Component Library for Cross Platform

Source: Wikipedia, the free encyclopedia.

Component Library for Cross Platform (CLX) (pronounced clicks), is a cross-platform visual component-based framework for developing

C++ Builder
software development environment.

Its aim was to replace the popular

API
of CLX almost completely followed VCL. It was envisioned that existing applications using VCL would be recompiled with CLX.

However, due to lackluster performance on Windows, subtle differences from VCL, and bugs, it did not become the expected successor to VCL. The commercial failure of Kylix stopped further development of CLX.

In terms of

base class
. All other classes inherit or indirectly inherit the TObject class.

Today, many concepts that were defined with CLX have been implemented with the

Mac OS X and Android
.

References

  1. ^ Long, Brian. "VCL versus CLX". BLong. Archived from the original on 22 March 2018. Retrieved 7 October 2018.
  2. ^ McDonald, J.L.; Nishimura, H.; Timossi, C. (22 October 2002). "Cross Platform Development using Delphi and Kylix". Lawrence Berkeley National Laboratory. Archived from the original on 7 October 2018.
  3. .