Ys I: Ancient Ys Vanished

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Ys I: Ancient Ys Vanished
Release
June 21, 1987
  • PC-88
    • JP: June 21, 1987
    X1
    • JP: June 26, 1987
    PC-98
    • JP: August 28, 1987
    FM-7
    • JP: October 8, 1987
    MSX2
    • JP: December 10, 1987
    Famicom
    • JP: August 26, 1988
    Master System
    • JP: October 15, 1988
    • NA: March 1989
    • EU: March 1989
    MS-DOS
    Apple IIGS
    X68000
    • JP: July 19, 1991
    Nintendo Switch
    • WW: February 15, 2024
Single-player

Ys I: Ancient Ys Vanished,

MSX2 Japanese computer systems.[2]

Ancient Ys Vanished saw many subsequent releases, such as an English-language version for the

TurboGrafx-CD system as part of a compilation called Ys I & II, alongside its 1988 sequel Ys II: Ancient Ys Vanished – The Final Chapter. DotEmu has released the game on Android with the following localizations: English, French, Japanese, Korean, Russian, Italian, German, and Portuguese.[3]

Plot

Ys was a precursor to role-playing games that emphasize storytelling.[4] The hero of Ys is an adventurous young swordsman named Adol Christin. As the story begins, he has just arrived at the Town of Minea, in the land of Esteria. He is called upon by Sara, a fortune-teller, who tells him of a great evil that is sweeping the land.

Adol is informed that he must seek out the six Books of Ys. These books contain the history of the ancient land of Ys, and will give him the knowledge he needs to defeat the evil forces. Sara gives Adol a crystal for identification and instructs him to find her aunt in Zepik Village, who holds the key to retrieving one of the Books. With that, his quest begins.

Gameplay

The player controls Adol on a game field viewed from a

top-down perspective
. As he travels on the main field and explores dungeons, Adol encounters numerous roaming enemies, which he must battle in order to progress.

Combat in Ys is rather different from other RPGs of the era, which either had

high-score-based arcade video game. According to GamesTM and John Szczepaniak of Retro Gamer and The Escapist, "repetition of the act was pleasurable as you developed a psychological rhythm and, even in the event of backtracking, progress was always swift since the player never needed to stop moving".[2]

Another feature that has been used in nearly every Ys title since the original is the

recharging health mechanism, which had previously been used in the Hydlide series. Recharging health has since become a common mechanism used in many video games today.[5][6]

Ports

Cover art for the North American and European release of Ys on the Master System

Aside from graphical differences, the game layout remains essentially the same across the many ports of Ys; there are some versions where the details were changed. The Master System version, for example, saw some of the game's dungeon areas flipped horizontally (including some other minor differences).

The most distinctive of the early ports was the

Victor Musical Industries.[7] This version was a vast departure from the original, featuring entirely new layouts for the towns, field, and dungeons, replacement of a number of the original musical tracks, and a new final battle sequence.[citation needed
]

The version developed for the

MSX2
contained a handful of new musical tracks which replaced part of the original game's soundtrack. Some of these tracks, along with a number of unused tracks first composed for the original, were later incorporated into the soundtrack of Ys Eternal and Ys Complete.

The versions developed for the

TurboGrafx-CD, released as Ys I & II in 1989, included additional cutscenes, such as an opening detailing Adol's arrival in the town of Minea. The Microsoft Windows
-based remakes, Ys Eternal and Ys Complete, expand further on this and many other story elements, through both cutscenes and additional gameplay.

The 1991 remake for the X68000 uses pre-rendered 3D graphics for the boss sprites, which was called "a bizarre contrast" with the game's mostly 2D graphics.[8]

In 2024, a Nintendo Switch port based on the PC-8801 version was released by D4 Enterprise as part of their EGGCONSOLE series.

Music

Composed by Yuzo Koshiro along with Mieko Ishikawa, the soundtrack is notable for its rich melodies,[9] in an age when video game music was beginning to progress from monotonous bleeps. The Ys soundtrack is considered to have some of the best video game music ever composed,[2][9][10] and it is considered one of the finest and most influential role-playing video game scores of all time.[2][11]

Several soundtrack albums dedicated to the music of Ys have been released by Falcom. This includes:

Reception

The Master System version of Ys received positive reviews. It was reviewed in the March 1989 issue of Computer and Video Games magazine, stating that it has some of the best graphics on the system and that it "offers depth and playability" that "will keep you engrossed for weeks".[14] The Games Machine compared the game to The Legend of Zelda, stating that "in many respects, the character detail and all-round presentation make it the better game visually", and concludes that Ys is "one of the top-rank RPGs around".[22] ACE magazine in 1989 listed Ys as the second best Master System game available at the time, praising the "huge scrolling" world, characters who "can be questioned" and "good deal of role-playing" depth.[13]

CRPGs".[28]

Japanese gaming magazine

PC Engine CD-ROM (TurboGrafx-CD) a score of 35 out of 40.[29]

