Silent Hunter (video game)
Silent Hunter | |
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Single player |
Silent Hunter is a
Gameplay
A single encounter generator is available, but the standard mode of play is the career mode, where the player must take their boat to patrol far behind enemy lines with the mission to search for and destroy any enemy shipping. For best success, the player should concentrate their search on
In career mode, the game begins when war against Japan is declared and continues through until August 15, 1945, when
The submarines available in the game are the boats the United States Navy had during the war. They range from the ancient S-boats, and interwar boats like the Tambor class and Sargo class, to the later wartime Gato-class, Balao class, and Tench class subs. Technological advancements become available to the player at the same time in the game that the boats in the fleet got them. These include radar, the plan position indicator radar display, and the bathythermograph.
Weaponry similarly reflects what the boats had at any given point in the war. The torpedoes range from the
Reception
Aggregator | Score |
---|---|
AllGame | [3] |
Computer Gaming World | [4] |
GameRevolution | C+[5] |
GameSpot | 8.3/10[6] |
PC Gamer (US) | 91%[7] |
PC Zone | 90%[8] |
The game received "favorable" reviews according to video game review aggregator GameRankings.[2] Silent Hunter II developer Shawn Storc stated in an interview that Silent Hunter was a commercial success with 300,000 sold units.[9] By 1999, global sales had reached 350,000 copies.[10][11] Bruce Geryk of GameSpot considered it a noteworthy hit in the simulation genre, a genre whose "era had passed" in his view.[12]
Silent Hunter was nominated as Computer Games Strategy Plus's 1996 simulation of the year, although it lost to Jane's AH-64D Longbow.[13] The game was a finalist for Computer Gaming World's 1996 "Simulation Game of the Year" award,[14] which ultimately went to Jane's AH-64D Longbow.[15]
References
- ^ "Torpedoes Away! Silent Hunter now on Patrol!". ssionline.com. March 25, 1996. Archived from the original on February 5, 1997. Retrieved June 24, 2022.
- ^ a b "Silent Hunter for PC". GameRankings. Retrieved December 21, 2014.
- AllGame. Archived from the originalon November 15, 2014. Retrieved December 21, 2014.
- ^ Turner, Kevin (June 1996). "Run Silent, Run Deep (Silent Hunter Review)" (PDF). Computer Gaming World. No. 142. pp. 78–80. Retrieved April 24, 2016.
- Game Revolution. Archivedfrom the original on February 10, 2001. Retrieved December 5, 2017.
- ^ Mical, Kevin (May 30, 1996). "Silent Hunter Review". GameSpot. Retrieved December 21, 2014.
- ^ McDonald, T. Liam (June 1996). "Silent Hunter". PC Gamer. Archived from the original on February 26, 2000. Retrieved December 21, 2014.
- ^ "PC Review: Silent Hunter". PC Zone. 1996.
- 4players.de"Das Original "Silent Hunter" hat sich über 300.000 Mal verkauft. Bei dieser Zahl war es für uns selbstverständlich, einen Nachfolger zu erschaffen." (2001, in German)
- ^ "Silent Hunter II Submarines Will Be Pitted Against "Destroyer Command" Battleships in a Simulated War through the RTIME Interactive Networking Engine". rtimeinc.com. August 6, 1999. Archived from the original on February 12, 2001. Retrieved July 26, 2022.
- ^ PC PowerPlay staff (December 1999). "Spotlight: Silent Hunter II". PC PowerPlay. No. 43. 24.
- ^ Geryk, Bruce (August 22, 2000). "Where Are They Now?". GameSpot. Archived from the original on April 23, 2004.
- ^ CGM staff (March 25, 1997). "Computer Games Strategy Plus announces 1996 Awards". Computer Games Strategy Plus. Archived from the original on June 14, 1997. Retrieved November 2, 2010.
- ^ CGW staff (April 1997). "Best of the Bunch: Finalists Named for CGW Premier Awards" (PDF). Computer Gaming World. No. 153. pp. 28, 32. Retrieved December 5, 2017.
- ^ CGW staff (May 1997). "The Computer Gaming World 1997 Premier Awards" (PDF). Computer Gaming World. No. 154. pp. 68–70, 72, 74, 76, 78, 80. Retrieved December 5, 2017.