The Legend of Zelda

Page semi-protected
Source: Wikipedia, the free encyclopedia.

The Legend of Zelda
Writer(s)
Kensuke Tanabe
Composer(s)Koji Kondo
Platform(s)
First releaseThe Legend of Zelda
February 21, 1986
Latest releaseThe Legend of Zelda: Tears of the Kingdom
May 12, 2023
Spin-offsList of spin-offs

The Legend of Zelda

game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Flagship, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG
games.

The series centers on the various incarnations of

Hylian race, and Princess Zelda, a magical princess within the bloodline of the goddess Hylia, as they fight to save the magical land of Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses
that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires; however, if someone with a heart that does not possess a balance of the three virtues of Power, Courage, and Wisdom attempts to touch the Triforce, it will split into three triangles and bond with three people whose hearts embody the required virtue.

Although their personalities and backstory differ from game to game, the incarnations of Link and Zelda often have many traits in common, such as Link often being left-handed and clad in green, and Zelda being associated with wisdom, light, and prophesy. While the conflict with Ganon serves as a backbone for the series, some games have featured other settings and antagonists, with Link traveling or being sent to these other lands in their time of need.

Since the

greatest video games of all time
.

Gameplay

Rupees, the fictional currency in the series

The Legend of Zelda games feature a mix of puzzles, action, adventure/battle

action games are better suited in conveying" to players.[2]

The Legend of Zelda often includes nonlinear gameplay and varying environments in an explorable world, similar to this illustration.

Every game in the main Zelda series has consisted of three principal areas: an

bosses
, and items. Each dungeon usually has one major item inside, which can be essential for solving many of the puzzles within that dungeon and often plays a crucial role in defeating that dungeon's boss, as well as progressing through the game. In nearly every Zelda game, navigating a dungeon is aided by locating a map, which reveals its layout, and a magic compass, which reveals the location of significant and smaller items such as keys and equipment. In later games, the dungeon includes a special "big key" that will unlock the door to battle the dungeon's boss enemy and open the item chest.

In most Zelda games, the player's

HP or life meter
is represented by a line of hearts, each heart typically representing two hit points. At the start of the game the player only has three hearts but players can increase their max hearts by finding heart-shaped crystals called "Heart Containers". Full heart containers are usually received at the end of dungeons and dropped by dungeon bosses. Smaller "Pieces of Heart" are awarded for completing side quests or found hidden around the game world in various places, and require a certain number (usually four) to form a full heart container. Health can be replenished by picking up hearts left by defeated enemies or destroyed objects, consuming items such as potions or food, or going to a Great Fairy Fountain to have the Great Fairy heal Link completely. Occasionally the player will find fairies hidden in specific locations; these fairies can either heal Link immediately or be kept in empty bottles, and will revive the player the next time they die.

The games pioneered a number of features that were to become industry standards. The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly NPCs which simplified 3D combat.

Inspiration

Shigeru Miyamoto, series creator, was inspired by the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan.

The Legend of Zelda was principally inspired by Shigeru Miyamoto's "explorations" as a young boy in the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan where he ventured into forests with secluded lakes, caves, and rural villages. According to Miyamoto, one of his most memorable experiences was the discovery of a cave entrance in the middle of the woods.[3] After some hesitation, he apprehensively entered the cave, and explored its depths with the aid of a lantern. Miyamoto has referred to the creation of the Zelda games as an attempt to bring to life a "miniature garden" for players to play with in each game of the series.[4]

The story and setting was developed by

A Link to the Past,[10][11] which is regarded as reminiscent to the legend of King Arthur.[12][7] Celtic mythology also inspired the name of Link's steed, Epona, based on the Celtic goddess of fertility.[13][14]

Hearing of American novelist, socialite and painter

chanbara (samurai) style of Japanese sword fighting.[18]

Audio

Koji Kondo, the series's original composer

Games in The Legend of Zelda series frequently feature in-game musical instruments, particularly in musical

game mechanic that is also present in Majora's Mask.[23]

"The Legend of Zelda Theme" is a recurring piece of music that was created for the first game of the franchise. The composer and sound director of the series,

Up until

Breath of the Wild, the Legend of Zelda series avoided using voice acting in speaking roles, relying instead on written dialogue. Series producer Eiji Aonuma previously stated that as Link is entirely mute, having the other characters speak while Link remains silent "would be off-putting".[26] Instead of theme music for different locations, Breath of the Wild plays natural ambience around the player as main sounds, in addition to some minimalist piano music.[27]

Plot

Setting

Maps of
Hyrule
Map of Hyrule, as seen in Ocarina of Time (legend in French)
Map of Hyrule, as seen in Breath of the Wild
(legend in Spanish)

The Legend of Zelda takes place predominantly in a

Hylians, which include the player character
, Link, and the eponymous princess, Zelda.

The fictional universe established by the Zelda games sets the stage for each adventure. Some games take place in different lands with their own back-stories.

Koholint is an island far away from Hyrule that appears to be part of a dream.[32]

Story

The Triforce is represented as three conjoined golden triangles.

According to the in-game backstories, the world of Hyrule was created by the three

golden goddesses: Din, Farore, and Nayru.[33] Before departing, the goddesses left a sacred artifact called the Triforce, which could grant powers to the user. It physically manifests itself as three golden triangles in which each embodies one of the goddesses' virtues: Power, Courage, and Wisdom.[34] However, because the Triforce has no will of its own and it can not judge between good and evil, it will grant any wish indiscriminately.[35][36] Because of this, it was placed within an alternate world called the "Sacred Realm" or the "Golden Land" until one worthy of its power and has balanced virtues of Power, Wisdom, and Courage in their heart could obtain it, in its entirety. If a person is not of a balanced heart, the triforce part that the user mostly believes in will stay with that person and the remainder will seek out others. In order to master and control the triforce as a whole, the user must get the other parts found in other individuals and bring them together to reunite them. The Sacred Realm can itself be affected by the heart of those who enters it: those who are pure will make it a paradise, while those who are evil will transform it into a dark realm.[37]

In Skyward Sword, the Triforce was sought by the Demon King Demise,[38] an eternal being that had conquered time itself.[39] After a long battle against the goddess Hylia, guardian of the Triforce, Demise was sealed away within her temple.[34][40] Hylia, placing the Hylians on a floating island (called Skyloft) in the sky to protect them, orchestrated a means to stop the demon from escaping: creating the Goddess Sword (later becoming the Master Sword) for her chosen hero[41] and discarding her divinity to be reborn among the people of Skyloft.[42] In time, Zelda and Link (the reborn Hylia and her predestined warrior) enacted the goddess's plan and Demise was destroyed, but he vowed that his rage would be reborn and forever plague those descended from Link and Zelda.[43] Following the establishment of Hyrule Kingdom, Demise's prophecy came to fruition in Ocarina of Time, when Ganondorf's attempt to get the Triforce scattered it with him gaining the Triforce of Power. The Triforce of Wisdom ended up with the Hylian princesses descended from Zelda, each named after her, while the Triforce of Courage is passed to a youth named Link across generations. While the Triforces of Power and Wisdom have been part of the series since the original The Legend of Zelda, it was only in Zelda II: The Adventure of Link that the Triforce of Courage was first introduced, being obtained by Link at the end of his quest. The Triforce, or even a piece of it, is not always distributed as a whole. Such as in The Wind Waker, Link must find all the pieces (called Triforce Shards) of the Triforce of Courage before he can return to Hyrule. Even in the original The Legend of Zelda, Zelda breaks her Triforce of Wisdom into 8 pieces for Link to find, before she was captured by Ganon.

Fictional chronology

The Legend of Zelda story chronology[44][45]
The Hero is Defeated The Hero is Victorious
Child Era Adult Era

The chronology of the Legend of Zelda series was a subject of much debate among fans until an official timeline was released within the Hyrule Historia collector's book, first released in Japan in December 2011.[46][47] Prior to its release, in a 2003 interview, series creator Shigeru Miyamoto confirmed the existence of an internal document which connected all the games, with series producer Eiji Aonuma later revealing in 2010 the confidential nature of this document, which only himself, Miyamoto, and the director of each game had access to.[48][49]

In-game content, marketing material, and developer statements once partially established a timeline of the released installments: the

Spirit Tracks, which is set about a century later on a land far away from the setting of The Wind Waker.[65] Skyward Sword precedes The Minish Cap, telling the story of the creation of the Master Sword.[66][67] A Link Between Worlds takes place six generations after A Link to the Past, and features the Triforce being reunited, and Ganon being resurrected;[68] Tri Force Heroes is a direct sequel to A Link Between Worlds, which takes place several years later;[69][70] Breath of the Wild and its direct sequel, Tears of the Kingdom take place after all previous games in the series, without specifying a direct connection to any of the three timeline branches.[45]

In the early 2000s, Nintendo of America released a timeline on the official website of the series as one of the possible interpretation of the events from all entries released up to that point, featuring a single protagonist named Link, the "Hero of Time" from its first adventure in Ocarina of Time. It was followed by Majora's Mask, A Link to the Past, Oracle of Seasons, Oracle of Ages, the original The Legend of Zelda, Zelda II: The Adventure of Link, and finally Link's Awakening.[71] In 2011, series translator Daniel Owsen revelead that, at one point, his coworkers at Nintendo of America and him conceived another complete timeline and intended to make it available online, but the Japanese series developers rejected the idea so that the placement of each game would be kept open to the imagination of the players.[72]

On December 21, 2011, to celebrate 25th anniversary of the series, the

art book was published by Shogakukan, which contained an official timeline of the fictional chronology of the series up to that point.[46] This timeline subsequently posits that following Ocarina of Time, it splits into three alternate routes: in one, Link fails to defeat Ganon, leading into the Imprisoning War and A Link to the Past, Oracle of Seasons and Oracle of Ages, Link's Awakening (A Link Between Worlds and Tri Force Heroes were released after the timeline), The Legend of Zelda and The Adventure of Link. In the second and third, Link is successful, leading to a timeline split between his childhood (when Zelda sends him back in time so he can use the wisdom he has gained to warn Zelda in the past of the horrifying fate of Hyrule) and adulthood (where the Zelda from the future lives on to try and rebuild the kingdom). His childhood continues with Majora's Mask, followed by Twilight Princess and Four Swords Adventures. The timeline from his adult life continues into Wind Waker, Phantom Hourglass and Spirit Tracks.[46]

In 2018, Nintendo revealed Breath of the Wild's timeline placement after all previous games in the series, without specifying a connection to any of the three timeline branches. Aonuma and Breath of the Wild director, Hidemaro Fujibayashi, justified the vague placement with the previous idea of keeping it open to players' imaginations.[45] Nintendo also moved Link's Awakening to take place before Oracle of Seasons and Oracle of Ages.[45] In 2020, Nintendo released Hyrule Warriors: Age of Calamity, and marketed the game as a prequel to Breath of the Wild, being set 100 years before,[73] but the events of Age of Calamity diverged from the backstory established in Breath of the Wild, creating an alternate timeline separate from it.[74]

Characters

Link

The central protagonist of The Legend of Zelda series, Link is the name of various young male Hylians who characteristically wear a green tunic and a pointed cap, and are the bearers of the

Triforce of Courage. In most games, the player can give Link a different name before the start of the adventure, and he will be referred by that given name throughout by the non-player characters (NPCs). In Link's Awakening, if the player steals from the shop, characters would later refer to him as "Thief". Miyamoto said in a 2002 interview that he named the protagonist "Link" because the character is/was supposed to be the "link" between the player and the game world that he (Miyamoto) had created. The various Links each have a special title, such as "Hero of Time", "Hero of the Winds" or "Hero chosen by the gods". Like many silent protagonists
in video games, Link does not speak, only producing grunts, yells, or similar sounds. Despite the player not seeing the dialogue, it is referenced second-hand by in-game characters, showing that he is not, in fact, mute. Link is shown as a silent protagonist so that the audience is able to have their own thoughts as to how their Link would answer the characters instead of him having scripted responses.