See also

References

  • Massey, Tom (10 February 2014). "Chronicles of Ys: A Series Retrospective". Eurogamer. Gamer Network.
  • Massey, Tom (10 February 2014). "Inside Ys: Nihon Falcom Interview". Eurogamer. Gamer Network.
  1. ^ イース Ancient Ys Vanished, Īsu
  2. ^ a b c d Szczepaniak, John (7 July 2011). "Falcom: Legacy of Ys". GamesTM (111): 152–159 [154]. Archived from the original on 2012-10-23. Retrieved 2011-09-08. (cf. Szczepaniak, John (July 8, 2011). "History of Ys interviews". Hardcore Gaming 101. Archived from the original on 26 September 2012. Retrieved 8 September 2011.)
  3. ^ "Ys Chronicles I (Ancient Ys Vanished Omen)". Dotemu (in French). Archived from the original on 2021-01-16. Retrieved 2020-12-12.
  4. ^ "Ys Series". Nihon Falcom. Archived from the original on 3 December 2013. Retrieved 23 April 2012.
  5. ^ a b Szczepaniak, John (7 July 2011). "Falcom: Legacy of Ys". GamesTM (111): 152–159 [153]. Archived from the original on 2012-10-23. Retrieved 2011-09-07. (cf. Szczepaniak, John (July 8, 2011). "History of Ys interviews". Hardcore Gaming 101. Archived from the original on 26 September 2012. Retrieved 6 September 2011.)
  6. ^ Kalata, Kurt; Greene, Robert. "Hydlide". Hardcore Gaming 101. Archived from the original on 2016-04-29. Retrieved 2011-09-08.
  7. ^ a b c "イース [ファミコン] / ファミ通.com". www.famitsu.com. Archived from the original on 2015-04-26. Retrieved 2018-07-24.
  8. ^ Szczepaniak, John (7 July 2011). "Falcom: Legacy of Ys". GamesTM (111): 152–159 [157]. Archived from the original on 2012-07-18. Retrieved 2011-09-09. (cf. Szczepaniak, John (July 8, 2011). "History of Ys interviews". Hardcore Gaming 101. Archived from the original on 26 September 2012. Retrieved 9 September 2011.)
  9. ^ a b Kalata, Kurt (2010-11-27). "Ys". Hardcore Gaming 101. Archived from the original on 2012-10-04. Retrieved 3 September 2011.
  10. ^ Ryan Mattich. "Falcom Classics II". RPGFan. Archived from the original on 7 October 2012. Retrieved 3 September 2011.
  11. ^ Chris Greening & Don Kotowski (February 2011). "Interview with Yuzo Koshiro". Square Enix Music Online. Archived from the original on 2012-07-08. Retrieved 2011-06-20.
  12. CBS Interactive. Archived from the original
    on 2019-12-09. Retrieved 2020-12-27.
  13. ^ a b "Console Wars" (PDF). ACE. No. 26 (November 1989). October 1989. p. 144. Archived (PDF) from the original on 2021-06-10. Retrieved 2021-06-10.
  14. ^ a b "Mean Machines: Ys". Computer and Video Games (89): 92–3. March 1989. Archived from the original on 25 August 2019. Retrieved 3 February 2012.
  15. ^ Electronic Gaming Monthly, issue 1, p. 45
  16. Famicom Tsūshin
    (61): 12. 1988.
  17. Mean Machines Sega
    . No. 1 (October 1992). September 1992. p. 137.
  18. ^ "Ys: The Vanished Omen - Re-Retroview". Archived from the original on 2009-12-30. Retrieved 2014-12-11.
  19. ^ "Ys - Import Re-Retroview". Archived from the original on 2016-03-04. Retrieved 2014-12-11.
  20. ^ "RPGFan Reviews - Ys Eternal". Archived from the original on 2019-08-25. Retrieved 2014-12-11.
  21. ^ "RPGFan Reviews - Ys I ~Complete~". Archived from the original on 2019-08-25. Retrieved 2014-12-11.
  22. ^ a b "Minding Your R's, P's and G's: Ys". The Games Machine (18): 36–7. May 1989. Retrieved 3 February 2012.
  23. ^ "Adventure". Tilt (72): 50–64 [64]. November 1989. Archived from the original on 27 October 2017. Retrieved 10 February 2012.
  24. ^ "Ys: Ancient Ys Vanished Omen". 14 March 2021. Archived from the original on 2 August 2014. Retrieved 23 December 2014.
  25. ^ Sega Pro, issue 6, p. 31
  26. ^ Senpi (5 March 2000). "Y's: The Vanished Omens". Shin Force. Archived from the original on 11 October 2011. Retrieved 10 February 2012.
  27. ^ S: The Sega Magazine, issue 2, p. 6-7
  28. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Archived from the original on 16 March 2016. Retrieved 25 March 2016.
  29. ^ "イース I・II [PCエンジン] / ファミ通.com". www.famitsu.com. Archived from the original on 2017-07-30. Retrieved 2018-07-24.

External links

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