NBA All-Star Challenge

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NBA All-Star Challenge
simulation[1]
Mode(s)Single-player
Multiplayer

NBA All-Star Challenge is a video game for the

Sega Genesis
.

Summary

Larry Bird gets hit with a goaltending violation while blocking Reggie Miller's shot.

This game offers a chance to compete in one-on-one basketball with

David Robinson (San Antonio Spurs), Larry Bird (Boston Celtics), and Patrick Ewing (New York Knicks).[2] Every mode is multiplayer-capable in addition to being selectable for single-player gameplay.[2]

Playing modes available to the players include:

goaltending. The winner of each match has a screen with a set of game statistics. Even the offer of a rematch
is offered once a game is over.

Players are not chosen by name. Instead, they are chosen by their team (as of the 1991–92 NBA season). This may confuse fans who are unfamiliar of professional basketball from the late 1980s/early 1990s. Vital statistics related to gameplay are also included here like height, weight, the number of points that the player scores in a typical game, and accuracy in percentage for various shots.

Ratings

The Dutch video game magazine Power Unlimited gave NBA All-Star Challenge an 80% rating in its January 1994 issue while the website Sega-16 gave the Sega Genesis version of the game a 20% rating on April 30, 2009.[2]

Game Boy sequel

A sequel, NBA All-Star Challenge 2, was released in December 1993 exclusively for the Game Boy. Developed by Beam Software and published by Acclaim Entertainment under the LJN label, the gameplay is largely the same, the main change being the graphical enhancements from the original Game Boy game.

References

  1. ^ a b NBA All-Star Challenge at GameFAQs
  2. ^ a b c d NBA All-Star Challenge at MobyGames
  3. ^ NBA All-Star Challenge at Neoseeker
  4. ^ NBA All-Star Challenge at World of Stuart
  5. ^ Mega review, issue 11, page 56, August 1993
  1. ^ Released under the LJN brand.