Richard Bartle
Richard Bartle FRSA | |
---|---|
Born | Ripon, England | 10 January 1960
Nationality | British |
Occupation(s) | writer, professor, game researcher |
Known for | MUD1 Designing Virtual Worlds |
Spouse | Gail Bartle |
Children | Jennifer Bartle, Madeleine Bartle |
Website | http://mud.co.uk/richard/ |
Richard Allan Bartle
Life and career
In 1988, Bartle received a PhD in
He lectured at Essex until 1987, when he left to work full-time on MUD (known as
He is a Fellow of the Royal Society of Arts.
In 2003, he wrote Designing Virtual Worlds, a book about the history, ethics, structure, and technology of massively multiplayer games.
Bartle is also a contributing editor to Terra Nova, a collaborative blog that deals with virtual world issues.
Bartle did research on player types of enjoyments in MUDs. In Bartle's analysis, MUD players can be divided into four archetypes: achievers, explorers, socializers and killers.
Personal life
c. 2003, Bartle was reported as living in a village near Colchester, England, with his wife Gail and their two children Jennifer and Madeleine. [9]
Bartle is an atheist and a patron of Humanists UK.[10][11]
Awards
- International Game Developers Association "First Penguin Award" (now called "The Pioneer Award"), at the 2005 Game Developers Choice Awards, for his part in creating the first MUD.[12]
- Game Developers Choice Online "The Online Game Legend Award", at the 2010 Game Developers Choice Awards[13]
Works
Games
- Spellbinder, 1977, a paper-and-pencil game also known as Waving Hands, first described in Bartle's fanzine Sauce of the Nile[14][15]
- Roy Trubshaw
- MUD2, 1980, based on MUD1
- Spunky Princess, 2015, based on wap[16]
Books
- Artificial Intelligence and Computer Games, Paperback, 256 pages, Century Communications, 25 July 1985, ISBN 978-0-7126-0661-5
- ISBN 978-0-13-101816-7
- INsightflames, 1999, Online publication. Also 2 Paperbacks, NotByUs, "IN Sight", 422 pages, July 2007, ISBN 978-0-9556494-1-7
- Lizzie Lott's Sovereign, NotByUs, June 2011, ASIN B0058CX7M8
- MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life, Apress, December 2015, ASIN B01FGP30K0
- MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games, Apress, December 2015, ASIN B01FGP30K0
- How to Be a God: A Guide for Would-Be Deities, NotByUs, 2022, ISBN 978-0-9556494-9-3[17]
References
- ^ "Richard Bartle: we invented multiplayer games as a political gesture". Guardian. 17 November 2014.
- ISBN 978-0-470-93626-9
- ^ "Game academic Richard Bartle investigates why players quit games". Venture Beat. 15 July 2017.
- ^ Bartle, R: "Interactive Multi-User Computer Games" Archived 2 February 2016 at the Wayback Machine, section 1.5; Retrieved on 2009-01-05.
- ^ "University of Essex Module Details – EE224-5-FY: Computer Games Architecture and Design". Archived from the original on 4 February 2009. Retrieved 31 January 2009.
- ^ Bartle, R. "Players Who Suit MUDs". Retrieved 5 January 2009.
- ^ "Random Dialogue: You Shuffle, I'll Deal(archived)". 26 April 2004. Archived from the original on 23 December 2007. Retrieved 31 January 2009.
- ^ "Bartle Test of Gamer Psychology". Retrieved 31 January 2009.
- ISBN 1-59273-000-0.
- ^ "Dr. Richard Bartle". Humanists UK. Retrieved 30 September 2017.
- ^ "Richard Bartle > Quotes". goodreads. Retrieved 2 July 2017.
Since I'm an atheist, and have no belief whatsoever in life after death, I couldn't care less -- it's not like it'll have any impact on me, since by definition I will be completely extinguished. I guess if someone twisted my arm and forced me to provide an epitaph, it would be 'Don't forget.' Sound advice...
- ^ "Archive - 5th Annual Game Developers Choice Awards". Game Developers Choice Awards. 27 April 2021. Retrieved 18 April 2022.
- ^ "The First Annual Game Developers Choice Online Awards".
- ^ "Waving Hands from Duel Purpose". Retrieved 25 September 2016.
- ^ "Spellbinder".
- ^ "Spunky Princess". www.youhaventlived.com. Archived from the original on 5 August 2020. Retrieved 18 April 2022.
- OCLC 1295679170. Archived(PDF) from the original on 29 January 2022. Retrieved 18 April 2022 – via mud.co.uk.
External links
- Official website
- Richard Bartle's blog
- Richard Bartle publications indexed by Google Scholar
- Richard A Bartle publications on Academia.edu
- MUD history page
- Terra Nova collaborative blog
- Sci-Tech Today, 4 January 2006, "Inside the Underground Economy of Computer Gaming" (see page 4)
- GameSpy interview, 27 October 2003
- GameZombie.tv, Videotaped Discussion of Hero's Journey with Lee Sheldon
- INsightflames Cafe Press
- Interview with Dr. Richard Bartle at GDC Online 2010
- Richard A. Bartle papers housed at Stanford University Libraries