The Wild at Heart
The Wild at Heart | |
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Single-player |
The Wild at Heart is an
The game was well-received by critics for its artwork and music, although some aspects of its gameplay were criticized.
Gameplay
During the game, the player can explore in a non-linear fashion. The game's combat is largely focused on making use of spritelings and their abilities.[2] Each type of spritelings has strengths and weaknesses that can be used to battle more effectively. The player characters have little means of direct action but need to avoid taking too much damage from the various monsters that attack.[3]
The game uses spritelings to accomplish various puzzles and gather resources for upgrades.[3] Various types of spritelings can be used to accomplish various goals and can be prioritized for each situation.[2] The number of them that can be used at once is limited.[3]
Plot
The player controls two runaway children who embark on a journey of self-discovery. By exploring the game's hidden forest, the runaways encounter several characters known as Greenshields that will help them in their battle against the darkness that is trying to take over the world.[4]
Development and release
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Early development began in 2017/2018 with initial art style, characters and story concepts being completed by Moonlight Kids, a small team spread between Portland and Atlanta.[5] The Wild at Heart took 2 years and 9 months to develop, from the formation of Moonlight Kids to the game's release.[6] A demo was shown at the ID@Xbox event at the Game Developers Conference in San Francisco; it featured a young boy named Wake walking through a dreamlike environment before getting dropped into a fantastical world full of monsters.[5]
Moonlight Kids worked alongside publisher,
Reception
Critical reception
The Wild at Heart received an aggregate score of 76/100 from
The game has drawn comparisons to the Pikmin games series for its combination of real-time strategy and puzzle elements.[12] Variety described the game as being "‘Pikmin’ Meets ‘Luigi’s Mansion’".[5]
Awards and accolades
The Wild at Heart was officially selected during
The game was also nominated for the
References
- ^ "FAQ". Moonlight Kids. Retrieved 2022-04-26.
- ^ a b "The Wild At Heart Review (PC)". Hey Poor Player. 2021-06-04. Retrieved 2022-04-26.
- ^ a b c "The Wild at Heart Review". ScreenRant. 2021-05-27. Retrieved 2022-05-02.
- ^ a b Reynolds, Ollie (2021-11-25). "Review: The Wild At Heart - A Gorgeous, Potent Mix Of Pikmin And Luigi's Mansion". Nintendo Life. Retrieved 2022-05-02.
- ^ a b c Garst, Aron (2019-03-20). "'Pikmin' Meets 'Luigi's Mansion' in 'The Wild at Heart' Adventure". Variety. Retrieved 2023-02-03.
- ^ a b Sumsky, Chris (2021-09-08). "Making The Wild at Heart". Game Developer. Retrieved 2023-02-03.
- ^ Reynolds, Ollie (2021-11-25). "Review: The Wild At Heart - A Gorgeous, Potent Mix Of Pikmin And Luigi's Mansion". Nintendo Life. Retrieved 2023-02-03.
- ^ "The Wild at Heart for PC Reviews". Metacritic. Red Ventures. Retrieved April 26, 2022.
- ^ a b "The Wild at Heart for PlayStation 4 Reviews". Metacritic. Red Ventures. Retrieved May 3, 2022.
- ^ Netti, Stefania (2021-06-01). "The Wild at Heart Review". Eurogamer.it (in Italian). Retrieved 2022-05-02.
- ^ LeClair, Kyle (2021-05-20). "Review: The Wild at Heart". Hardcore Gamer. Retrieved 2022-05-02.
- ISSN 1091-2339. Retrieved 2023-02-03.
- ^ "THE WILD AT HEART". Moonlight Kids. Retrieved 2022-04-26.
- ^ "Games (2018)". Day of the Devs. Retrieved 2022-05-02.
- ^ "Indie Game: The Wild at Heart". NYX Game Awards. Retrieved 2022-05-02.
- ^ "Best Visual Art: The Wild at Heart". NYX Game Awards. Retrieved 2022-05-02.
- ^ "2022 SXSW Gaming Awards — Public Voting Now Live Through February 8". SXSW. 2022-02-01. Retrieved 2022-05-02.
- ^ "Finalists and Winners". Independent Games Festival (IGF). 2016-09-22. Retrieved 2022-05-02.