Shoji Meguro

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Shoji Meguro
目黒 将司
Born (1971-06-04) June 4, 1971 (age 52)
Tokyo, Japan
Alma materNihon University
Occupations
Years active1995–present
Employer
Musical career
Genres
Instrument(s)

Shoji Meguro (目黒 将司, Meguro Shōji, born June 4, 1971) is a Japanese

symphonic. Meguro has also designed indie games and was the creative director of the PlayStation Portable
remakes of Persona and Persona 2.

Career

Early life

Meguro was born on June 4, 1971, in

hydrodynamics at the College of Industrial Technology at Nihon University.[1]

Atlus

After sending a demo tape and attending two interviews, Meguro was hired by Atlus in 1995. He got his start in the company by working on Revelations: Persona for the PlayStation, for which he composed 16 tracks, including one that became a staple in the series: "Aria of the Soul".[2] Meguro continued to work on several projects in the mid to late 1990s, including Devil Summoner: Soul Hackers on the Sega Saturn, composing around 50 pieces for the game, as well as Maken X on the Dreamcast.[1]

The first time he became a leading composer was on

Trauma Center
in the mid 2000s.

Meguro's career was propelled to international stardom in his craft with his work on

Raidou Kuzunoha vs. King Abaddon.[1]

Meguro was promoted to game director for the

Persona 5 Royal.[5][6] He also served as the lead composer for Persona 5: The Animation, arranging various tracks from the original game in addition to writing new material.[7]

Meguro announced his departure from Atlus in October 2021, choosing to become a freelancer while still being contracted to work on some Atlus projects.

crowdfund the game, with it expected to be released on PC and consoles.[10] Meguro also served as the composer on Metaphor: ReFantazio, a game made by several former Persona staff members.[11]

Musical style and influences

Although many of his works feature a signature

Tchaikovsky as some of his musical influences.[4][1] Regarding the use of English lyrics in many of the Persona games, Meguro stated that due to Japanese people not fully understanding the language, it helped create music that was not as distracting to them as Japanese would be.[4]

Works

Video games
Year Title Role(s)
1996 Revelations: Persona Music with Hidehito Aoki, Kenichi Tsuchiya, and Misaki Okibe
Yusha: Heaven's Gate
Sound with Kenichi Tsuchiya, Toshiko Tasaki, and Misaki Okibe
1997 Devil Summoner: Soul Hackers Music with Toshiko Tasaki and Tsukasa Masuko
1999 Maken X Music with Takahiro Ogata
2001
Maken Shao: Demon Sword
Music
2003 Shin Megami Tensei III: Nocturne Music with Kenichi Tsuchiya and Toshiko Tasaki
2004
Shin Megami Tensei III: Nocturne Maniax
Music
Shin Megami Tensei: Digital Devil Saga Music with Kenichi Tsuchiya
2005
Shin Megami Tensei: Digital Devil Saga 2
Music
Trauma Center: Under the Knife Music with Kenichi Tsuchiya and Kenichi Kikkawa
2006 Devil Summoner: Raidou Kuzunoha vs. the Soulless Army Music
Persona 3 Music
Trauma Center: Second Opinion Sound director[13]
2007 Shin Megami Tensei: Imagine Opening theme
Persona 3 FES
Music
2008 Persona 4 Music
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon Music
2009
Shin Megami Tensei: Persona
Game director; opening and ending themes; arrangements
Shin Megami Tensei: Strange Journey Music
Persona 3 Portable
Music
2010 Trauma Team Music with Atsushi Kitajoh and Ryota Kozuka
2011 Catherine Music with Atsushi Kitajoh and Kenichi Tsuchiya
Persona 2: Innocent Sin
Game director; opening theme
2012 Persona 4 Arena Music with Atsushi Kitajoh
Persona 2: Eternal Punishment
Game director
Persona 4 Golden
Music with Atsushi Kitajoh
2013 Persona 4 Arena Ultimax Sound director
2014 Persona Q: Shadow of the Labyrinth Sound director
2015
Devil Survivor 2: Record Breaker
Music
Persona 4: Dancing All Night Sound director
2016 Persona 5 Music; sound director
2017
Shin Megami Tensei: Strange Journey Redux
Music with Toshiki Konishi
2018
Persona 3: Dancing in Moonlight
Sound director
Persona 5: Dancing in Starlight
Sound director
Persona Q2: New Cinema Labyrinth Sound director
2019
Persona 5 Royal
Music with Toshiki Konishi
2020 Persona 5 Strikers Sound director
2024 Persona 3 Reload Arrangements with Atsushi Kitajoh
Metaphor: ReFantazio Music
Guns Undarkness Game design; music
Anime
Year Title Notes
2011 Persona 4: The Animation Music
2014
Persona 4: The Golden Animation
Music with Tetsuya Kobayashi
2016 Persona 5: The Animation – The Day Breakers Music
2018 Persona 5: The Animation Music
Persona 3 The Movie
Year Title Notes
2013 #1 Spring of Birth Music
2014 #2 Midsummer Knight's Dream "Fate is In Our Hands"
2015 #3 Falling Down Music with Tetsuya Kobayashi
2016 #4 Winter of Rebirth "My Testimony"