Princess Zelda

Princess Zelda is the princess of Hyrule and the guardian of the

Tetra (in The Wind Waker and Phantom Hourglass). In Skyward Sword, it is revealed that the Zelda of that game is a reincarnation of the goddess Hylia, whose power flows through the royal bloodline. The name "Zelda" derives from the American novelist Zelda Fitzgerald.[75]

Ganon

Ganon, also known as Ganondorf in his humanoid form, is the main antagonist and the final boss in the majority of The Legend of Zelda games. In the series, Ganondorf is the leader of a race of desert brigands called the Gerudo, which consists entirely of female warriors save for one man born every one hundred years. He is significantly taller than other human NPCs, but his looks vary between games, often taking the form of a monstrous anthropomorphic boar. His specific motives vary from game to game, but most often his plans include him kidnapping Princess Zelda and planning to achieve domination of Hyrule and presumably the world beyond it. To this end, he seeks the Triforce, a powerful magical relic. He often possesses a portion of the Triforce called the Triforce of Power, which gives him great strength. However, it is often not enough to accomplish his ends, leading him to hunt the remaining Triforce pieces. Unlike Link, Zelda, and most other recurring characters, he is actually the same person in every game, with the exception of Four Swords Adventures, where he is a reincarnation of the original. In each game the battles with him are different and he fights using different styles. The game Skyward Sword indicates that Ganon is a reincarnation of an evil deity known as Demise.

Development

Release timeline
Original releases in bold
1986
Skyward Sword HD
2022
2023Tears of the Kingdom

1986–1997: 2D origins

An overhead view of a young boy in a green tunic battling creatures.
The Legend of Zelda, released in 1986 for the Nintendo Entertainment System, was the first game in the series - it featured an open world, and nonlinear gameplay.

BS Zelda no Densetsu, was released for the Super Famicom's satellite-based expansion, Satellaview, on August 6, 1995, in Japan. A second Satellaview game, BS Zelda no Densetsu MAP2 was released for the Satellaview on December 30 the same year. Both games featured rearranged dungeons, an altered overworld, and new voice-acted plot-lines.[78]

The second game,

experience points) not used previously or thereafter in the series. The Legend of Zelda and Zelda II were released in gold-colored cartridges instead of the console's regular grey cartridges. Both were re-released in the final years of the Nintendo Entertainment System with grey cartridges.[79]

Four years later,

BS Zelda no Densetsu Inishie no Sekiban[81] were released on the Satellaview in Japan on March 2 and 30, 1997, respectively. A Link to the Past was re-released for the Game Boy Advance
in 2002. The SNES version was later re-released on the Wii Virtual Console on January 22, 2007, on the Wii U Virtual Console, and on Nintendo Switch Online.

Barcode Battler II console. The game employed card-scanning technology similar to the later-released Nintendo e-Reader
.

The next game, Link's Awakening, for Nintendo's Game Boy, is the first Zelda for a handheld, and the first set outside Hyrule and to exclude Princess Zelda. Link's Awakening was re-released, in full color, as a launch game for the Game Boy Color in 1998 as Link's Awakening DX. This remaster features additions such as an extra color-based dungeon and a photo shop that allows interaction with the Game Boy Printer. Link's Awakening DX was released on the 3DS' Virtual Console on June 7, 2011. An HD remake of Link's Awakening was released for the Nintendo Switch in 2019.[82][83]

A series of video games was developed and released on CD-i in the early 1990s as a product of a compromise between Philips and Nintendo, after the companies failed to develop a CD-ROM peripheral for the Super NES. Created independently with no observation by or influence from Nintendo, the games are Link: The Faces of Evil and Zelda: The Wand of Gamelon, together with Zelda's Adventure. Nintendo never acknowledged them in the Zelda timeline, and they are considered to be in a separate, self-contained canon. These games are widely acknowledged to be the worst installments in the series, though have since gained a cult following in the form of internet memes.[84]

1998–2001: Transition to 3D

The child version of the game's protagonist, Link, stands in Hyrule field wearing his distinctive green tunic and pointed cap. In each corner of the screen are icons that display information to the player. In the upper left-hand corner, there are hearts, which represent Link's health, in the lower left-hand corner is a counter that displays the number of Rupees (the in-game currency) possessed by the player. There is a mini-map in the lower right-hand corner, and five icons in the upper right-hand corner, one green, one red, and three yellow, which represent the actions available to the player on the corresponding buttons of the N64 controller.
Ocarina of Time, released in 1998 for the Nintendo 64, was the first 3D game in the series.

After five years without a new game, the series made the transition to

Ocarina of Time 3D for the 3DS, featuring remade graphics and stereoscopic 3D, was released in mid-June 2011. Ocarina of Time has been made available on the higher tier of Nintendo Switch Online
in HD resolution.

Ocarina of Time's follow-up,

pre-order incentive. Copies of the game that are not collector's editions feature a normal sticker cartridge label. Majora's Mask was available on the Wii and Wii U Virtual Console catalogues. The Legend of Zelda: Majora's Mask 3D
was released for 3DS in North America and Europe on February 13, 2015, and in Japan and Australia a day later. The Nintendo 64 version was added to Nintendo Switch Online in February 2022; with this, all of the 3D games in the series have been re-released in HD resolution.

passwords[95] or a Game Link Cable.[96] After one game has been completed, the player is given a password that allows the other game to be played as a sequel.[95] They were developed by Flagship in conjunction with Nintendo, with supervision from Miyamoto. After the team experimented with porting the original The Legend of Zelda to the Game Boy Color, they decided to make an original trilogy[97] to be called the "Triforce Series".[98] When the password system linking the three games proved too troublesome, the concept was reduced to two games at Miyamoto's suggestion.[99] These two games became Oracle of Ages, which is more puzzle-based, and Oracle of Seasons, which is more action-oriented.[100]
Both titles were later released on the 3DS Virtual Console and Nintendo Switch Online.

2002–2005: Introduction of Toon Link and multiplayer

Four Swords, released in 2002 for the Game Boy Advance, was the first multiplayer game
in the series, and introduced a new cartoon art style.

The

DSiWare
available until February 20, 2012.

The Wind Waker, released in 2002 for the GameCube, was the first game in the series featuring cel shading.

When Nintendo revealed the

The Legend of Zelda: The Wind Waker HD
was released for Wii U in 2013.

Nintendo GameCube – Game Boy Advance link cable
. The game features a single-player campaign, in which using a Game Boy Advance is optional. Four Swords Adventures includes two gameplay modes: "Hyrulean Adventure", with a plot and gameplay similar to other Zelda games, and "Shadow Battle", in which multiple Links, played by multiple players, battle each other. The Japanese and Korean versions include an exclusive third segment, "Navi Trackers" (originally designed as the stand-alone game "Tetra's Trackers"), which contains spoken dialogue for most of the characters, unlike other games in The Legend of Zelda series.

In November 2004 in Japan and Europe, and January 2005 in America, Nintendo released The Minish Cap for the Game Boy Advance. In The Minish Cap Link can shrink in size using a mystical, sentient hat named Ezlo. While shrunk, he can see previously explored parts of a dungeon from a different perspective, and enter areas through otherwise-impassable openings. It was later released on the Wii U Virtual Console.

2006–2011: Motion and touch-based swordplay

motion controls, in which the player controls Link's sword using the Wii Remote (GameCube
version pictured).

In November 2006,

At 2006 Game Developers Conference, a new title Phantom Hourglass for the Nintendo DS was shown. It revealed traditional top-down Zelda gameplay optimised for the DS's features, with a cel-shaded 3D graphical style similar to The Wind Waker for Gamecube. The game is a direct sequel to The Wind Waker.[108] Phantom Hourglass was released in June 2007, for Japan and October for North America and Europe. It was later released on the Wii U Virtual Console.

The next Legend of Zelda game for the DS,

Phantom Hourglass
, the notably new feature in this game is that the Phantom Guardians seen in Phantom Hourglass are, through a series of events, periodically controllable. It was the first time in the series that both Link and Zelda work together on the quest. It was later released on the Wii U Virtual Console.

A new Zelda game for

The Legend of Zelda: Skyward Sword HD, with optional button-only controls, was released for Nintendo Switch in 2021.[111]

2013–present: Open-world emphasis

In 2013, Nintendo released A Link Between Worlds for the Nintendo 3DS, a sequel to A Link to the Past.[112][113] Progression is more open-ended than previous titles, with the possibility of completing many of the game's dungeons in any order. Certain dungeon obstacles require the use of rented or purchased items.

Tri Force Heroes, a cooperative multiplayer game, was released for the 3DS in October 2015.[114] It features the same Link as A Link Between Worlds but lacks open-world gameplay.

An in-game screenshot of the protagonist Link, paragliding across a vast world.
Breath of the Wild, released in 2017 for the Wii U and Nintendo Switch, returned the series to fully open-world and nonlinear gameplay.

While Nintendo had showcased a Wii U demo reel at E3 2011 that depicted Link fighting a monster in HD[115] and the first original HD Zelda game was scheduled for a 2015 release, it was delayed.[116] The title was finally revealed at E3 2016 as Breath of the Wild, and the game was released on March 3, 2017, as the last Nintendo-published game for the Wii U and a launch title for the Nintendo Switch.[117][118] Similar to the original The Legend of Zelda, players are given little instruction and can explore the world freely. The world is designed to encourage exploration and experimentation and the main story quest can be completed in a nonlinear fashion.

A Breath of the Wild sequel, Tears of the Kingdom, was released on the Switch on May 12, 2023.[119][120] New to Tears of the Kingdom are the battery-powered Zonai devices, which the player can use for combat, propulsion, exploration, and more. The game also features the new abilities to fuse materials together, ascend through ceilings, reverse objects' movement through time, and autobuild structures.

