Talk:Virtual camera system

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Good articleVirtual camera system has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Article milestones
DateProcessResult
July 8, 2009Peer reviewReviewed
July 10, 2009Good article nomineeListed
Current status: Good article

GA Review

This review is . The edit link for this section can be used to add comments to the review.

WP:WIAGA
for criteria

  1. Is it reasonably well written?
    A. Prose quality:
    B. MoS compliance:
  2. Is it factually accurate and verifiable?
    A. References to sources:
    B. Citation of reliable sources where necessary:
    C. No original research:
  3. Is it broad in its coverage?
    A. Major aspects:
    B. Focused:
  4. Is it
    neutral
    ?
    Fair representation without bias:
  5. Is it stable?
    No edit wars, etc:
  6. Does it contain images to illustrate the topic?
    A. Images are copyright tagged, and non-free images have
    fair use rationales
    :
    B. Images are provided where possible and appropriate, with
    suitable captions
    :
  7. Overall:
    Pass or Fail:

Overall this is a small article, but nicely sourced. I did a few quick tweaks to it prior to this that I think help it. I would suggest steady expansion, but definitely keep up the good work.--Kung Fu Man (talk) 18:40, 10 July 2009 (UTC)[reply]

Article not broad enough?

From this article's current version

A virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world.

With respect to 2D games, why should virtual camera systems be constraint to 3D virtual worlds? Games such as those from the Sonic the Hedgehog Mega Drive series and other 2D plattformers have nontrivial game view tracking and related considerations, especially when it comes to performance considerations such as game simulation updates outside of the current view. --Abdull (talk) 23:07, 4 October 2010 (UTC)[reply]

Virtual camera

I recently added a small new section on a physical 'virtual camera'. I noted that

talk) 12:25, 25 February 2015 (UTC)[reply
]

Inverted axis

I feel like there should be a section about Inverted camera controllers in video games. However, I can't seem to find any documentation about this aside from forums, but I feel like this is a big topic that alot of people talk about so I would to see more information about it. Pago95 (talk) 11:54, 8 August 2019 (UTC)[reply]