Soccer Kid
Soccer Kid | |
---|---|
Developer(s) | Krisalis Software[a] |
Publisher(s) | Krisalis Software
|
Composer(s) | Matt Furniss |
Platform(s) | Amiga, 3DO, CD32, Jaguar, Game Boy Advance, MS-DOS, PlayStation, Super NES, Windows Mobile |
Release | |
Platform | |
Mode(s) | Single-player |
Soccer Kid
Conceived by Dean Lester, Soccer Kid was created by most of the same team who previously worked on the
Since its original release on the Amiga, Soccer Kid garnered positive reception from critics who praised multiple aspects such as the presentation, visuals, original gameplay concept and replay value, while some felt divided in regards to the difficulty and sound design, with others criticized some of the repetitive set pieces later in the game. The Super Nintendo version received a more mixed reception from reviewers who felt very divided with the graphics, sound design and gameplay. The DOS conversion, although mixed, got a critical response similar to the original Amiga version for its visuals, sound and gameplay. The CD32 port was very well received by critics and the 3DO port got mostly positive reviews. The Jaguar port was received with mixed opinions from reviewers who criticized and felt that it did not improve the graphics and audio from the 16-bit versions, while the Game Boy Advance release was received with a more warm reception.
Gameplay
Soccer Kid is a platform game where players take control of the titular character travelling across the world to retrieve and restore the world cup from the clutches of the alien pirate Scab, who plans to add it to his ever-growing collection. By pressing different buttons at the title screen, the player can change the colours of their character's clothes to represent their favorite team. Each country has three levels that the player must navigate through.
The player character can perform various types of soccer moves such as runs, shots, bicycle kicks, headers and other sorts of moves to either advance in the level, get to hard-to-reach areas or eliminate enemies by using his soccer ball as the main tool. The player starts out with two hearts but by opening random chests scattered throughout the game, they can get more hearts. At the end of each third level, the player must fight a boss, based on stereotypical people associated with their respective country. However, the player must always explore each level to find soccer cards, which are crucial to getting the cup at the end of the game.
Once a country is completed and all the cards in that country are collected, Soccer Kid is transported to a bonus level where he must collect all the food against limited time for a piece of the cup to be obtainable. If all heart pieces are lost, the
Development
Soccer Kid was created by most of the same personnel who worked on the Manchester United series including
Soccer Kid was previewed across several video game magazines early in development under the title Football Kid, featuring different visuals compared with the final release, which were improved from its original incarnation, while some publications compared it with Sonic the Hedgehog due to its gameplay structure and console-style presentation.[4][8][10][11] The game runs at 50 frames per second, while sprites were made as 64x64 pixel objects.[7] It was originally intended to be released in November 1992 but due to the interest in porting the title to home consoles,[1][2][3][4][5] the title was moved to next year and faced constant delays prior to its eventual launch.[6][8][10][11] The name of the project was also changed to appeal to consumers when porting across other platforms.[8]
Release
Soccer Kid was first showcased to attendees of Spring ECTS '93 and it was first released for the Amiga in Europe in June 1993, featuring support with the Amiga 1200 for enhanced visuals, while almost all future conversions of the game were developed internally at Krisalis Software and each one features several changes and additions when compared with the original Amiga version.[1][2][9][12][13] The first console port to be released was the Super Nintendo Entertainment System, which was first released in Japan by Yanoman Corporation before being published on western regions by Ocean Software in 1994. In North America, this port was renamed to The Adventures of Kid Kleets, and in Japan this port was renamed to Great Soccer Kid. In France, the Super Nintendo version was going to be released as a licensed game based on Moero! Top Striker, known in France as L'École des champions, however this version was never released.[13][14][15][16][17] During the same year, it was ported to MS-DOS and only released in western regions.