Other games

Cancelled games

Throughout the lifespan of The Legend of Zelda series, a number of games (including main series games as well as re-releases and spin-offs) in varying states of completeness have had their releases cancelled. Perhaps the earliest of these was Gottlieb's The Legend of Zelda Pinball Machine (cancelled 1993). After securing a license from Nintendo to produce two Nintendo-franchise-based pinball machines, pinball designer Jon Norris was tasked with designing the table. Before it was completed, Gottlieb decided to repurpose the game with an American Gladiators theme. Licensing for this version ultimately fell through and the game was released as simply Gladiators (November 1993).[121]

In 1998, Nintendo cancelled

Ura Zelda, the Ocarina of Time expansion disk for the 64DD[122] due to poor sales figures for the 64DD peripheral.[123] In 2002, Nintendo released a GameCube bonus disc called The Legend of Zelda: Ocarina of Time Master Quest.[122] It contains emulated versions of Ocarina of Time and Ocarina of Time Master Quest, which Aonuma and Miyamoto each confirmed is Ura Zelda.[123][124]

In 2001, under license from Nintendo,

The Legend of Zelda: Oracle of Ages was adapted from Mystical Seed of Wisdom, and Mystical Seed of Courage was cancelled.[126]

Before its 2006 release, both Link and Samus from the Metroid series were planned to be playable characters for the Wii version of Marvel: Ultimate Alliance, but they did not make the final release because they were not Marvel characters.[131]

In 2011, an unnamed Zelda 25th Anniversary Compilation was cancelled. To celebrate the 25th anniversary of the series, Nintendo of America originally had planned to release a compilation of games together for the Wii, similar to the collector's edition disc released for the GameCube in 2003. Nintendo of Japan's president Satoru Iwata and Shigeru Miyamoto decided against releasing it, believing it would be too similar to the Super Mario 25th Anniversary collection released in 2010.[132]

Rito who set out to rescue Link.[134][135]

Spin-off games

As the franchise has grown in popularity, several games have been released that are set within or star a minor character from the universe of The Legend of Zelda but are not directly connected to the main The Legend of Zelda series. Both map versions of the game

Tingle's Balloon Fight DS
for the Nintendo DS. Here Tingle again stars in this spin-off arcade style platformer, released in April 2007 only in Japan and available solely to Platinum Club Nintendo members.

In addition to games in which Link does not star as the protagonist, games such as the shooter game,

Color Changing Tingle's Love Balloon Trip
was released in Japan in 2009 as a sequel to Freshly-Picked Tingle's Rosy Rupeeland.

Tecmo Koei's Dynasty Warriors series, was released in North America in September 2014 for Wii U. Hyrule Warriors Legends, a version for the Nintendo 3DS
containing more content and gameplay modifications, was released in March 2016.

To commemorate the launch of the

puzzle game developed by Jupiter for download to the Nintendo 3DS.[136][137]

Cadence of Hyrule, developed by Brace Yourself Games and released on June 13, 2019, is an officially licensed crossover of Zelda with Crypt of the NecroDancer.[138]

Hyrule Warriors: Age of Calamity, developed by Koei Tecmo, shares the hack-and-slash style of the spin-off game Hyrule Warriors.[139] Age of Calamity was released in November 2020.[140][73]

A new Zelda-themed variant of Vermin was included on the limited edition Game & Watch: The Legend of Zelda unit, which also included The Legend of Zelda, The Adventure of Link, and Link’s Awakening.

Reception

Sales and aggregate review scores
As of 30 September 2023.
Game Year Units sold
(in millions)
GameRankings Metacritic
(out of 100)
The Legend of Zelda 1986 6.51[141]
The Adventure of Link 1987 4.38[141]
A Link to the Past 1991 7.43[n 1]
Link's Awakening 1993 10.29 [n 2]
Ocarina of Time 1998 14.04 [n 3] N64: 98%[157]
GC: 90%[158]
3DS: 94%[159]
N64: 99[160]
GC: 91[161]
3DS: 94[162]
Majora's Mask 2000 6.80[n 4] N64: 92%[163]
3DS: 90%[164]
N64: 95[165]
3DS: 89[166]
Oracle of Seasons and Ages 2001 3.96[141] (Seasons) 91%[167]
(Ages) 92%[168]
Four Swords 2002 2.82[148] GBA: 92%[169]
DS: 85%[170]
GBA: 95[171]
DS: 85[172]
The Wind Waker 2002 6.8[n 5] GC: 94%
Wii U: 91%[176]
GC: 96
Wii U: 90[178]
Four Swords Adventures 2004 GC: 85%[179] GC: 86[180]
The Minish Cap 2004 1.76[148] GBA: 90%[181] GBA: 89[182]
Twilight Princess 2006 10[n 6] GC: 95%
Wii U: 86%[186]
GC: 96
Wii U: 86[189]
Phantom Hourglass 2007 4.76[173] DS: 89%[190] DS: 90[191]
Spirit Tracks 2009 2.96[173] DS: 87%[192] DS: 87[193]
Skyward Sword 2011 7.82[n 7] Wii: 93%[195] Wii: 93
NS: 81[197]
A Link Between Worlds 2013 4.26[152] 3DS: 91%[198] 3DS: 91[199]
Tri Force Heroes 2015 1.36[148] 3DS: 72%[200] 3DS: 73[201]
Breath of the Wild 2017 32.85[n 8]
Tears of the Kingdom 2023 19.5[202]
  • -

The Legend of Zelda series has received outstanding levels of acclaim from critics and the public.

Richard Wagner's use of leitmotifs to identify characters and themes.[219] Ocarina of Time was so well received that sales increased for real ocarinas.[220] IGN praised the music of Majora's Mask for its brilliance despite its heavy use of MIDI. It has been ranked the seventh-greatest game by Electronic Gaming Monthly, whereas Ocarina of Time was ranked eighth.[221][222] The series won GameFAQs Best Series Ever competition.[223]

As of September 2023, The Legend of Zelda franchise has sold over 150.83 million copies,[n 9] with the original The Legend of Zelda being the fourth best-selling NES game of all time.[226][227] The series was ranked as the 64th top game (collectively) by Next Generation in 1996.[228] In 1999, Next Generation listed the Zelda series as number 1 on their "Top 50 Games of All Time", commenting that Zelda series had always more gameplay and innovations than most other titles in their series.[229] According to British film magazine Empire, with "the most vividly-realised world and the most varied game-play of any game on any console, Zelda is a solid bet for the best game series ever".[230]

The Legend of Zelda franchise has garnered the most Game of the Year nominations in the history of the Academy of Interactive Arts & Sciences' D.I.C.E. Awards with eight (Ocarina of Time,[231] Majora's Mask,[232] The Wind Waker,[233] Twilight Princess,[234] Skyward Sword,[235] A Link Between Worlds,[236] Breath of the Wild,[237] and Tears of the Kingdom[238]); two of them, Ocarina of Time[231] and Breath of the Wild,[239] would go on to win the top honor during their respective awards ceremonies.

Legacy

Multiple members of the game industry have expressed how Zelda games have impacted them, including

Cloud Imperium Games), cited Zelda as an influence on his action role-playing game, Times of Lore.[245]

CD Projekt Red cited the Zelda series as an influence on The Witcher 3: Wild Hunt.[252] Majora's Mask served as the primary influence on Alex Hall's web series Ben Drowned.[253] Final Fantasy and The 3rd Birthday director Hajime Tabata cited Ocarina of Time as inspiration for the open world of Final Fantasy XV.[254]

Cross-overs

The Legend of Zelda series has crossed over into other Nintendo and third-party video games, most prominently in the

Ocarina of Time) were added to the player roster for Super Smash Bros. Melee, and appeared in all subsequent releases except for "Young Link" (who is later replaced by "Toon Link" from The Wind Waker, in subsequent releases Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U). Both Young Link and Toon Link appear in the fifth installment, Super Smash Bros. Ultimate. Other elements from the series, such as locations and items, are also included throughout the Smash Bros. series. Outside of the series, Nintendo allowed for the use of Link as a playable character exclusively in the GameCube release of Namco's fighting game Soulcalibur II.[255]

  • Link, using a design based on
    Mario Kart 8 Deluxe, Link and his vehicle received alternate styles based on Breath of the Wild.[257]
  • In the Wii U version of Sonic Lost World, a DLC stage based on The Legend of Zelda series was released in March 2014, named "The Legend of Zelda Zone". It was built around the core gameplay mechanics of Sonic Lost World, with some elements from the Zelda series, including a heart-based vitality meter, rupee collection, and a miniature dungeon to explore.[258]

In other media

TV series

A 13-episode American animated TV series, adapted by

Viacom Enterprises, aired in 1989.[259] The animated Zelda shorts were broadcast each Friday, instead of the usual Super Mario Bros. cartoon which was aired during the rest of the week.[260][261] The series loosely follows the two NES Zelda games (the original The Legend of Zelda and The Adventure of Link), mixing settings and characters from those games with original creations.[262] The show's older incarnations of both Link and Zelda appeared in various episodes of Captain N: The Game Master during its second season.[263]

A live-action television series had been in development around 2015, as reported from an anonymous Netflix employee to The Wall Street Journal. The program was a joint effort between Netflix and Nintendo, and was said to be aimed as a family-friendly version of Game of Thrones.[264] Further details of this series went sparse until 2021 when Adam Conover gave an interview regarding his College Humor period. There, the College Humor team had been planning a skit that would have combined Star Fox with Fantastic Mr. Fox and had even had talked to Miyamoto on the project. Conover said that they were told about a month into the project that Nintendo had requested they stop all work on the project as a result of the leak related to the live-action Zelda show; Nintendo, already protective of its IP, had pulled many external projects including the live-action show.[265]

Print media

Manga adaptations of many entries in the series, including A Link to the Past, Ocarina of Time, Majora's Mask, Oracle of Seasons and Oracle of Ages, Four Swords Adventures, The Minish Cap, Phantom Hourglass, and Twilight Princess have been produced under license from Nintendo, primarily written and drawn by Japanese artist duo Akira Himekawa
. These adaptations do not strictly follow the plot of the games from which they are based and may contain additional story elements.

A number of official books, novels, and gamebooks have been released based on the series as well. The earliest was Moblin's Magic Spear, published in 1989 by Western Publishing under their Golden Books Family Entertainment division and written by Jack C. Harris. It took place sometime during the first game. Two gamebooks were published as part of the

You Decide on the Adventure
series published by Scholastic. The first book was based on Oracle of Seasons and was released in 2001. The second, based on Oracle of Ages, was released in 2002. Both were written by Craig Wessel. In 2006, Scholastic released a novel as part of their Nintendo Heroes series, Link and the Portal of Doom. It was written by Tracey West and was set shortly after the events of Ocarina of Time.

