Pi Studios
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Houston, Texas | |
Key people | Robert Erwin (President) |
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Pi Studios was a
In November, 2005, Pi Studios released Call of Duty 2: Big Red One for the PlayStation 2, the Xbox, and the GameCube. Work on that project was done jointly with Activision's internal studio, Treyarch. This led to work on Call of Duty 3 in October 2006, developed jointly with Treyarch. Pi's work on the Call of Duty franchise continued with the Call of Duty 3 Bravo Map Pack (downloadable via Xbox Live Arcade) followed by Call of Duty: World at War, in which they assisted Treyarch in creating the single player mission "Blowtorch and Corkscrew".
Pi Studios helped develop the
Pi Studios also developed Mercenaries 2: World in Flames on PlayStation 2 which was released in the United States on August 31, 2008, and in Europe on September 5, 2008.
Pi Studios is responsible for the
Pi Studios was developing but it was cancelled.
In March 2011, it was announced that Pi Studios was closed as former employees have now formed a new development team called Category 6 Studios, which currently has around 15 members including co-founder and industry veteran Kenn Hoekstra.[1]
Games developed
- Bonk: Brink of Extinction(Cancelled)
- Quake Arena Arcade (2010)
- Call of Duty: Black Ops (2010)
- Bomberman Live: Battlefest (2010)
- The Beatles: Rock Band (Wii) (2009)
- Wolfenstein (2009)
- Rock Band Classic Rock (PlayStation 2 / PlayStation 3 / Xbox 360 / Wii) (2009)
- Call of Duty: World at War (2008)
- Rock Band 2 (PlayStation 2) (2008)
- Rock Band 2 (Wii) (2008)
- PS2) (2008)
- Rock Band Track Pack Vol. 1 (PlayStation 2 / Wii) (2008)
- Rock Band Track Pack Vol. 2 (PlayStation 2 / PlayStation 3 / Xbox 360 / Wii) (2008)
- Rock Band AC/DC (PlayStation 2 / PlayStation 3 / Xbox 360 / Wii) (2008)
- Rock Band (Wii) (2008)
- Rock Band (PlayStation 2) (2007)
- Halo 2 (Windows PC) (2007)
- Call of Duty 3 (2006)
- Call of Duty 2: Big Red One (2005)
- Call of Duty: United Offensive (2004)
References
- ^ Elliott, Phil (2011-04-01). "Pi Studios set for closure - report". GamesIndustry.biz. Archived from the original on 2020-06-10. Retrieved 2021-06-26.