Madden NFL 08
Madden NFL 08 | |
---|---|
EA Tiburon Exient Entertainment (DS) | |
Publisher(s) | EA Sports |
Series | Madden NFL |
Platform(s) | GameCube, Microsoft Windows, Mobile phone,[1] Nintendo DS, OS X,[4] PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox, Xbox 360 |
Release | August 14, 2007 |
multiplayer |
Madden NFL 08 is a 2007
Release
EA and
Gameplay
Madden 08 runs at 60 frames per second on the Xbox 360, and 30 frames per second on the PlayStation 3.[9] A new branching animation system allows dynamic gameplay for the first time in the franchise. Players are no longer locked into animations but are now controlled more by the player. Features of the new animation system include mid-air collisions, big-time, one-handed catches, hurdles, sideline catches and gang tackling. Madden 08 brings back some features for its online play; for example, there is the return of Season Mode and tournaments held online. Another updated feature — dubbed Hit Stick 2.0 — allows players to hit high or low by flicking the analog stick up or down.[10] A new fatigue system was implemented, disallowing users from taking a scrambling quarterback and repeatedly running around behind the line of scrimmage for very long gains.[11] Fatigue also plays a factor when cold-weather teams play in hot weather during the early months of the season.[10] Another feature that returned was the much sought after "co-op" play, which had found itself sitting on the sidelines since making the jump to the next-generation consoles. This mode finds players teaming up with a friend and taking on the CPU or two human opponents.
Presentation
On the next-generation systems former NFL running back and Madden NFL 2003 cover athlete Marshall Faulk hosts a segment called Marshall's Minute in which he discusses key star players and predicts the score prior to the game.[11] Weapons (see below) also get special introductions before games.[11] Also on next-generation systems, the game features an intro composed by David Robidoux titled, "Who Wants It More?", after the Super Bowl XLII slogan.[12]
The soundtrack for Madden NFL 08 featured EA Trax, which included
Features
Weapons
Certain star players are deemed to have "weapons" which can enhance their performances and create game-changing plays.[13] For example, players with the "Smart Quarterback" weapon are able to read defensive schemes and audible accordingly. Possession receivers can make tough catches over the middle, Shutdown corners can stay on even the toughest receivers, and Spectacular Catch receivers are able to leap over defenders and make difficult grabs.
Another added feature is to change players' positions to utilize their individual talents more effectively, such as Devin Hester (who can be converted from cornerback to wide receiver) and Brandon Marshall (who can be converted from wide receiver to tight end). It is also possible to move around offensive and defensive linemen with little effect to their overall rating. However, on the PlayStation 3 version of the game, player positions are locked and cannot be changed.
The weapons feature can be turned on or off in the game settings.
Superstar Mode additions
With the addition of the Campus Legend mode to the next-gen version of
Player attributes
For the first time, a player can receive an attribute of 100 only for the best players and only for skill positions. Devin Hester (speed), Peyton Manning (awareness), Tom Brady (awareness), Champ Bailey (man coverage), Reggie Bush (acceleration), Lorenzo Neal (impact blocking), Larry Allen (strength), and LaDainian Tomlinson (juke move and elusiveness) as well as many of the Hall of Fame unlockable players, are the only in the game with such skills.[15] However, if the player is edited, these attributes will drop back to 99.
Player info
There are certain players such as
Michael Vick is featured in the game as the Atlanta Falcons quarterback for the last time before his suspension from the National Football League in August 2007 for violating its player conduct policy. He was removed in the first roster update.
Trophy room
The trophy room in Madden 08 is similar to the My Shrine feature in NCAA Football 08.[11] Trophies can be earned by completing in-game tasks (such as rushing for over 200 yards) or in other game modes (such as winning a Super Bowl in franchise mode).[11] Trophies can also be wagered in online head-to-head contests.[11] As skill and experience progresses, the user can earn five EA Challenge rings, which have customizable team logos and colors.[11] These features have been left out in the Wii version. Once a ring is unlocked, the player is given a code to buy the ring on Jostens.com.
Fantasy Challenge
In the current-generation version, the game has a Fantasy challenge mode where the player adds players to an NFL team and plays through three different leagues in a single elimination tournament. Other teams can attempt to trade players and challenge the player to competitions to get players from the player's team. If the player plays well enough they reach the top league which has four fictional teams that play in a special way to win. This mode is similar to Blitz: The League's campaign mode.
Returning features
A number of features missing from the first two next-generation versions of Madden return in Madden 08. These include Owner Mode, fantasy draft, roster-editing, and cooperative play-New, however, to the Xbox 360. There are also mini games like a QB challenge.
