Major League Baseball (video game)

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Major League Baseball
Sports (with 3D graphics)[1]
Mode(s)Single-player
Multiplayer (up to 2 players)

Major League Baseball is a

licensed by Major League Baseball, although it was not endorsed by the Major League Baseball Players Association
. Without the backing of the Players Association, the game could not name the actual players, although it was able to use their numbers, thus accurately portraying the contemporary teams and their rosters. In doing so, it became the first baseball game for the Nintendo Entertainment System to carry official Major League Baseball licensing and lineups.

Major League Baseball was developed by Atlus and published by LJN. It featured many facets of realistic gameplay and a focus on managerial details, which stressed the importance of choosing a well-balanced team. Despite its graphical limitations, it was considered a three-dimensional game at the time and was featured in the first issue of Nintendo Power as compared the system's other baseball games of the era.

Development

Lineup selection screen.

In 1988 Atlus signed on to develop an "official" Major League Baseball game for the Nintendo Entertainment System, which would be a first for that particular console.[1] American company LJN agreed to be the publisher[1] and David Rolfe was brought on board as the game's programmer. Rolfe had previously worked with Activision and Intellivision.[2]

Gameplay

Officially licensed by Major League Baseball, the game features all twenty-six teams that existed in 1987. Additionally, the lineups and the player numbers are accurate to the team rosters that year. Since the game did not have the endorsement of the Major League Baseball Players Association at the time, the team members are only listed by number, not name. In addition to their numbers the players are represented by their statistics, abilities, throwing arm, and even placement in the batting order. 1988's Major League Baseball was therefore the first NES game to be officially endorsed by Major League Baseball and to feature accurate contemporary lineups, albeit without the actual player names attached to their numbers.[1]

A Toronto Blue Jays player prepares to bunt.

Managerial decisions are a focus and game players are allowed to select their own lineups, although the game lacks

pinch-hitter and who will be a substitute pitcher.[1] One is even allowed to pick out a designated hitter. The game prohibits one from putting out more team members in a certain part of the field
than would normally be allowed, which makes deciding which player will be used where a part of the experience.

There are three modes that can be played with teams from either the

base stealing
and throwing errors.

Gameplay limitations

In Major League Baseball, the pitcher is unable to move around the

camera system does not function properly and, when a ball is hit, the outfield camera follows the ball looking upwards, making it impossible for the game player to see where their fielders are. The ball can also be thrown and get stuck in the well between the stands and the field on an overthrow of a baseman and cause inside the park home runs, which would not happen within a real game (in that case a ground rule double
and/or error would be scored instead). Another bug allows players to go into the stands past the wall with the ball if they enter at certain points in foul territory. Each baseman is also controlled individually, allowing for user error in certain situations where a running baseman will be called out if the baseman ahead of them remains at their last base if the player fails to advance them.

There are also gameplay issues when the player takes their turn to bat. The

batter's box
.

Technology

Graphics

A grand slam does not display any alternate screen from a home run.

The graphics themselves were considered to be

aerial view
of a portion of the field, with the team members represented by tiny sprites and an inset with red dots representing where the players are on base. Although the official colors are intact, the actual symbols on their uniforms are absent. The crowd is represented by a series of colored dots, while the dugouts are represented by plain white parallelograms.

Music and sound effects

There are a limited number of effects and, aside from brief ballpark jingles, there is no real background music present during the game. For example, the charge fanfare is played at random points and the introductory screen begins with a different baseball tune while the player is loading up and selecting his team, along with a home run fanfare. Generic sound effects include the bat cracking upon contact with the ball, the sound of the ball flying through the air during a pitch, bouncing and throwing effects, and a stream of crowd noises.

Reception

Major League Baseball was featured in the first issue of

Allgame rated it three stars out of five.[1] The Los Angeles Times noted the game was a leading seller.[5]

References

  1. ^
    Allgame. Archived from the original
    on November 14, 2014. Retrieved December 12, 2019.
  2. ^ "Interview – David Rolfe". Good Deal Games. 2003. Archived from the original on September 27, 2011. Retrieved September 11, 2011.
  3. ^ a b Nintendo Power Staff (July–August 1988). "Baseball Round Up". Nintendo Power. No. 1. Nintendo. p. 44.
  4. .
  5. ^ "Memo:Video Games". Los Angeles Times. June 13, 1988.

External links