Major League Baseball (video game)
Major League Baseball | |
---|---|
Sports (with 3D graphics)[1] | |
Mode(s) | Single-player Multiplayer (up to 2 players) |
Major League Baseball is a
Major League Baseball was developed by Atlus and published by LJN. It featured many facets of realistic gameplay and a focus on managerial details, which stressed the importance of choosing a well-balanced team. Despite its graphical limitations, it was considered a three-dimensional game at the time and was featured in the first issue of Nintendo Power as compared the system's other baseball games of the era.
Development
In 1988 Atlus signed on to develop an "official" Major League Baseball game for the Nintendo Entertainment System, which would be a first for that particular console.[1] American company LJN agreed to be the publisher[1] and David Rolfe was brought on board as the game's programmer. Rolfe had previously worked with Activision and Intellivision.[2]
Gameplay
Officially licensed by Major League Baseball, the game features all twenty-six teams that existed in 1987. Additionally, the lineups and the player numbers are accurate to the team rosters that year. Since the game did not have the endorsement of the Major League Baseball Players Association at the time, the team members are only listed by number, not name. In addition to their numbers the players are represented by their statistics, abilities, throwing arm, and even placement in the batting order. 1988's Major League Baseball was therefore the first NES game to be officially endorsed by Major League Baseball and to feature accurate contemporary lineups, albeit without the actual player names attached to their numbers.[1]
Managerial decisions are a focus and game players are allowed to select their own lineups, although the game lacks
There are three modes that can be played with teams from either the
Gameplay limitations
In Major League Baseball, the pitcher is unable to move around the
There are also gameplay issues when the player takes their turn to bat. The
Technology
Graphics
The graphics themselves were considered to be
Music and sound effects
There are a limited number of effects and, aside from brief ballpark jingles, there is no real background music present during the game. For example, the charge fanfare is played at random points and the introductory screen begins with a different baseball tune while the player is loading up and selecting his team, along with a home run fanfare. Generic sound effects include the bat cracking upon contact with the ball, the sound of the ball flying through the air during a pitch, bouncing and throwing effects, and a stream of crowd noises.
Reception
Major League Baseball was featured in the first issue of
References
- ^ Allgame. Archived from the originalon November 14, 2014. Retrieved December 12, 2019.
- ^ "Interview – David Rolfe". Good Deal Games. 2003. Archived from the original on September 27, 2011. Retrieved September 11, 2011.
- ^ a b Nintendo Power Staff (July–August 1988). "Baseball Round Up". Nintendo Power. No. 1. Nintendo. p. 44.
- ISBN 0-312-92371-6.
- ^ "Memo:Video Games". Los Angeles Times. June 13, 1988.