Vivisector: Beast Within
Appearance
Vivisector: Beast Within | |
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Developer(s) | Action Forms |
Publisher(s) | 1C Company |
Engine | AtmosFear |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Single-player |
Vivisector: Beast Within (
human-animal hybrid soldiers.[1] It is the player's job to help the General suppress the riot and regain control of the hybrid soldiers. The game features "vivisection point", which allows the player to remove an enemy's flesh when shot.[2]
History
The game was released in Europe in 2006 and the Commonwealth of Independent States in 2005.[3] It was originally intended to be an entry in the Duke Nukem franchise titled Duke Nukem: Endangered Species, scheduled for release in late 2001.[2] It was largely inspired by the science fiction horror film Island of Lost Souls and the science fiction novel The Island of Doctor Moreau.[2]
Reception
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Vivisector: Beast Within received mixed reviews.[2]
References
- ^ "Vivisector: Beast Within Bestiary – Part 1 – IGN". ign.com. 13 September 2005. Retrieved 27 November 2020.
- ^ a b c d "Vivisector: Beast Within (PC) Review". queuetimes.com. Retrieved 27 November 2020.
- ^ "Vivisector: Beast Within". www.pcgamescompendium.com. Retrieved 27 November 2020.
External links