Brutal Sports Football
Brutal Sports Football | ||
---|---|---|
Composer(s) Richard Joseph | | |
Series | Brutal Sports | |
Platform(s) | Amiga, MS-DOS, Amiga CD32, Atari Jaguar | |
Release | ||
multiplayer |
Brutal Sports Football is a 1993
The studio began production in 1992, initially building a beat 'em up role-playing game, and later deciding that a fictional sport would be easier for audiences to understand. During play testing, the staff decided to emphasize the violent aspects of the sport. Critical reception for Brutal Sports Football has varied depending on the platform; praise was given to the visuals, gameplay, and multiplayer, but others expressed mixed opinions regarding the audio and violence. Some reviewers also criticized the choppy scrolling and confusing action. The game was followed by Wild Cup Soccer (1994).
Gameplay
Brutal Sports Football is a
Players compete against each other or computer-controlled opponents, selecting from three modes of play: Unfriendly, Knockout, or League.[2][5][6][8] Unfriendly is a standard single match mode for one or two players.[1][8] Knockout is a tournament-style mode where eight teams battle in a competition.[2][5][6][8] League is the main single-player mode, where the player competes in a league of rival teams across four seasons. In this mode, each team has nine players and two of them are substitutional. Depending on their performance, players are rewarded with money that can be used to manage their team, heal damaged teammates, and purchase other bonuses. Only the vikings are playable in both League and Knockout modes, while the lizards, wild goats and rhinos are only playable in Unfriendly mode. A password is given to resume progress.[5][6][8][9]
The gameplay is based on various types of football rules, including tackles, and an oval-shaped football that is kicked through a goal post. However, the game is unique in emphasizing violence, as there are no rules against excessive force.[1][4][9] The players can hit or kill opponents, while items and weapons are randomly scattered across the playfield.[5][6][8][9] Victory is awarded to the team with more points after a time limit of seven minutes, or the team that kills six of the seven teammates on the opposing team. If the match is not over after seven minutes, the players go immediately into sudden death where six out of seven opponents must be killed.[1][5][6][7][8]
Development
Brutal Sports Football is the first entry in the Brutal Sports series developed by Teque London, which previously worked on Shadowlands and Shadoworlds (1992).[10][11] Alistair Mann, Colin Hughes, and Peter Jefferies acted as co-programmers, with Barry Costas serving as technical adviser.[5][10][11] Anthony "Tony" Hager was responsible for the graphics, with Ian "FAD" Stevens providing additional graphics.[5][10][11] The soundtrack was composed by Richard Joseph.[5][10]
The project entered production for the
Release
The game was first announced as Beastball, initially slated for launch between June and November 1993.
Reception
Publication | Score | |||
---|---|---|---|---|
Brutal Sports Football garnered generally favorable reception from critics.[53][56][57] Amiga Computing's Simon Clays praised the audio, well-defined sprites, and variety of ways to injure an opponent.[35] Amiga Action's John Archer felt that the game "could have been a classic" for its humor, violence, sound effects, and multiplayer, but faulted its graphics and single-player mode.[1] Joystick's Jérôme Bonnet gave positive remarks to the gore, multiplayer, and number of leagues, but panned the game's choppy scrolling.[43]
The MS-DOS version received a mixed response from reviewers.[18][19][51][52] Vincent Solé of Joystick praised the cartoonish violence, humor, and items, but found flaws with the character animations, scrolling, and confusing action.[18] PC Joker's Manfred Duy expressed mixed thoughts with the game's audiovisual presentation but commended its controls.[19] PC Player's Heinrich Lenhardt deemed its controls and gameplay as dull, and found its crude presentation to be flat.[51]
CD32
The Amiga CD32 version was met with average critical sentiments from press compared to the original Amiga release.[37][48][50][58] Broughton commended the CD32 release for its improved controls and addition of new music, but noted that the upgraded graphics were jerky.[50] Stephen Bradley of Amiga Format also faulted the scrolling, as well as the intrusive music and the obscurity of the game ball.[37] Stephen Enstone of CU Amiga criticized the scrolling in parts, particularly when a large crowd of players are scrambling for the ball.[48]
Amiga CD32 Gamer's Mark Wynne faulted the CD32 version for its "clumsy" presentation, irritating weapons, slow pacing, and repetitive gameplay.[45] Tina Hackett of Amiga Computing recommended the game, noting its mixture of american football and beat 'em up action. Hackett also gave the CD32 release positive remarks for the additional graphical details, enhanced sound effects, and rock music.[20] Stuart Campbell of Amiga Power regarded the CD32 version as an enjoyable sports simulator, but felt it was not as playable as Speedball 2 and criticized the "annoying" soundtrack.[38] ASM found the CD32 conversion similar to the original Amiga version.[34]
Jaguar
The
GamePro's Daniel Thomas MacInnes labeled it as one of the best games on the Jaguar, highlighting the game's use of color and music to establish its violent theme. However, MacInnes saw the average-sized characters, choppy scrolling, and static background crowd as visual flaws.[60] ST Review's Nial Grimes praised the Jaguar version for its "slick" presentation and playability, but criticized the uninspired music and awkward power-ups.[44] Tytus of Polish publication Top Secret criticized the game's music, but gave it overall positive remarks for its sound effects and animated visuals.[54] In a retrospective outlook of the Jaguar port, author Andy Slaven expressed that the "choppy framerates and very stupid computer opponents sideline the detailed graphics and good control".[61]
References
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- ISBN 9781553697312.