References

  1. ^ a b c d e f g Greening, Chris (January 20, 2013). "Shoji Meguro Profile". Video Game Music Online. Archived from the original on April 1, 2015.
  2. ^ "Shoji Meguro interview". RocketBaby. Archived from the original on August 26, 2002. Retrieved December 21, 2012.
  3. ^ Greening, Chris (January 17, 2017). "Atlus releases three-disc Persona 5 album". Video Game Music Online. Archived from the original on January 18, 2017. Retrieved January 22, 2017.
  4. ^ a b c d Mielke, James. "'Persona 5' Creators Talk Series' Legacy, Character Design and J-Pop". Glixel. Archived from the original on July 7, 2017. Retrieved May 12, 2017.
  5. ^ First, Marlene. "NEGA, Persona Creators Make Anime-Live Action Film Mint". Anime News Network. Archived from the original on December 28, 2018. Retrieved December 28, 2018.
  6. ^ Romano, Sal (April 24, 2019). "Persona 5 Royal launches October 31 in Japan, 2020 in the west; first details, trailer, and screenshots". Gematsu. Archived from the original on April 24, 2019. Retrieved April 24, 2019.
  7. ^ Farrell, Reilly (April 4, 2018). "Shoji Meguro returning for Persona 5 anime". Video Game Music Online. Archived from the original on April 7, 2018. Retrieved April 7, 2018.
  8. ^ Romano, Sal (October 27, 2021). "Composer Shoji Meguro leaves Atlus, developing indie game to be announced on November 6". Gematsu. Archived from the original on October 27, 2021. Retrieved October 27, 2021.
  9. ^ Romano, Sal (November 6, 2021). "Shoji Meguro announces stealth RPG Guns Undarkness for PC". Gematsu. Archived from the original on November 6, 2021. Retrieved November 6, 2021.
  10. ^ Adam, Khayl (October 17, 2022). "Shoji Meguro's Kickstarter JRPG Guns Undarkness Is Officially Coming to Console". Push Square. Retrieved November 15, 2022.
  11. ^ Vitale, Adam. "Atlus reveals Metaphor: ReFantazio for Xbox Series X|S and Windows PC, set to launch in 2024". RPG Site. Retrieved June 11, 2023.
  12. ^ Wan, Zhiqing. "Twinfinite's Endless Playlist: Persona 5's Soundtrack and the Definition of Smoothness". Twinfinite. Archived from the original on August 1, 2017. Retrieved July 31, 2017.
  13. ^ Atlus (November 19, 2008). Trauma Center: Second Opinion (Wii). Atlus USA. Scene: Credits.