In 2011, to coincide with the 25th anniversary of the series, an

50 Shades of Grey trilogy.[267] Dark Horse released The Legend of Zelda: Art & Artifacts, a follow-up art book to Hyrule Historia containing additional artwork and interviews,[268][269] in North America and Europe in February 2017.[270]

Music

Taking place in

Symphonic Legends focused on music from Nintendo and, among others, featured games such as The Legend of Zelda. Following an intermission, the second half of the concert was entirely dedicated to an expansive symphonic poem dedicated to the series. The 35-minute epic tells the story of Link's evolution from child to hero.[271][272]

To celebrate the 25th anniversary of the series in 2011, Nintendo commissioned an original symphony, The Legend of Zelda: Symphony of the Goddesses. The show was originally performed in the fall of 2011 in Los Angeles and consists of live performances of much of the music from the series.[273] It has since been scheduled for 18 shows so far throughout the United States and Canada.[273][274] Nintendo released a CD, The Legend of Zelda 25th Anniversary Special Orchestra CD. Featuring eight tracks from live performances of the symphony, the CD is included alongside the special edition of The Legend of Zelda: Skyward Sword for the Wii. Nintendo later celebrated The Legend of Zelda's 30th anniversary with an album which was released in Japan in February 2017.[275]

Merchandise

The Legend of Zelda-themed Monopoly board game was released in the United States in September 2014.[276] A Clue board game in the style of The Legend of Zelda series was released in June 2017.[277] A UNO-styled The Legend of Zelda game was released in February 2018, exclusively at GameStop in North America.[278] A limited edition Zelda 25th anniversary 3DS was released on December 1, 2011, in Australia.[279]

Film

In 2007, Imagi Animation Studios, which had provided the animation for TMNT and Astro Boy, created a pitch reel for a computer-animated The Legend of Zelda film. Nintendo did not accept the studio's offer due to the memory of the failure of the 1993 live-action film adaptation of Super Mario Bros.[280] In 2013, Aonuma said that, if the development of a film began, the company would want to use the opportunity to embrace audience interaction in some capacity.[281][282] In June 2023, it was said that Nintendo was close to closing a deal with Illumination and Universal Pictures to produce a film adaptation of the franchise following the success of their film, The Super Mario Bros. Movie,[283] but Illumination CEO Chris Meledandri denied these reports later that month.[284]

By November 2023, Nintendo was developing a live-action Legend of Zelda film with Sony Pictures, which will co-finance and distribute the project worldwide.[285] Wes Ball has been attached to direct the film, and Shigeru Miyamoto and Avi Arad will be producing alongside Ball and his producing partner Joe Hartwick Jr. through their Oddball Entertainment company.[286] Although the casting had not been announced, Patricia Summersett, who had previously done voice work for Princess Zelda, said that she would like to reprise her role for the character.[287] Hunter Schafer has also expressed interest in playing Zelda.[288]

Notes

  1. ^ Japanese: ゼルダの伝説, Hepburn: Zeruda no Densetsu, usually romanized as Zelda no Densetsu
Group n
  1. ^ A Link to the Past sales breakdown:
  2. ^ Link's Awakening sales breakdown:
  3. ^ Ocarina of Time sales breakdown:
  4. ^ Majora's Mask sales breakdown:
  5. ^ The Wind Waker sales breakdown:
    • GameCube version: 4.43 million[173]
    • Wii U version: 2.37 million[174]
  6. ^ Twilight Princess sales breakdown:
    • GameCube version: 1.43 million[173]
    • Wii version: 7.42 million[183]
    • Wii U version: 1.15 million[148]
  7. ^ Skyward Sword sales breakdown:
    • Wii version: 3.67 million[194]
    • Nintendo Switch version: 4.15 million[152]
  8. ^ Breath of the Wild sales breakdown:
    • Wii U version: 1.7 million[148]
    • Nintendo Switch version: 31.15 million[202]
  9. ^ The Legend of Zelda series:

References

  1. . Retrieved September 8, 2010.
  2. ^ "The Future of RPGs – Developer Interviews". The Super Famicom (in Japanese). Vol. 3, no. 22. November 27, 1992. pp. 89–97. Retrieved October 14, 2021.
  3. ^ Andrew Vestal (June 19, 2015). "Q&A: Shigeru Miyamoto On The Origins Of Nintendo's Famous Characters". NPR: National Public Radio. NPR. Archived from the original on June 19, 2015. Retrieved May 18, 2019. And I drew on that inspiration when we were working on the Legend of Zelda game and we were creating this grand outdoor adventure where you go through these narrowed confined spaces and come upon this great lake.
  4. ^ Andrew Vestal (September 14, 2000). "The History of Zelda". GameSpot. Archived from the original on August 31, 2011. Retrieved September 25, 2006.
  5. Nintendo of Europe
    . April 1996. p. 72. [The two program designers Shigeru Miyamoto and Takashi Tezuka were responsible for the game, who set themselves the goal of developing a fairytale adventure game with action elements [...] Takashi Tezuka, a great lover of fantasy novels such as Tolkien's Lord of the Rings, wrote the script for the first two games in the Zelda series].
  6. ^ "Shigeru Miyamoto Interview". Super PLAY (in Swedish) (4/03). Medströms Dataförlag AB. March 2003. Archived from the original on September 7, 2006. Retrieved September 24, 2006. All ideas for The Legend of Zelda were mine and Takashi Tezukas... ...Books, movies and our own lives.
  7. ^ a b Stanton, Richard (April 6, 2023). "How an 'Adventure Mario' project evolved to become The Legend Of Zelda". GamesRadar+.
  8. ^ "照井啓司さんのコメントコーナー" [Keiji Terui's Comment Corner] (in Japanese). Archived from the original on September 25, 2004. Retrieved January 7, 2016. [He wrote a story similar to the battle for hegemony in medieval Europe (which he called "Death Mountain" at the time) and created the legend of Triforce].
  9. ^ Mauritsz, Jolien (November 22, 2021). "The Way of: The Legend of Zelda - Deel 1 het begin". GameLiner (in Dutch).
  10. ^ Nintendo Entertainment Analysis & Development (September 24, 1992). The Legend of Zelda: A Link to the Past (Super Nintendo Entertainment System). Nintendo. Excalibur retrouvera, préservant la pureté de la lignée des Chevaliers.
  11. ^ Benoit-Gonin, Corentin (July 23, 2021). "« Zelda : A Link to the Past » a déjà 30 ans ! Voici nos 5 moments marquants de ce jeu vidéo culte". Ouest-France (in French).
  12. ^ Littlechild, Chris (April 19, 2019). "Zelda: 10 Best Weapons That Aren't The Master Sword". TheGamer.
  13. ^ Iwata, Satoru; Koizumi, Yoshiaki (2011). "Iwata Asks: What We Couldn't Do with Ocarina of Time". Nintendo.co.uk. Nintendo. Archived from the original on February 1, 2021. Retrieved September 28, 2021. Epona is the goddess of horses and fertility in Celtic mythology, so I used that.
  14. ^ Bonfiglio, Nahila (September 10, 2017). "10 facts about Epona from The Legend of Zelda, gaming's most famous horse". The Daily Dot.
  15. ^ Mowatt, Todd. "In the Game: Nintendo's Shigeru Miyamoto". Amazon. Archived from the original on December 20, 2007. Retrieved September 25, 2006.
  16. ^ Madden, Orla (November 5, 2012). "The Legend of Zelda's Link Was Inspired By Walt Disney's Peter Pan". Nintendo Life. Archived from the original on June 4, 2016. Retrieved June 13, 2016.
  17. ^ "Link design inspired by Peter Pan, name explained". Nintendo Everything. November 3, 2012. Archived from the original on August 6, 2016. Retrieved June 13, 2016.
  18. ^ Miyamoto, Shigeru. "Iwata Asks: The Legend of Zelda: Ocarina of Time 3D: Mr. Shigeru Miyamoto" (Interview). Interviewed by Satoru Iwata. Nintendo of America, Inc. Archived from the original on July 25, 2015. Retrieved February 4, 2015.
  19. ^ Pichlmair, Martin; Kayali, Fares (2007). "Levels of Sound: On the Principles of Interactivity in Music Video Games" (PDF). Situated Play, Proceedings of DiGRA 2007 Conference. Archived (PDF) from the original on July 25, 2008. Retrieved March 11, 2008.
  20. ^ Lane, Pete (February 26, 1999). "Review: Legend of Zelda". BBC News. Archived from the original on September 21, 2013. Retrieved April 6, 2008.
  21. ^ McDonald, Glenn (February 26, 1999). "A Brief Timeline of Video Game Music". GameSpot. Archived from the original on October 18, 2007. Retrieved April 6, 2008.
  22. ^ Whalen, Zach (2007). "Play Along – An Approach to Videogame Music". Game Studies. 4 (1). Archived from the original on October 3, 2006. Retrieved April 6, 2008.
  23. ^ Mirabella, Fran (October 26, 2000). "Legend of Zelda: Majora's Mask". IGN. Archived from the original on November 28, 2012. Retrieved April 6, 2008.
  24. 1UP.com. IGN. Archived from the original
    on October 16, 2015. Retrieved October 2, 2015.
  25. ScrewAttack. October 17, 2008. Archived
    from the original on August 12, 2012. Retrieved November 23, 2008.
  26. ^ "Zelda producer says Link may never talk". GamesRadar. August 14, 2010. Archived from the original on March 12, 2012. Retrieved July 22, 2011.
  27. ^ Lloyd, Rod (June 15, 2016). "Breath of the Wild's Soundtrack Makes Heavy Use of Piano and Environmental Sounds". Retrieved June 16, 2016.[permanent dead link]
  28. ^ Iwata, Satoru; Miyamoto, Shigeru (2011). "Iwata Asks: A Sword & Sorcery Tale Admired Worldwide". Nintendo.co.uk. Nintendo. Archived from the original on February 1, 2021. Retrieved May 18, 2019. And I was really happy that we here in Japan could make a medieval tale of sword and sorcery liked by the people of the world.
  29. ^ Linden, Jacob (October 13, 2022). "Is Link wearing pajamas in A Link to the Past? An investigation". Polygon.
  30. ^ "Most games in The Legend of Zelda series have a connection to Hyrule. Does the land of Hytopia connect to Hyrule in any way?". Nintendo. Archived from the original on November 8, 2023. Retrieved July 20, 2016.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  31. ^ Nintendo, ed. (2000). The Legend of Zelda: Majora's Mask manual. Nintendo. p. 6.
  32. ^ "The Great Hyrule Encyclopedia (K)". Nintendo. Archived from the original on March 26, 2009. Retrieved June 7, 2009.
  33. ^ Nintendo (November 21, 1998). The Legend of Zelda: Ocarina of Time (Nintendo 64). Nintendo. Great Deku Tree: Before time began, before spirits and life existed... Three golden goddesses descended upon the chaos that was Hyrule... Din, the Goddess of Power... Nayru, the Goddess of Wisdom... Farore, the Goddess of Courage... Din... With her strong flaming arms, she cultivated the land and created the red earth. Nayru... Poured her wisdom onto the earth and gave the spirit of law to the world. Farore... With her rich soul, produced all life forms who would uphold the law.
  34. ^ .
  35. ^ Nintendo (November 21, 1998). The Legend of Zelda: Ocarina of Time (Nintendo 64). Nintendo. Zelda: If someone with a righteous heart makes a wish, it will lead Hyrule into a golden age of prosperity. If one with an evil mind has his wish granted, the world will be consumed by evil... That is what is foretold...
  36. .
  37. ^ Nintendo (November 21, 1998). The Legend of Zelda: Ocarina of Time (Nintendo 64). Nintendo. Sheik: The resting place of the sacred triangle, the Sacred Realm, is a mirror that reflects what is in the heart...the heart of one who enters it... If an evil heart, the Realm will become full of evil; if pure, the Realm will become a paradise.
  38. ^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword (Wii). Nintendo. Zelda: In his thirst to make the world his own, Demise readied a massive army of monsters for war. He sought to take the Triforce for himself by force.
  39. ^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword (Wii). Nintendo. Fi: This eternal being has conquered time itself. It is the source of all monsters.
  40. ^ Nintendo (November 21, 1998). The Legend of Zelda: Ocarina of Time (Nintendo 64). Nintendo. Introduction: Handed down by the gods of old, this power gave its holder the means to make any desire a reality. Such was the might of the ultimate power that the old ones placed it in the care of the goddess.
  41. ^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword (Wii). Nintendo. Zelda: She made the spirit that resides in your sword to serve a single purpose: to assist her chosen hero on his mission.
  42. ^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword (Wii). Nintendo. Zelda: Knowing this power was her last and only hope, the goddess gave up her divine powers and her immortal form.
  43. ^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword (Wii). Nintendo. Demise: I will rise again. Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!
  44. ^ "The official home for The Legend of Zelda - About". The official home for The Legend of Zelda - About. Retrieved June 1, 2020.
  45. ^ a b c d Wong, Alistair (August 5, 2018). "The Legend of Zelda: Breath of the Wild Has Been Added To The Series' Official Timeline". Siliconera. Retrieved December 7, 2022.
  46. ^ a b c "Official Legend of Zelda Timeline Revealed". December 22, 2011. Archived from the original on April 26, 2012.
  47. ^ Fred Dutton (May 3, 2010). "Zelda Timeline Explained". Official Nintendo Magazine. Future Publishing Limited. Archived from the original on October 31, 2014. Retrieved March 2, 2015.
  48. ^ "Shigeru Miyamoto Interview". Super PLAY (in Swedish) (4/03). Medströms Dataförlag AB. March 2003. Archived from the original on February 8, 2012. Retrieved September 24, 2006.
  49. Future Publishing Limited
    : 51.
  50. ^ Nintendo EAD (January 14, 1987). The Legend of Zelda 2: Link no Bōken (Famicom Disk System). Nintendo Co., Ltd. Several years after Gannon was destroyed, Link learns from Impa about another sleeping Princess Zelda.
  51. ^ Nintendo EAD (December 1988). Zelda II: The Adventure of Link (Nintendo Entertainment System). Nintendo of America, Inc. After Ganon was destroyed, Impa told Link a sleeping spell was cast on Princess Zelda.
  52. ^ "Zelda no Densetsu: Kamigami no Triforce – Back Cover" (in Japanese). Nintendo Co., Ltd. (via MobyGames). November 21, 1991. Archived from the original on January 11, 2012. Retrieved June 10, 2010. 今度の舞台はリンクが活躍した頃よりも遥か昔、ハイラルが、まだ一つの王国であった時代。/ This time, the stage is set a long time before Link's exploits, an era when Hyrule was still one kingdom.
  53. ^ "The Legend of Zelda: A Link to the Past – Back Cover". Nintendo of America, Inc. (via MobyGames). April 13, 1992. Archived from the original on August 13, 2009. Retrieved June 10, 2010. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom.
  54. ^ "Dengeki Nintendo 64". Dengeki Nintendo 64. MediaWorks, Inc. January 1999. Shigeru Miyamoto: (時オカ→神トラ)それから初代ときてリンクの冒険という順番になる。/ Ocarina of Time, A Link to the Past, then comes the original one and The Adventure of Link in turn.
  55. ^ Nintendo, ed (1993). The Legend of Zelda: Link's Awakening instruction manual. Nintendo. pp. 3–4. "Though you fulfilled the Hyrulian prophecy of the Legendary Hero and destroyed the evil tyrant Ganon, the land of Hyrule enjoyed only a precarious peace. "Who knows what threats may arise from Ganon's ashes?" the restless people murmured as they knitted their brows and shook their heads. Ever vigilant, you decided to journey away from Hyrule on a quest for enlightenment, in search of wisdom that would make you better able to withstand the next threat to your homeland".
  56. ^ "Zeldaの伝説 プロローグ". Nintendo Co., Ltd. Archived from the original on May 11, 2011. Retrieved June 10, 2010.
  57. ^ The Legend of Zelda: A Link to the Past Instruction Booklet. Nintendo of America, Inc. April 13, 1992. pp. 5–6. Many centuries have passed since the Imprisoning War.
  58. ^ "「ゼルダの伝説時のオカリナ」の情報・産地直送!" [The story this time is not truly original, it is from the previous SNES version and tells of the "Seal War of the Seven Sages".]. Hobo Nikkan Itoi Shinbun. November 26, 1998. Archived from the original on October 29, 2010. Retrieved June 9, 2010. Satoru Takizawa: 今回のストーリーは本当のオリジナルではなくって、前作のスーパーファミコンに出てきた「七賢者の封印戦争」を扱っているんだ