Other features
In addition to the other versions, the Wii version features online gameplay, a Madden first for a Nintendo console, as well as the integration of Mii avatars, and features a few exclusive game modes.[16]
The
Reception
Aggregator | Score | ||||||||
---|---|---|---|---|---|---|---|---|---|
DS | GC | PC | PS2 | PS3 | PSP | Wii | Xbox | Xbox 360 | |
GameRankings | 72.75%[54] | 77%[55] | 76.17%[56] | 78.60%[57] | 81.46%[58] | 74.37%[59] | 78.23%[62] | 76%[60] | 82.72%[61] |
Metacritic | 71/100[63] | 75/100[64] | 75/100[65] | 78/100[66] | 81/100[67] | 75/100[68] | 76/100[71] | 76/100[69] | 85/100[70] |
Publication | Score | ||||||||
---|---|---|---|---|---|---|---|---|---|
DS | GC | PC | PS2 | PS3 | PSP | Wii | Xbox | Xbox 360 | |
Electronic Gaming Monthly | N/A | N/A | N/A | N/A | 8.83/10[17] | N/A | N/A | N/A | 8.83/10[17] |
Eurogamer | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 7/10[18] |
Game Informer | N/A | N/A | N/A | N/A | 8/10[19] | N/A | 7.5/10[20] | N/A | 8/10[19] |
GamePro | N/A | N/A | N/A | N/A | N/A | N/A | 2.5/5[22] | N/A | 4.75/5[21] |
GameRevolution | N/A | N/A | N/A | C+[23] | B−[24] | N/A | B−[24] | N/A | B+[25] |
GameSpot | 8/10[26] | 7.5/10[14] | 6.5/10[27] | 7.5/10[14] | 8.5/10[28] | 7/10[29] | 8/10[30] | 7.5/10[14] | 8.5/10[28] |
GameSpy | N/A | N/A | N/A | N/A | 4/5[31] | N/A | 4/5[33] | N/A | 4.5/5[32] |
GameTrailers | N/A | N/A | N/A | N/A | 9/10[34] | N/A | N/A | N/A | 9/10[34] |
GameZone | N/A | N/A | N/A | N/A | 8/10[35] | 7.7/10[36] | 8.4/10[38] | N/A | 8.6/10[37] |
IGN | 7.4/10[39] | 7.6/10[40] | N/A | 7.9/10[41] | 7.7/10[42] | 7.7/10[43] | 8.5/10[46] | 7.9/10[44] | 8.7/10[45] |
Nintendo Power | 7.5/10[47] | N/A | N/A | N/A | N/A | N/A | 8/10[47] | N/A | N/A |
Official Xbox Magazine (US) | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 7/10[48] | 8.5/10[49] |
PC Gamer (US) | N/A | N/A | 75%[50] | N/A | N/A | N/A | N/A | N/A | N/A |
PlayStation: The Official Magazine | N/A | N/A | N/A | 8/10[51] | 8/10[51] | N/A | N/A | N/A | N/A |
The A.V. Club | N/A | N/A | N/A | N/A | A−[52] | N/A | N/A | N/A | A−[52] |
The New York Times | N/A | N/A | N/A | N/A | N/A | N/A | (positive)[53] | N/A | N/A |
The game was met with positive to mixed reviews upon release. GameRankings and Metacritic gave it a score of 82.72% and 85 out of 100 for the Xbox 360 version;[61][70] 81.46% and 81 out of 100 for the PlayStation 3 version;[58][67] 78.60% and 78 out of 100 for the PlayStation 2 version;[57][66] 78.23% and 76 out of 100 for the Wii version;[62][71] 77% and 75 out of 100 for the GameCube version;[55][64] 76.17% and 75 out of 100 for the PC version;[56][65] 76% and 76 out of 100 for the Xbox version;[60][69] 74.37% and 75 out of 100 for the PSP version;[59][68] and 72.75% and 71 out of 100 for the DS version.[54][63]
Games for Windows gave the PC version a score of five out of ten.[72] IGN gave the Mobile phone version a score of eight out of ten and called it "a solid improvement over last year's edition, which was certainly no slouch on the field. The new passing controls are fantastic and will be appreciated by anybody new or returning to the series. The rest of the production is good, from the sound effects to the ability to monkey around with the stats and rosters. If you're a football fan, this is a definite download."[1]
Legacy
Madden NFL 08 was included in
Due to the series not returning to Windows until the release of Madden NFL 19 in 2018, the PC version of the game has a large modding community, producing roster updates for more recent seasons, as well as providing historical rosters.[74]
See also
References
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- ^ a b Cook, Brad. "Six Major Titles Herald EA's Triumphant Return to the Mac". Apple Inc. Archived from the original on August 21, 2007. Retrieved May 26, 2015.
- USGamer. Archived from the originalon July 25, 2018. Retrieved July 25, 2019.
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- ^ malloc (August 14, 2007). "EA Tech responds to PS3 Frame limitations". Maxconsole. Archived from the original on October 21, 2007. Retrieved May 26, 2015.
As for frame-rate differences, 30 frames per second is the same for all PS 3 football games this year, not just Madden but also NCAA Football, and 2K Sports' offering as well.
- ^ a b Miller, Jonathan (April 27, 2007). "Madden NFL 08 First Look". IGN. Retrieved May 26, 2015.
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- ^ Lahti, Evan (September 4, 2007). "Madden NFL 08 (Xbox 360)". Eurogamer. Retrieved May 27, 2015.
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- ^ Villoria, Gerald (August 29, 2007). "GameSpy: Madden NFL 08 (Wii)". GameSpy. Retrieved May 28, 2015.
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- ^ Barboza, William (October 12, 2018). "The Modders Keeping Madden '08 Alive". IGN. Retrieved March 22, 2024.