Alcahest (video game)
Alcahest | |
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Single-player |
Alcahest
The game was directed and designed by Atsushi Kakuta, with Satoru Iwata serving as producer. The soundtrack was composed by Jun Ishikawa, known for his work on the Kirby franchise. HAL intended to publish it under the name Guardian Blade, but the company ran into financial issues. Square changed the name to Alcahest and published the game, and its release was accompanied by a strategy guide. Although it was not officially published outside Japan, an English fan translation was released in 2002.
Alcahest garnered generally favorable reception from critics who reviewed it as an
Gameplay
Alcahest is an arcade-style game played from a
The player acts as the swordsman Alen across eight stages filled with a variety of blocks that propel him forward or send him leaping to another area, exploring and searching for
The player attacks enemies using a blade given to Alen by the guardians. Alen can also perform dash attacks while running and block enemy projectiles by standing still with his shield.
Development and release
Alcahest was developed by
Reception
Publication | Score |
---|---|
Nintendo Life | 8/10[7] |
Official Nintendo Magazine | 79/100[26] |
Super Game Power | 4.0/5[2] |
Super Play | 69%[27] |
Super Console | 79/100[28] |
Alcahest received generally favorable reception from critics who reviewed it as an
Gary Harrod and Rob Bright of Nintendo Magazine System (Official Nintendo Magazine) gave Alcahest positive remarks for its graphical department, sound effects and enjoyable gameplay, but felt that the music did not convey an atmosphere and criticized the repetitive action.[26] Computer and Video Games made positive comments about its varied visuals and sprites, sound effects, and gameplay, but criticized the music and repetitiveness.[22] Super Game Power's Roberto Carnicelli highlighted the game's intense action and graphics,[2] while Piefranco Merenda and Massimiliano Diaco of Super Console commended its playability and challenge due to multiple difficulty levels but criticized the musical score.[28]
Notes
References
- ^ a b c d e f Aki, Terri (January 1994). "International Outlook - Alcahest". Electronic Gaming Monthly. No. 54. Sendai Publishing. p. 82.
- ^ a b c d e Carnicelli, Roberto (July 1994). "SNES: Alcahest". Super Game Power (in Portuguese). No. 4. Nova Cultural . p. 25.
- ^ a b c d e "Le Japon En Direct: Alcahest". Consoles + (in French). No. 27. EM-Images. December 1993. pp. 52–53.
- ^ Future Publishing. March 1994. p. 13.
- ^ ISBN 978-1838019143.
- ^ ISBN 978-4871882828.
- ^ Nintendo Life. Nlife Media. Archivedfrom the original on 2016-02-22. Retrieved 2024-03-10.
- ^ a b c d アルカエスト (取扱説明書) (Japanese ed.). Square. December 1993.
- ^ "FINAL FANTASY POST: アルカエスト - 個住的な仙人役がいてこそ早が還り上がるってもの". Famitsu (in Japanese). No. 258. ASCII Corporation. November 26, 1993. pp. 154–155.
- SoftBank Creative. December 10, 1993. pp. 54–55.
- ^ "FINAL FANTASY POST: アルカエスト". Famitsu (in Japanese). No. 256–257. ASCII Corporation. November 12–19, 1993. pp. 150–151.
- ^ "FINAL FANTASY POST: アルカエスト". Famitsu (in Japanese). No. 259. ASCII Corporation. December 3, 1993. pp. 152–153.
- ^ Super Famicom). Square. Level/area: Staff. (Ending screens by VGMuseum [The Video Games Museum]. Archived 2002-10-03 at the Wayback Machine)
- ^ Kulikowski, Patrick (July 14, 2015). "Hip Tanaka pays tribute to the late Satoru Iwata". Video Game Music Online. Archived from the original on 2015-07-17. Retrieved 2024-03-10.
- ^ a b Greening, Chris (2008). "Jun Ishikawa". Square Enix Music Online. Archived from the original on 2008-09-29. Retrieved 2024-03-10.
- ^ "NEW SOFT: ガーディアンブレード". Famitsu (in Japanese). No. 182. ASCII Corporation. June 12, 1992. p. 162.
- Future Publishing. pp. 14–17.
- Kill Time Communication. Spring 1997. pp. 30–31.
- ^ "Interview with F.H." FantasyAnime. December 2003. Archived from the original on 2018-08-08. Retrieved 2024-03-16.
- ^ Jurkovich, Tristan (June 5, 2020). "10 Classic SNES Games That Are Still Stuck In Japan". TheGamer. Archived from the original on 2021-12-01. Retrieved 2024-03-10.
- ^ "Diggin' In The Carts". Hyperdub. Bandcamp. November 17, 2017. Archived from the original on 2021-12-29. Retrieved 2024-03-10.
- ^ EMAP. July 1994. p. 98. Archivedfrom the original on 2021-08-26. Retrieved 2024-03-10.
- ^ Famitsu.com. Archived 2020-07-03 at the Wayback Machine).
- ^ a b Zashy (March 26, 2012). "Test de Alcahest sur SNES par jeuxvideo.com". Jeuxvideo.com (in French). Webedia. Archived from the original on 2012-04-10. Retrieved 2024-03-10.
- ^ a b c Morisse, Jean-François (February 1994). "Super Famicom Import (Version Japonaise): Revoilà Squaresoft — Alcahest". Joypad (in French). No. 28. Hachette Disney Presse. p. 141.
- ^ EMAP. pp. 76–77.
- ^ Future Publishing. p. 34.
- ^ a b Merenda, Piefranco; Diaco, Massimiliano (July–August 1994). "Review: Alcahest". Super Console (in Italian). Vol. 1, no. 6. Futura Publishing. pp. 72–73.
- ^ Future Publishing. p. 74.
- Tokuma Shoten Intermedia. April 15, 1998. p. 160. ASIN B00J16900U.
- ^ Dragmire, Hagen (November 17, 2009). "Alcahest". Retro Gamer. Imagine Publishing. Archived from the original on 2014-07-10. Retrieved 2024-03-10.
External links
- Official website at HAL Laboratory (in Japanese)
- Official website at Square Enix (in Japanese)