. ^ Kasavin, Greg (November 21, 2002). "Battle Realms: Winter of the Wolf review". GameSpot. Archived from the original on December 2, 2006. Retrieved November 5, 2006.
  9. 1UP.com. January 1, 2000. Archived from the original
    on September 27, 2007. Retrieved November 5, 2006.
  10. ^ "Rise of The Argonauts PC Reviews". Metacritic. Retrieved October 3, 2023.
  11. ^ "Rise of the Argonauts Review". Eurogamer. February 2, 2009.
  12. ^ Bantilan, Erwin (November 2019). "Battle Realms Steam Page is Up and Future Plan of Ed Del Castillo for the Game Franchise (Interview)". GamingPH. Archived from the original on July 3, 2022. Retrieved October 3, 2023.
  13. ^ "Award Category Details". 2002 5th Annual Interactive Achievement Awards. Academy of Interactive Arts & Sciences. Retrieved May 17, 2018.
  14. ^ "Awards Category Details". 2007 10th Annual Interactive Achievement Awards. Academy of Interactive Arts & Sciences. Retrieved May 17, 2018.

External links