An Amiga CD32 was also developed and published by Krisalis in 1994 featuring mostly the same improved visuals when playing on Amiga 1200, a brand new level that was cut from the original version due to space constrains, as well as a new animated
A
Reception
Reception | ||||||||
---|---|---|---|---|---|---|---|---|
Aggregate scores | ||||||||
Aggregator | Scores | |||||||
Amiga | SNES | MS-DOS | CD32 | 3DO | Jaguar | GBA | ||
GameRankings | — | — | — | — | — | — | 58%[39] | |
Review scores | ||||||||
Publication | Scores | |||||||
Amiga | SNES | MS-DOS | CD32 | 3DO | Jaguar | GBA | ||
3DO Magazine | — | — | — | — | [40] | — | — | |
AllGame
|
— | — | — | — | [41] | [42] | [43] | |
Amiga Action | 93%[44] | — | — | — | — | — | — | |
Amiga CD32 Gamer | — | — | — | 88%[45] | — | — | — | |
Amiga Computing | 94%[46] | — | — | 88%[47] | — | — | — | |
Amiga Concept | — | — | — | 78%[48] | — | — | — | |
Amiga Dream | 85%[49] (A1200) 85%[50] |
— | — | 80%[51] | — | — | — | |
Amiga Format | 93%[52] (A1200) 93%[53] |
— | — | 93%[54] | — | — | — | |
Amiga Force | 88 / 100[55] | — | — | — | — | — | — | |
Amiga Games | 76%[56] | — | — | 82%[57] | — | — | — | |
Amiga Joker | 85[58] (A1200) 85%[59] |
— | — | 85%[60] | — | — | — | |
Amiga Mania | 76%[61] | — | — | — | — | — | — | |
Amiga Power | 88%[62] (A1200) 85%[63] |
— | — | 80%[64] | — | — | — | |
AUI | (A1200) 78%[65] | — | — | — | — | — | — | |
The Atari Times | — | — | — | — | — | 65%[66] | — | |
ACAR | 93%[67] | — | — | — | — | — | — | |
Consoles + | — | 82%[16] | — | — | — | — | — | |
CU Amiga | 93%[68] | — | — | 91%[69] | — | — | — | |
Electronic Gaming Monthly | — | — | — | — | 31 / 50[70] | — | — | |
GamePro | — | — | — | — | 16.5 / 20[71] | — | — | |
Génération 4 | 86%[72] 85%[73] |
— | 81%[74] | 80%[75] | — | — | — | |
IGN | — | — | — | — | — | — | 7.0 / 10[76] | |
Joypad | — | 82%[77] | — | — | — | — | — | |
Joystick | 88%[78] | — | — | — | — | — | — | |
MAN!AC | — | 42%[79] | — | — | — | — | — | |
Mega Fun | — | 64%[80] | — | — | — | — | — | |
Micromanía | — | 79%[81] | 83%[82] | — | — | — | — | |
Next Generation | — | — | — | — | [83] | — | — | |
Nintendo Player | — | [84] | — | — | — | — | — | |
Nintendo Power | — | 11.3 / 20[85] | — | — | — | — | [86] | |
The One for Amiga Games | 93%[87] (A1200) 93%[88] |
— | — | 93%[89] | — | — | — | |
PC Games | — | — | 70%[90] | — | — | — | — | |
PC Joker | — | — | 73%[91] | — | — | — | — | |
PC Player | — | — | 69 / 100[92] | — | — | — | — | |
Play Time | — | 58%[93] | 73%[94] | — | — | — | — | |
Player one | — | 83%[95] | — | — | — | — | — | |
Power Play | 84%[96] | — | 83%[97] | — | — | — | — | |
Super Power | — | 81 / 100[17] | — | — | — | — | — | |
Tilt | 87%[98] | — | — | — | — | — | — | |
Video Games | — | — | — | — | 68%[99] | [100] | — | |
VideoGames | — | — | — | — | 9 / 10[101] | — | — | |
Awards | ||||||||
Publication(s) | Award(s) | |||||||
Amiga Joker (1994) | No. 2 Best Dexterity Game in 1993[102] |
Amiga Power gave the Amiga version a score of 88% with a review by
The 3DO version received a 6.2 out of 10 from Electronic Gaming Monthly. They praised the "technique" and "excellent graphics", but said the sound effects were lacking.[70] GamePro gave it a wholly positive review, citing smooth controls, strong sound effects, good variety of musical tracks, and exceptional graphics.[71]
Reviewing the 3DO version,
Next Generation reviewed the 3DO version of the game, and said that aside to its confusing plot, it did not brought anything new to platform genre.[83]
Notes
References
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External links
- Soccer Kid at AtariAge
- Soccer Kid at GameFAQs
- Soccer Kid at Giant Bomb
- Soccer Kid at MobyGames
- Soccer Kid at Soccer Kid