  59. ^ "新しい「ゼルダ」の世界" [The new world of Zelda]. Nintendo (in Japanese). Archived from the original on January 16, 2023. Retrieved January 16, 2023. "舞台は、前作『時のオカリナ』での活躍から数ヶ月後の世界。" ["The setting is a few months after his success in the previous work 'Ocarina of Time'."]
  60. ^ a b Billy Berghammer (May 17, 2004). "A Legend Of Zelda: The Eiji Aonuma Interview". Game Informer Online. Game Informer Magazine. Archived from the original on May 7, 2008. Retrieved November 11, 2009.
  61. ^ a b "Long interview with Eiji Aonuma". nindori.com. Nintendo DREAM. February 2007. Archived from the original on January 27, 2007. Retrieved June 4, 2010. 『時のオカリナ』から百数年後の世界です。 ... 『風のタクト』はパラレルなんですよ。『時のオカリナ』でリンクが7年後の世界に飛んで、ガノンを倒すと、子ども時代に戻るじゃないですか。『トワイライトプリンセス』は、平和になった子ども時代から百数年後の世界なんです。/ It is a world 100 and something years after Ocarina of Time. ... The Wind Waker is parallel. In Ocarina of Time, Link leaps to a world seven years later, defeats Ganon, and then returns to the child era, right? Twilight Princess is the world 100 and something years after peace is restored in the child era.
  62. ^ a b Fennec Fox (December 6, 2002). "Interview With Nintendo's Shigeru Miyamoto and Eiji Aonuma". GamePro. GamePro Media. Archived from the original on July 28, 2010. Retrieved May 30, 2010.
  63. ^ "Zelda: The interview!". Nintendo of Europe GmbH. November 17, 2004. Archived from the original on October 12, 2007. Retrieved May 30, 2010. NoE: How does the Minish Cap fit into the Zelda chronology? Is it a prequel to the upcoming The Legend of Zelda: Four Swords Adventures on GameCube? Aonuma: Yes, this title takes place prior to The Legend of Zelda: Four Swords Adventures, and tells the secret of the birth of the Four Sword.
  64. ^ "The Legend of Zelda: Phantom Hourglass". Zelda Universe. Nintendo of America, Inc. Archived from the original on April 30, 2010. Retrieved June 10, 2010.
  65. CBS Interactive. Archived
    from the original on July 5, 2015. Retrieved May 30, 2010. Eiji Aonuma: Yes, it is actually a sequel and it is taking place about 100 years after the world of the game Phantom Hourglass.
  66. ^ Neil Long, Chris Scullion. "Game On – The Legend of Zelda: Skyward Sword". Official Nintendo Magazine (July 2010). Future Publishing Limited: 51. Eiji Aonuma: I have already talked to Mr. Miyamoto about this so I am comfortable in releasing this information – this title [Skyward Sword] takes place before Ocarina of Time.
  67. ^ "Aonuma Opens a Treasure Chest of Skyward Sword Details". Nintendo Life. July 23, 2011. Archived from the original on January 16, 2023. Retrieved January 16, 2023.
  68. ^ Jose Otero (August 7, 2013). "New Details for The Legend of Zelda: A Link Between Worlds". IGN. Archived from the original on February 17, 2020. Retrieved August 7, 2013.
  69. ^ Carter, Chris (October 23, 2015). "Zelda: Tri Force Heroes is in the same timeline as A Link Between Worlds". Destructoid. Archived from the original on January 16, 2023. Retrieved January 16, 2023.
  70. ^ Nintendo of America (October 23, 2015). "Nintendo of America on Twitter: "Fans asked the developers of #Zelda: Tri Force Heroes: "Where does the game fall in the series timeline?"". Twitter. Archived from the original on March 15, 2023. Retrieved January 16, 2023. "The game takes place several years after A Link Between Worlds and features the same hero."
  71. ^ "The Library: Hall of Time". Nintendo of America, Inc. Archived from the original on October 2, 2002.
  72. Future Publishing Limited. Archived from the original
    on October 9, 2014. Retrieved March 2, 2015.
  73. ^ a b "Shred monsters as Zelda and others in 'Breath of the Wild' prequel 'Hyrule Warriors: Age of Calamity'". TechCrunch. September 8, 2020. Retrieved September 8, 2020.[permanent dead link]
  74. ^ "Hyrule Warriors Has Split The Zelda Timeline (Again)". ScreenRant. November 21, 2020. Archived from the original on April 25, 2021. Retrieved April 27, 2021.
  75. Amazon.com. Archived
    from the original on July 5, 2019. Retrieved September 7, 2015.
  76. ^ a b c d Eiji Aonuma (ed.). Hyrule Historia. Dark Horse Books.
  77. ^ ZELDA: The Second Quest Begins (1988), pp. 27–28
  78. ^ "BS Zelda Info". 2010. Archived from the original on July 2, 2010. Retrieved June 8, 2010.
  79. ^ "The Legend of Zelda". NinDB. Archived from the original on June 19, 2010. Retrieved February 20, 2008.
  80. ^ "BS Zelda Info". 2010. Archived from the original on July 2, 2010. Retrieved June 8, 2010.
  81. ^ "BS Zelda Info". 2010. Archived from the original on July 2, 2010. Retrieved June 8, 2010.
  82. ^ Dornbush, Jonathon (February 14, 2019). "The Legend of Zelda: Link's Awakening Remake for Nintendo Switch Announced". IGN. Archived from the original on February 17, 2019. Retrieved April 22, 2019.
  83. ^ Thier, Dave. "'The Legend Of Zelda: Link's Awakening' Release Date And Why You Should Care". Forbes. Archived from the original on November 5, 2019. Retrieved November 5, 2019.
  84. ^ "The 6 Worst Games Ever Farted Out by Beloved Franchises". Cracked.com. Archived from the original on October 31, 2015. Retrieved October 22, 2015.
  85. ^ "The Best Video Games in the History of Humanity". filibustercartoons.com. 2006. Archived from the original on September 21, 2010. Retrieved November 16, 2009.
  86. ^ "NP Top 200". Nintendo Power. Vol. 200. February 2006. p. 66.
  87. ^ "Gaiden and Ura Zelda Split". IGN. August 20, 1999. Archived from the original on February 20, 2015. Retrieved April 10, 2007.
  88. ^ * The Legend of Zelda: Ocarina of Time instruction booklet. Nintendo. 1998. pp. 11–12. U/NUS-NZLE-USA.
  89. ^ "Zelda's Future is Golden". IGN. August 26, 1998. Archived from the original on February 20, 2014. Retrieved September 24, 2007.
  90. ^ a b "Zelda Bonus Disc Coming to US". IGN. December 4, 2002. Archived from the original on October 25, 2014. Retrieved January 22, 2006.
  91. ^ Ronaghan, Neal (July 2, 2015). "This Week in the Nintendo Downloads". IGN. Ziff Davis. Archived from the original on July 3, 2015. Retrieved July 19, 2015.
  92. ^ Hatfield, Daemon (February 23, 2007). "VC Getting (Arguably) Greatest Game Ever". IGN. Archived from the original on November 4, 2012. Retrieved September 24, 2007.
  93. ^ a b Mirabella III, Fran (October 25, 2000). "Legend of Zelda: Majora's Mask". IGN. Archived from the original on November 28, 2012. Retrieved December 3, 2005.
  94. ^ "Zelda Sequel Invades Spaceworld". IGN. June 16, 1999. Archived from the original on September 21, 2013. Retrieved January 10, 2006.
  95. ^ .
  96. .
  97. ^ "Miyamoto Speaks on Zelda GBC". IGN. August 23, 1999. Archived from the original on February 6, 2007. Retrieved March 30, 2007.
  98. ^ "The Legend of Zelda: The Third Oracle profile". IGN. Archived from the original on October 8, 2012. Retrieved March 30, 2007.
  99. ^ "The Legend of Zelda: Oracle of Seasons Interview". Nintendo. 2001. Archived from the original on September 30, 2007. Retrieved March 30, 2007.
  100. ^ Brad Shoemaker (2004). "The Legend of Zelda: Oracle of Ages for Game Boy Color Review". GameSpot. Archived from the original on February 2, 2012. Retrieved September 25, 2006.
  101. ^ "Iwata Asks: The Legend of Zelda: Ocarina of Time 3D: One Year Steeped in The Legend of Zelda". Nintendo. p. 6. Archived from the original on July 25, 2015. Retrieved June 29, 2011. Miyamoto: [...] and The Legend of Zelda: Four Swords, scheduled for free download as the Nintendo DSiWare software starting in September.
  102. ^ "The Ultimate Gamecube FAQ". IGN. July 10, 2001. Archived from the original on January 17, 2014. Retrieved January 21, 2006.
  103. ^ "Zelda on Gamecube". IGN. August 23, 2000. Archived from the original on October 9, 2013. Retrieved January 21, 2006.
  104. ^ Dingo, Star (August 24, 2001). "GameCube / First Look / The Legend of Zelda". GamePro. Archived from the original on January 4, 2006. Retrieved January 21, 2006.
  105. ^ "Miyamoto and Aonuma on Zelda". IGN. December 4, 2002. Archived from the original on January 21, 2013. Retrieved January 21, 2006.
  106. ^ "The Legend of Zelda Collector's Edition". IGN. Archived from the original on September 29, 2012. Retrieved March 19, 2007.
  107. ^ McWhertor, Michael (November 12, 2015). "The Legend of Zelda: Twilight Princess HD coming to Wii U in 2016". Polygon. Vox Media. Archived from the original on November 12, 2015. Retrieved November 12, 2015.
  108. ^ "Continue the Wind Waker adventure in Link's first DS game". Nintendo. Archived from the original on January 16, 2007.
  109. ^ Casamassina, Matt (July 15, 2008). "E3 2008: Miyamoto Says New Zelda for Wii Progressing". IGN Wii. IGN Entertainment, Inc. Archived from the original on February 22, 2014. Retrieved July 16, 2008.
  110. ^ Kohler, Chris (November 2, 2009). "Wii Zelda Uses MotionPlus for Swordplay, Targeting". Wired. Archived from the original on July 26, 2010. Retrieved December 13, 2010.
  111. ^ McWhertor, Michael (February 17, 2021). "The Legend of Zelda: Skyward Sword coming to Nintendo Switch". Polygon. Archived from the original on February 17, 2021. Retrieved February 17, 2021.
  112. ^ Aonuma, Eiji (November 4, 2011). "Interview with Eiji Aonuma and Koji Kondo". MyGames (Interview) (in Portuguese). Interviewed by Daniel Silvestre. Archived from the original on November 6, 2011. Retrieved March 2, 2015.
  113. ^ Brian Ashcraft (April 17, 2013). "The Next 3DS Zelda Is Set In The World Of Link To The Past". Kotaku. Archived from the original on April 20, 2013. Retrieved April 17, 2013.
  114. ^ Otero, Jose (June 16, 2015). "E3 2015: The Legend of Zelda: Triforce Heroes Revealed for 3DS". IGN. Ziff Davis. Archived from the original on June 16, 2015. Retrieved June 16, 2015.
  115. ^ Phil Kollar (September 11, 2011). "Aonuma Drops Hints On Zelda Wii U And Next Zelda For 3DS". Game Informer. Archived from the original on April 6, 2022. Retrieved October 16, 2011.
  116. ^ McWhertor, Michael (March 27, 2015). "The Legend of Zelda Wii U delayed beyond 2015, skipping E3". Polygon. Vox Media. Archived from the original on March 28, 2015. Retrieved March 28, 2015.
  117. ^ Tassi, Paul (March 27, 2015). "Nintendo Announces The Wii U's 'Legend of Zelda' Won't Be Seen In 2015". Forbes. Archived from the original on March 28, 2015. Retrieved March 28, 2015.
  118. Nintendo Life. Gamer Network. Archived
    from the original on April 27, 2016. Retrieved April 27, 2016.
  119. ^ "Breath Of The Wild Sequel Delayed To 2023, Nintendo Apologizes". Kotaku. March 29, 2022. Archived from the original on April 10, 2022. Retrieved April 11, 2022.
  120. ^ Robinson, Andy (September 13, 2022). "Zelda: BoTW's sequel is officially releasing in May 2023 as 'Tears of the Kingdom'". Video Games Chronicle. Archived from the original on September 13, 2022. Retrieved September 14, 2022.
  121. ^ Norris, Jon. "The Legend of Zelda Pinball Machine". Norrispinball.com. June 17, 2014.
  122. ^ a b "GDC 2004: The History of Zelda". IGN. March 25, 2019. Archived from the original on February 13, 2015. Retrieved October 5, 2019.
  123. ^ a b "IGN: Miyamoto and Aonuma on Zelda". IGN. December 4, 2002. Archived from the original on February 13, 2015. Retrieved October 10, 2014.
  124. ^ Miyamoto, Shigeru (August 28, 2000). "Miyamoto Roundtable: Game designer Shigeru Miyamoto talks to the press about Gamecube, N64 and GBA". IGN (Interview). Interviewed by IGN Staff. Archived from the original on August 12, 2016. Retrieved August 8, 2016.
  125. ^ "Miyamoto Speaks on Zelda GBC". IGN. August 23, 1999. Archived from the original on February 6, 2007. Retrieved January 2, 2008.
  126. ^ a b c "The Legend of Zelda: The Third Oracle profile". IGN. Archived from the original on October 8, 2012. Retrieved January 2, 2008.
