Jane's AH-64D Longbow
This article needs additional citations for verification. (June 2012) |
Jane's AH-64D Longbow | |
---|---|
DOS)/(Windows) | |
Release | June 3, 1996[1] April 2, 1997 (Windows)[2] |
Genre(s) | Air combat simulation |
Mode(s) | Single player |
AH-64D Longbow is a realistic
A mission disk Flash Point: Korea was released as an add-in in 1996, and a compilation pack, Longbow Gold was released in 1997. A sequel,
Gameplay
![]() | This section needs expansion. You can help by adding to it. (August 2013) |
![](http://upload.wikimedia.org/wikipedia/en/thumb/f/fa/Jane%27s_AH-64D_Longbow_screenshot.png/220px-Jane%27s_AH-64D_Longbow_screenshot.png)
The game had the most authentic flight model for a helicopter for its time and every aspect of the electronics systems were meticulously detailed. The weapons had realistic operational ranges and limits, and all friendly and enemy units were strictly based on their real-life counterparts. A wingman helps the player, and the player takes on Russian equipment in multiple single missions and campaigns, as well as a handful of historically accurate missions in which it is possible to 're-live' memorable battles.
Flash Point: Korea was released on November 30, 1996. It features a new campaign set in Korea, the addition of the co-pilot position, improved wingman commands and many bug fixes.
Release
![]() | This section needs expansion. You can help by adding to it. (August 2013) |
Longbow Gold came out in April 1997.
Longbow Anthology was released in 1998 and is a compilation of Jane's AH-64D Longbow, the mission disk Flash Point: Korea, and Longbow 2 in one box, with an abbreviated manual. All included simulators are fully patched to the latest versions.
A Limited Edition was also released, removing the campaign mode and marketed as a budget title.
Reception
Publication | Score |
---|---|
Next Generation | ![]() ![]() ![]() ![]() ![]() |
Computer Game Review | 92/100[4] |
PC Games | A−[5] |
AH-64D Longbow debuted at No. 4 on PC Data's monthly computer game sales chart for June 1996.[6] The game fell to position 14 the following month, before rising back into the top 10 in August and exiting the top 20 in September.[7][8] In the United States, the game sold 106,423 copies and earned $4.78 million by October 1999.[9] Global shipments of AH-64D Longbow ultimately surpassed 600,000 copies. The Longbow franchise as a whole, including the compilations and Jane's Longbow 2, shipped above 1.2 million units.[10]
The reviewer for Next Generation praised the option to choose from nine different levels of realism, and the game's unique mission design.[3]
Longbow was named the best flight simulator of 1996 by
Flashpoint Korea
The editors of
See also
References
- ^ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-15.
- ^ a b "Electronic Arts Ships Advanced Tactical Fighters Gold and Longbow Gold for Windows 95; Latest Offerings From Jane's Combat Simulations Brand Add Technology Upgrades, Internet Play and New Missions". Business Wire. April 2, 1997. Archived from the original on December 6, 2015. Retrieved August 11, 2021 – via The Free Dictionary.
- ^ Imagine Media. September 1996. p. 156.
- ^ Gehrs, Scott (May 1996). "Straight Arrow". Computer Game Review. Archived from the original on December 21, 1996.
- ^ Lukban, Anthony (July 1996). "AH-64D Longbow". PC Games. Archived from the original on October 18, 1996. Retrieved January 31, 2020.
- ^ GamerX (August 8, 1996). "June's top 30 games". CNET Gamecenter. Archived from the original on February 5, 1997. Retrieved January 31, 2020.
- ^ GamerX (September 27, 1996). "August's top 30 games". CNET Gamecenter. Archived from the original on February 5, 1997. Retrieved January 31, 2020.
- ^ GamerX (October 29, 1996). "September's top 30 games". CNET Gamecenter. Archived from the original on February 5, 1997. Retrieved January 31, 2020.
- ^ Brown, Ken (October 1999). "EA Scraps Jane's A-10". Computer Gaming World. No. 183. pp. 44, 46.
- ^ Geryk, Bruce. "PC Gaming Graveyard; Jane's A-10 Warthog". GameSpot. Toward Multiplay. Archived from the original on August 18, 2000. Retrieved January 31, 2020.
- ^ a b "PC Gamer Reveals Its 1997 Award Winners". Business Wire (Press release). Brisbane, California. February 6, 1997.
- ^ Staff. "GameSpot 1996 Best & Worst Awards". GameSpot. Archived from the original on December 13, 2000. Retrieved January 31, 2020.
- ^ a b Staff (May 1997). "The Computer Gaming World 1997 Premier Awards". Computer Gaming World. No. 154. pp. 68–70, 72, 74, 76, 78, 80.
- ^ Staff (March 25, 1997). "Computer Games Strategy Plus announces 1996 Awards". Computer Games Strategy Plus. Archived from the original on June 14, 1997. Retrieved November 2, 2010.
- ^ The Gamecenter Editors. "The Gamecenter Awards for 96". CNET Gamecenter. Archived from the original on February 5, 1997. Retrieved January 31, 2020.
{{cite web}}
:|author=
has generic name (help) - ^ Staff (April 15, 1997). "And the Nominees Are..." Next Generation. Archived from the original on June 5, 1997. Retrieved January 31, 2020.
- ^ "Spotlight Awards Winners Announced for Best Computer Games of 1996" (Press release). Santa Clara, California: Game Developers Conference. April 28, 1997. Archived from the original on July 3, 2011.
- ^ Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
- Imagine Media. pp. 44, 45.
- ^ Staff (April 1997). "Best of the Bunch; Finalists Named for CGW Premier Awards". Computer Gaming World. No. 153. pp. 28, 32.