Mad Dog II: The Lost Gold
Mad Dog II: The Lost Gold | |
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Light gun shooter | |
Mode(s) | Single-player |
Mad Dog II: The Lost Gold is a
Plot
The anonymous main character must track down the wanted outlaw himself, eliminating any and all gang members and hostiles along the way; from the introduction, one can conclude that he or she will be up against renegade Indians, banditos and "Mad Dog's sleazy crew".
The player proceeds through the game, first by taking a preparatory shooting lesson with a stagecoach driver – played by Ben Zeller, who appeared in the role of the prospector in the original game – and then by choosing one of three guides: Buckskin Bonnie, the Professor and Shooting Beaver. Each guide takes the player along a different, unique route, but they converge in the game's final shootouts, which take place inside a moving train and in Mad Dog's hideout; the latter scene is especially lengthy and culminates with a showdown with McCree himself.
However, hunting down and defeating the infamous gunfighter is not the player's only goal; Mad Dog has hidden a chest full of treasure in his hideout and it is up to the player to get it back from him. At times, the player will discover that the treasure chest is full of sand and obviously does not contain the "lost gold". However, this scene does not always occur unless the player has reached the end using more than one credit; furthermore, the sand scene does not appear on the CD-i or DVD versions of the game.
Gameplay
The player is guided along a path and must shoot the villains before they manage to hit the player character. A special cursor is used to specify the location the player is aiming at. There is also a limited number of bullets in the chamber; however, reloading can be done an infinite number of times.
Like Mad Dog McCree, The Last Bounty Hunter and Fast Draw Showdown, Mad Dog II contains random scenes in which the player takes part in a showdown against one or more gunfighters. The player starts out with an empty chamber and must quickly reload when given the chance, and proceed to eliminate the enemy as fast as possible. Shooting practice at the beginning of the game involves hitting cow skulls, signposts and such from a stagecoach in motion.
The player must avoid getting shot and hitting innocent
Reception
Publication | Score |
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AllGame | (ARC)[1] |
Electronic Gaming Monthly | 6.2/10 (3DO)[2] |
Next Generation | (3DO)[3] (Sega CD)[4] |
CDi | 83% (CDi)[5] |
The PC version of Mad Dog II received a 9% from the US version of PC Gamer magazine.[6]
The 3DO version received a 6.2 out of 10 from Electronic Gaming Monthly; their reviewers commented the game was fun but lacked longevity.[7] GamePro gave it a rave review, deeming it "a shot ahead of the original" and "a powerful Western shootout that helps justify the cost of a 3DO." They particularly praised the sharp graphics, the accuracy of the Gamegun peripheral, and the importance of paying attention to the sounds in order to succeed in the game.[8] Next Generation reviewed the 3DO version of the game, rating it two stars out of five, and stated that "American Laser Games claims that Mad Dog II ends with the longest interactive battle ever filmed, but after having played through a tedious half an hour, you'll probably wonder whether or not this is a good thing."[3]
GamePro gave the Sega CD version a more subdued but still positive review, saying it improved upon the graphics and sound quality of the original Mad Dog McCree. They also praised the choice of three different guides, which they said "adds greater depth and replay value to the game."[9] Next Generation reviewed the Sega CD version of the game, rating it two stars out of five, and stated that "this is still the kind of stimulus-response, shooting-gallery action that defines gaming at its most basic level."[4]
References
- ^ Baize, Anthony. "Mad Dog II: The Lost Gold (Arcade) Review". Allgame. Archived from the original on November 17, 2014. Retrieved April 2, 2022.
- ^ "Review Crew: Mad Dog II". Electronic Gaming Monthly. No. 65. Ziff Davis. December 1994. p. 46.
- ^ a b "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 90.
- ^ a b "Finals". Next Generation. No. 7. Imagine Media. July 1995. pp. 76–77.
- ^ Bateman, Patrick (February 1996). "Mad Dog II: The Lost Gold Review". CDi (16): 22–25. Retrieved March 3, 2022.
- ^ Chan, Norman. "Mad Dog McCree II". PC Gamer. Archived from the original on March 15, 2006. Retrieved April 2, 2022.
- ^ "Review Crew: Mad Dog II". Electronic Gaming Monthly. No. 65. Ziff Davis. December 1994. p. 46.
- ^ "ProReview: Mad Dog II: The Lost Gold". GamePro. No. 66. IDG. January 1995. p. 90.
- ^ "ProReview: Mad Dog II: The Lost Gold". GamePro. No. 72. IDG. July 1995. p. 50.