  127. ^ "Okamoto on Zelda". IGN. November 16, 1999. Archived from the original on October 15, 2012. Retrieved January 2, 2008.
  128. ^ "Official US Names for Tri-Force series". IGN. May 13, 2000. Archived from the original on October 12, 2013. Retrieved January 2, 2008.
  129. ^ "The Legend of Zelda: Oracle of Seasons Interview". Nintendo. 2001. Archived from the original on March 11, 2005. Retrieved March 30, 2007.
  130. ^ "Zelda's Tri-Force Down To Two". IGN. July 24, 2000. Archived from the original on June 14, 2013. Retrieved January 2, 2008.
  131. ^ Pop-Fiction Episode 9: The Invisible Man (Flash video). GameTrailers. July 29, 2011. Archived from the original on January 15, 2013. Retrieved August 2, 2011.
  132. ^ "Nintendo Has Crushed Your Dreams of a Zelda 25th Anniversary Compilation". Kotaku. June 17, 2011. Archived from the original on June 18, 2011. Retrieved June 17, 2011.
  133. ^ Phillips, Tom (May 6, 2020). "Artwork reveals Retro Studios' cancelled The Legend of Zelda project". Eurogamer. Gamer Network. Archived from the original on September 5, 2022. Retrieved September 5, 2022.
  134. ^ a b Nightingale, Ed (September 5, 2022). "Retro Studios' unreleased Zelda project was "an experiment gone wrong"". Eurogamer. Gamer Network. Archived from the original on September 5, 2022. Retrieved September 5, 2022.
  135. Nintendo Life. Gamer Network. Archived
    from the original on September 5, 2022. Retrieved September 5, 2022.
  136. from the original on April 4, 2016. Retrieved April 4, 2016.
  137. ^ "My Nintendo Picross: The Legend of Zelda: Twilight Princess". My Nintendo. 2016. Archived from the original on April 16, 2016. Retrieved April 16, 2016.
  138. ^ Webster, Andrew (March 20, 2019). "Cadence of Hyrule is an indie-developed Zelda spinoff for the Switch". The Verge. Archived from the original on March 21, 2019. Retrieved March 20, 2019.
  139. ^ Hilliard, Kyle (June 11, 2014). "Eiji Aonuma Addresses Hyrule Warriors' Place In The Zelda Timeline". Game Informer. Archived from the original on October 12, 2014. Retrieved November 17, 2014. The universe of Hyrule Warriors really is sort of a different universe and it is connected to the timeline of the Zelda series, but it is connected to several different games throughout the series.
  140. ^ Webster, Andrew (September 8, 2020). "Hyrule Warriors: Age of Calamity is a new Zelda action game for the Switch". The Verge. Archived from the original on October 18, 2020. Retrieved September 8, 2020.
  141. ^ a b c d e f g "Breath of the Wild now the second highest-selling Zelda game". Nintendo Everything. January 31, 2018. Archived from the original on August 2, 2018. Retrieved August 1, 2018.
  142. ^ "The Legend of Zelda Reviews". GameRankings. Archived from the original on January 3, 2014. Retrieved January 4, 2014.
  143. ^ "Classic NES Series: The Legend of Zelda Reviews". GameRankings. Archived from the original on January 29, 2011. Retrieved April 30, 2011.
  144. ^ "Classic NES Series: The Legend of Zelda". Metacritic. Archived from the original on January 30, 2023. Retrieved January 30, 2023.
  145. ^ "Zelda II: The Adventure of Link Reviews". GameRankings. Archived from the original on October 25, 2013. Retrieved April 30, 2011.
  146. ^ "Classic NES Series: Zelda II: The Adventure of Link Reviews". GameRankings. Archived from the original on June 5, 2011. Retrieved April 30, 2011.
  147. ^ .
  148. ^ "The Legend of Zelda: A Link to the Past Reviews". GameRankings. Archived from the original on December 30, 2014. Retrieved April 30, 2011.
  149. ^ "The Legend of Zelda: A Link to the Past & Four Swords Reviews". GameRankings. Archived from the original on April 13, 2010. Retrieved April 30, 2011.
  150. ^ .
  151. ^ "The Legend of Zelda: Link's Awakening Reviews". GameRankings. Archived from the original on May 26, 2011. Retrieved April 30, 2011.
  152. ^ "The Legend of Zelda: Link's Awakening DX Reviews". GameRankings. Archived from the original on May 26, 2011. Retrieved April 30, 2011.
  153. CBS Interactive. Archived
    from the original on September 21, 2019. Retrieved September 21, 2019.
  154. from the original on December 15, 2019. Retrieved September 21, 2019.
  155. ^ "The Legend of Zelda: Ocarina of Time Reviews". GameRankings. Archived from the original on March 6, 2009. Retrieved April 30, 2011.
  156. ^ "The Legend of Zelda: Ocarina of Time / Master Quest Reviews". GameRankings. Archived from the original on March 9, 2009. Retrieved April 30, 2011.
  157. ^ "The Legend of Zelda: Ocarina of Time 3D Reviews". GameRankings. Archived from the original on January 29, 2017. Retrieved April 30, 2011.
  158. ^ "The Legend of Zelda: Ocarina of Time Reviews". Metacritic. Archived from the original on November 21, 2010. Retrieved April 30, 2011.
  159. ^ "The Legend of Zelda: Ocarina of Time / Master Quest Reviews". Metacritic. Archived from the original on December 19, 2010. Retrieved April 30, 2011.
  160. ^ "The Legend of Zelda: Ocarina of Time 3D Reviews". Metacritic. Archived from the original on February 4, 2017. Retrieved April 30, 2011.
  161. ^ "The Legend of Zelda: Majora's Mask Reviews". GameRankings. Archived from the original on May 8, 2011. Retrieved April 30, 2011.
  162. ^ "The Legend of Zelda: Majora's Mask 3D Reviews". GameRankings. Archived from the original on March 15, 2015. Retrieved March 12, 2015.
  163. ^ "The Legend of Zelda: Majora's Mask Reviews". Metacritic. Archived from the original on May 9, 2017. Retrieved April 30, 2011.
  164. ^ "The Legend of Zelda: Majora's Mask 3D Reviews". Metacritic. Archived from the original on November 11, 2020. Retrieved March 12, 2015.
  165. ^ "The Legend of Zelda: Oracle of Seasons Reviews". GameRankings. Archived from the original on September 19, 2018. Retrieved April 30, 2011.
  166. ^ "The Legend of Zelda: Oracle of Ages Reviews". GameRankings. Archived from the original on March 8, 2017. Retrieved April 30, 2011.
  167. ^ "The Legend of Zelda: A Link to the Past & Four Swords Reviews". GameRankings. Archived from the original on April 13, 2010. Retrieved December 21, 2010.
  168. ^ "The Legend of Zelda: Four Swords Anniversary Edition Reviews". GameRankings. Archived from the original on January 3, 2014. Retrieved April 30, 2011.
  169. ^ "Legend Of Zelda: A Link to the Past, The (gba: 2002): Reviews". Metacritic. Archived from the original on June 4, 2008. Retrieved January 20, 2011.
  170. ^ "The Legend of Zelda: Four Swords Anniversary Edition Reviews". Metacritic. Archived from the original on April 18, 2014. Retrieved January 2, 2014.
  171. ^ .
  172. ^ "Top Selling Title Sales Unit (Wii U)". Nintendo. Nintendo Co., Ltd. Archived from the original on May 9, 2023. Retrieved May 9, 2023.
  173. ^ "The Legend of Zelda: The Wind Waker Reviews". GameRankings. Archived from the original on January 29, 2017. Retrieved April 30, 2011.
  174. ^ "The Legend of Zelda: The Wind Waker HD Reviews". GameRankings. Archived from the original on January 29, 2017. Retrieved December 5, 2013.
  175. ^ "The Legend of Zelda: The Wind Waker Reviews". Metacritic. Archived from the original on August 11, 2017. Retrieved April 30, 2011.
  176. ^ "The Legend of Zelda: The Wind Waker HD Reviews". Metacritic. Archived from the original on August 12, 2017. Retrieved October 5, 2013.
  177. ^ "The Legend of Zelda: Four Swords Adventures Reviews". GameRankings. Archived from the original on June 6, 2011. Retrieved April 30, 2011.
  178. ^ "The Legend of Zelda: Four Swords Adventures Reviews". Metacritic. Archived from the original on April 1, 2011. Retrieved April 30, 2011.
  179. ^ "The Legend of Zelda: The Minish Cap Reviews". GameRankings. Archived from the original on June 6, 2011. Retrieved April 30, 2011.
  180. ^ "The Legend of Zelda: The Minish Cap Reviews". Metacritic. Archived from the original on June 26, 2012. Retrieved April 30, 2011.
  181. ^ "ゼルダの伝説 トワイライトプリンセス HD" [The Legend of Zelda: Twilight Princess HD]. Nintendo. Archived from the original on March 4, 2016. Retrieved November 23, 2021.
  182. ^ "The Legend of Zelda: Twilight Princess Reviews". GameRankings. Archived from the original on April 14, 2011. Retrieved April 30, 2011.
  183. ^ "The Legend of Zelda: Twilight Princess Reviews". GameRankings. Archived from the original on April 14, 2017. Retrieved April 30, 2011.
  184. CBS Interactive. Archived
    from the original on April 8, 2016. Retrieved April 6, 2016.
  185. ^ "The Legend of Zelda: Twilight Princess Reviews". Metacritic. Archived from the original on November 23, 2010. Retrieved April 30, 2011.
  186. ^ "The Legend of Zelda: Twilight Princess Reviews". Metacritic. Archived from the original on March 20, 2015. Retrieved April 30, 2011.
  187. CBS Interactive. Archived
    from the original on September 29, 2020. Retrieved April 29, 2016.
  188. ^ "The Legend of Zelda: Phantom Hourglass Reviews". GameRankings. Archived from the original on May 14, 2011. Retrieved April 30, 2011.
  189. ^ "The Legend of Zelda: Phantom Hourglass Reviews". Metacritic. Archived from the original on May 10, 2011. Retrieved April 30, 2011.
  190. ^ "The Legend of Zelda: Spirit Tracks Reviews". GameRankings. Archived from the original on July 18, 2011. Retrieved April 30, 2011.
  191. ^ "The Legend of Zelda: Spirit Tracks Reviews". Metacritic. Archived from the original on March 15, 2012. Retrieved April 30, 2011.
  192. .
  193. ^ "The Legend of Zelda: Skyward Sword Reviews". GameRankings. Archived from the original on August 6, 2012. Retrieved April 30, 2011.
  194. ^ "The Legend of Zelda: Skyward Sword Reviews". Metacritic. Archived from the original on April 4, 2016. Retrieved April 30, 2011.
  195. ^ "The Legend of Zelda: Skyward Sword Reviews". Metacritic. Archived from the original on November 4, 2021. Retrieved November 4, 2021.
  196. ^ "The Legend of Zelda: A Link Between Worlds Reviews". GameRankings. Archived from the original on January 13, 2014. Retrieved January 4, 2014.
  197. ^ "The Legend of Zelda: A Link Between Worlds Reviews". Metacritic. Archived from the original on December 26, 2015. Retrieved October 26, 2013.
  198. CBS Interactive. Archived
    from the original on January 1, 2016. Retrieved December 28, 2015.
  199. from the original on October 26, 2015. Retrieved December 28, 2015.
  200. ^ a b c d "Top Selling Title Sales Unit (Nintendo Switch)". Nintendo. Nintendo Co., Ltd. Archived from the original on August 3, 2023. Retrieved August 3, 2023.
  201. CBS Interactive. Archived
    from the original on December 9, 2019. Retrieved March 3, 2017.
  202. from the original on March 3, 2017. Retrieved March 3, 2017.
  203. ^ "The Legend of Zelda: Breath of the Wild". Metacritic. Archived from the original on January 30, 2023. Retrieved January 30, 2023.
  204. ^ "The Legend of Zelda: Breath of the Wild". Metacritic. Archived from the original on January 30, 2023. Retrieved January 30, 2023.
  205. ^ "The Legend of Zelda: Tears of the Kingdom". Metacritic. Archived from the original on May 11, 2023. Retrieved May 17, 2023.
  206. ^ "Zelda: TotK is only the 6th game in 30 years to get both a 'Famitsu 40' and 'Edge 10'". VGC. May 17, 2023. Retrieved May 23, 2023.
  207. ^ "Legend of Zelda: Ocarina of Time (n64: 1998): Reviews". Metacritic. November 25, 1998. Archived from the original on January 15, 2015. Retrieved May 5, 2007.
  208. ^ "Zelda Scores Big". IGN. December 11, 2002. Archived from the original on June 30, 2013. Retrieved January 24, 2006.
  209. ^ Guinness World Records. "Guinness World Records Gamer's Edition – Records – Nintendo". Archived from the original on April 5, 2008.
  210. ^ "Zelda The Wind Waker". CVG. Archived from the original on November 2, 2012. Retrieved October 2, 2008.
  211. ^ "Legend of Zelda: Twilight Princess". CVG. Archived from the original on May 28, 2013. Retrieved October 2, 2008.
  212. ^ "NP Top 200". Nintendo Power. Vol. 200. pp. 58–66.
  213. ^ "Game Rankings – Rankings". Archived from the original on May 29, 2007. Retrieved May 18, 2008.
  214. ^ "IGN Best of 2007: Best Nintendo DS Game". IGN. Archived from the original on April 25, 2009. Retrieved October 2, 2008.
  215. ^ "GameSpy's Game of the Year 2007: DS Top 10". GameSpy. Archived from the original on January 29, 2009. Retrieved January 1, 2008.
  216. Spike TV. Archived
    from the original on January 8, 2012. Retrieved November 15, 2011.
  217. ^ Zach Whalen (November 1, 2004). "Play Along – An Approach to Videogame Music". Game Studies. Archived from the original on October 3, 2006. Retrieved March 29, 2008.
  218. ^ Sharon R. King (February 15, 1999). "Compressed Data; Can You Play 'Feelings' On the Ocarina?". 1UP.com. Archived from the original on April 18, 2008. Retrieved March 28, 2008.
  219. ^ "Top 100 games of all time". Gamers.com. GX Media. Archived from the original on June 19, 2004.
  220. ^ Fran Mirabella III (October 25, 2000). "Legend of Zelda: Majora's Mask". IGN. Archived from the original on November 28, 2012. Retrieved March 29, 2008.
  221. ^ "Summer 2006: Best. Series. Ever". GameFAQs. Archived from the original on June 6, 2009. Retrieved September 23, 2007.
  222. ^ "Nintendo Switch software "The Legend of Zelda: Tears of the Kingdom" has sold over 10 million copies worldwide within three days of its release". May 17, 2023. Archived from the original on May 17, 2023. Retrieved May 17, 2023.
  223. ^ "Top Selling Title Sales Unit (Nintendo Switch)". Nintendo. Nintendo Co., Ltd. Archived from the original on May 9, 2023. Retrieved May 9, 2023.
  224. ^ Nintendo of America (July 2, 2007). "Like Sands Through the Hourglass, Zelda's Debut on Nintendo DS Approaches" (Press release). Redmond, WA: PR Newswire. Archived from the original on April 2, 2015. Retrieved March 2, 2015.
  225. ^ "Top Selling Old Nintendo Games". Old Nintendo Games. Archived from the original on July 3, 2010. Retrieved October 6, 2010.
  226. ^ Next Generation. United States: Imagine Media. September 1996. p. 48.
  227. Imagine Media
    . February 1999. p. 81.
  228. ^ Kennedy, Colin, "The Legend of Zelda: The Wind Waker Review" Archived September 21, 2013, at the Wayback Machine, Empire.
  229. ^ a b "2nd Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 9, 2002. Retrieved July 17, 2023.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  230. ^ "4th Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 9, 2002. Retrieved July 17, 2023.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  231. ^ "7th Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on June 3, 2004. Retrieved July 7, 2023.
  232. ^ "2007 Awards Category Details Overall Game of the Year". Academy of Interactive Arts & Sciences. Retrieved July 17, 2023.
  233. ^ "2012 Awards Category Details Game of the Year". Academy of Interactive Arts & Sciences. Retrieved July 17, 2023.
  234. ^ "2014 Awards Category Details Game of the Year". Academy of Interactive Arts & Sciences. Retrieved July 17, 2023.
  235. ^ "2018 Awards Category Details Game of the Year". Academy of Interactive Arts & Sciences. Retrieved July 17, 2023.
  236. ^ "27th Annual D.I.C.E. Awards Finalists Revealed". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 2, 2024.
  237. ^ "2018 Awards Category Details Game of the Year". Academy of Interactive Arts & Sciences. Retrieved July 17, 2023.
  238. ^ Houser, Dan (November 9, 2012). "Americana at Its Most Felonious: Q. and A.: Rockstar's Dan Houser on Grand Theft Auto V". The New York Times (Interview). Interviewed by Chris Suellentrop. Archived from the original on November 10, 2012. Retrieved July 30, 2015.
  239. ^ "Rockstar's Sam Houser Mouths Off". September 10, 2001. Archived from the original on November 8, 2012. Retrieved February 3, 2017.
  240. ^ Jonti Davies (March 2007). "Okami creator 'disappointed' by Twilight Princess". joystiq.com. Archived from the original on November 15, 2013. Retrieved July 2, 2013.
  241. ^ Brandon, Alexander. "Interactive Composition Column 1.2". IASIG. Archived from the original on February 14, 2012. Retrieved October 31, 2012.
  242. . Retrieved April 7, 2020 – via Google Books.
  243. . Retrieved September 8, 2010.
  244. ^ "Dark Souls' grand vision". Edge. Archived from the original on February 4, 2012. Retrieved July 13, 2016.
  245. ^ Mielke, James. "'Dark Souls' Creator Miyazaki on 'Zelda', Sequels and Starting Out". Rolling Stone. Archived from the original on October 5, 2016. Retrieved October 6, 2016.
  246. ^ Tim Rogers (October 25, 2005). "Shadow of the Colossus". Insert Credit. Archived from the original on February 21, 2017. Retrieved February 24, 2022.
  247. ^ Hugh Langley. "Peter Molyneux's top five games of all time". TechRadar. Archived from the original on October 31, 2013. Retrieved November 1, 2013.
  248. ^ Mahardy, Mike (February 19, 2016). "The Legacy of Zelda". Archived from the original on October 24, 2021. Retrieved February 3, 2017.
  249. ^ Totilo, Stephen (March 4, 2013). "Yes, The New Assassin's Creed Is Like That Lovely Zelda Game". Archived from the original on February 14, 2017. Retrieved February 14, 2017.
  250. ^ Episode #478 – The Witcher 3: Wild Hunt Interview with CD Projekt Red Archived June 11, 2017, at archive.today (48:45)
  251. ^ Van Allen, Eric (October 26, 2017). "The Zelda Ghost Story That Helped Define Creepypasta". Kotaku. Archived from the original on August 9, 2020. Retrieved May 1, 2020.
  252. ^ "Final Fantasy XV inspired by Zelda: Ocarina of Time". PlayStation Universe. April 2016. Archived from the original on August 15, 2022. Retrieved May 9, 2021.
  253. ^ Hawkins, Matthew. "So Maybe We'll Get Link In 'SoulCalibur 2 HD Online' After All". MTV News. Archived from the original on February 23, 2017. Retrieved February 22, 2017.
  254. ^ Plunkett, Luke (August 26, 2014). "Zelda, Animal Crossing Coming to Mario Kart 8". Kotaku. Archived from the original on August 27, 2014. Retrieved August 26, 2014.
  255. ^ McWhertor, Michael (July 19, 2018). "Mario Kart 8 Deluxe update adds Link from Breath of the Wild". Polygon. Archived from the original on October 20, 2022. Retrieved December 29, 2020.
  256. ^ Otero, Jose (March 26, 2014). "Sonic Lost World's Zelda Crossover". IGN. Archived from the original on March 26, 2014. Retrieved March 26, 2013.
  257. ^ Mackey, Bob (June 20, 2016). "The Legend of Zelda's Only Cartoon Aspired to Competence in a Landscape of Trash". USGamer. Archived from the original on October 3, 2020. Retrieved December 16, 2020.
  258. ^ Burge, Braeden (July 23, 2020). "The Legend of Zelda Cartoon's Link Is the BEST Link". CBR. Archived from the original on December 1, 2020. Retrieved December 16, 2020.
  259. ^ "We Need a New 'Legend of Zelda' Cartoon". Wired. July 3, 2020. Archived from the original on November 15, 2020. Retrieved December 16, 2020.
  260. ^ Plunkett, Luke (February 22, 2011). "Remembering Possibly The Worst Thing Zelda Ever Did". Kotaku. Archived from the original on September 27, 2020. Retrieved December 16, 2020.
  261. ^ Scullion, Chris (September 21, 2019). "Feature: 10 Strangest Moments In Captain N: The Game Master". Nintendo Life. Archived from the original on November 8, 2020. Retrieved December 16, 2020.
  262. ^ Fritz, Ben (February 6, 2015). "Netflix Is Developing a Live-Action 'Legend of Zelda' Series". Wall Street Journal. Archived from the original on February 8, 2015. Retrieved February 2, 2021.
  263. ^ Conditt, Jessica (February 2, 2021). "A Netflix employee accidentally killed Nintendo's live-action Zelda series". Engadget. Archived from the original on February 2, 2021. Retrieved February 2, 2021.
  264. ^ Max, Josh. "Dark Horse Comics Localizing Hyrule Historia". Nintendo World Report. Archived from the original on August 18, 2012. Retrieved August 19, 2012.
  265. ^ McMillan, Graeme. "Amazon suffers 'Hyrule Historia' hysteria". Digital Trends. Archived from the original on August 18, 2012. Retrieved August 19, 2012.
  266. ^ McWhertor, Michael (August 22, 2016). "Dark Horse publishing new The Legend of Zelda art book in 2017". Polygon. Vox Media. Archived from the original on August 22, 2016. Retrieved August 22, 2016.
  267. ^ Casey (December 18, 2016). "The Legend of Zelda's Hyrule Encyclopedia Revealed For The Series' 30th Anniversary". Siliconera. Archived from the original on December 20, 2016. Retrieved December 18, 2016.
  268. ^ "The Legend of Zelda: Art and Artifacts Art Book Is Getting A Limited Edition". Siliconera. January 10, 2017. Archived from the original on January 11, 2017. Retrieved January 10, 2017.
  269. ^ "Interview with WDR Radio Orchestra Manager Winfried Fechner Part 1". Square Enix Music Online. March 2010. Archived from the original on June 27, 2013. Retrieved March 2, 2015.
  270. ^ "Symphonic Legends Program Announcement". Square Enix Music Online. September 2010. Archived from the original on July 27, 2011. Retrieved September 14, 2010.
  271. ^ a b "More dates revealed for 'Legend of Zelda' symphony tour". USA Today. January 5, 2012. Archived from the original on March 3, 2012. Retrieved April 18, 2012.
  272. ^ "Zelda Symphony". zelda-symphony.com. Archived from the original on April 19, 2012. Retrieved April 18, 2012.
  273. ^ Dennison, Kara (December 16, 2016). "Legend of Zelda" 30th Anniversary Concert Coming to DVD and CD". Crunchyroll. Archived from the original on December 17, 2016. Retrieved December 16, 2016.
  274. ^ Whitehead, Thomas (August 3, 2014). "The Legend of Zelda Monopoly Dated for 15th September in US". Nintendo Life. Archived from the original on August 6, 2014. Retrieved August 4, 2014.
  275. ^ "The Legend of Zelda Clue Board Game Is Now Available for Pre-Order". Dual Shockers. Retrieved April 28, 2017.[permanent dead link]
  276. ^ "An Official Legend of Zelda Uno Set Is Coming To North America This Week". Nintendo Life. February 12, 2018. Archived from the original on February 12, 2018. Retrieved February 12, 2018.
  277. ^ "Limited Edition The Legend of Zelda 25th Anniversary 3DS". Archived from the original on January 9, 2012. Retrieved March 2, 2015.
  278. ^ Vejvoda, Jim (August 4, 2013). "Footage From the Unproduced Legend of Zelda CG-Animated Movie". IGN. Archived from the original on August 6, 2019. Retrieved August 6, 2019.
  279. ^ "You Might Need Your 3DS If There's Ever A Legend of Zelda Movie". Kotaku. October 15, 2013. Archived from the original on November 8, 2013. Retrieved November 1, 2013.
  280. ^ "Nintendo wants to "change movies" with an interactive Zelda film". GamesIndustry. October 16, 2013. Archived from the original on November 2, 2013. Retrieved November 1, 2013.
  281. ^ Bonomolo, Cameron (June 8, 2023). "Legend of Zelda Movie: Universal Reportedly Nearing Deal for Next Nintendo Project". ComicBook. Retrieved June 13, 2023.
  282. ^ "Mario Movie Producer Denies Legend Of Zelda Film Rumours". Nintendo Life. June 15, 2023. Retrieved June 15, 2023.
  283. ^ D'Alessandro, Anthony (November 7, 2023). "'Legend Of Zelda' Live-Action Pic In Works At Sony With Wes Ball Directing, Nintendo Co-Financing". Deadline Hollywood. Archived from the original on November 7, 2023. Retrieved November 7, 2023.
  284. ^ Shanfeld, Ethan (November 7, 2023). "'Legend of Zelda' Live-Action Film in Development From Nintendo and 'Maze Runner' Director Wes Ball". Variety. Retrieved November 7, 2023.
  285. ^ Gerblick, Jordan (November 11, 2023). "Tears of the Kingdom's Zelda actor says "of course" she wants to reprise her role for the live-action movie". GamesRadar+. Retrieved November 15, 2023.
  286. ^ "Tears of the Kingdom's Zelda actor says "of course" she wants to reprise her role for the live-action movie". Variety. November 9, 2023.

Works cited

  • "ZELDA: The Second Quest Begins". Nintendo Power. Vol. 1. July–August 1988. pp. 26–36.

External links