Computational complexity

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In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem.

The study of the complexity of explicitly given algorithms is called

upper bound
on the complexity of the problem solved by this algorithm. Moreover, for designing efficient algorithms, it is often fundamental to compare the complexity of a specific algorithm to the complexity of the problem to be solved. Also, in most cases, the only thing that is known about the complexity of a problem is that it is lower than the complexity of the most efficient known algorithms. Therefore, there is a large overlap between analysis of algorithms and complexity theory.

As the amount of resources required to run an algorithm generally varies with the size of the input, the complexity is typically expressed as a function nf(n), where n is the size of the input and f(n) is either the worst-case complexity (the maximum of the amount of resources that are needed over all inputs of size n) or the average-case complexity (the average of the amount of resources over all inputs of size n). Time complexity is generally expressed as the number of required elementary operations on an input of size n, where elementary operations are assumed to take a constant amount of time on a given computer and change only by a constant factor when run on a different computer. Space complexity is generally expressed as the amount of memory required by an algorithm on an input of size n.

Resources

Time

The resource that is most commonly considered is time. When "complexity" is used without qualification, this generally means time complexity.

The usual units of time (seconds, minutes etc.) are not used in complexity theory because they are too dependent on the choice of a specific computer and on the evolution of technology. For instance, a computer today can execute an algorithm significantly faster than a computer from the 1960s; however, this is not an intrinsic feature of the algorithm but rather a consequence of technological advances in computer hardware. Complexity theory seeks to quantify the intrinsic time requirements of algorithms, that is, the basic time constraints an algorithm would place on any computer. This is achieved by counting the number of elementary operations that are executed during the computation. These operations are assumed to take constant time (that is, not affected by the size of the input) on a given machine, and are often called steps.

Bit complexity

Formally, the bit complexity refers to the number of operations on

machine words
that are needed is also proportional to the bit complexity. So, the time complexity and the bit complexity are equivalent for realistic models of computation.

Space

Another important resource is the size of computer memory that is needed for running algorithms.

Communication

For the class of

distributed algorithms
that are commonly executed by multiple, interacting parties, the resource that is of most interest is the communication complexity. It is the necessary amount of communication between the executing parties.

Others

The number of

binary representation
of the numbers that occur during a computation, the time complexity is generally the product of the arithmetic complexity by a constant factor.

For many algorithms the size of the integers that are used during a computation is not bounded, and it is not realistic to consider that arithmetic operations take a constant time. Therefore, the time complexity, generally called bit complexity in this context, may be much larger than the arithmetic complexity. For example, the arithmetic complexity of the computation of the determinant of a n×n integer matrix is for the usual algorithms (

O~(n4)
.

In sorting and searching, the resource that is generally considered is the number of entry comparisons. This is generally a good measure of the time complexity if data are suitably organized.

Complexity as a function of input size

It is impossible to count the number of steps of an algorithm on all possible inputs. As the complexity generally increases with the size of the input, the complexity is typically expressed as a function of the size n (in bits) of the input, and therefore, the complexity is a function of n. However, the complexity of an algorithm may vary dramatically for different inputs of the same size. Therefore, several complexity functions are commonly used.

The worst-case complexity is the maximum of the complexity over all inputs of size n, and the average-case complexity is the average of the complexity over all inputs of size n (this makes sense, as the number of possible inputs of a given size is finite). Generally, when "complexity" is used without being further specified, this is the worst-case time complexity that is considered.

Asymptotic complexity

It is generally difficult to compute precisely the worst-case and the average-case complexity. In addition, these exact values provide little practical application, as any change of computer or of model of computation would change the complexity somewhat. Moreover, the resource use is not critical for small values of n, and this makes that, for small n, the ease of implementation is generally more interesting than a low complexity.

For these reasons, one generally focuses on the behavior of the complexity for large n, that is on its asymptotic behavior when n tends to the infinity. Therefore, the complexity is generally expressed by using big O notation.

For example, the usual algorithm for integer multiplication has a complexity of this means that there is a constant such that the multiplication of two integers of at most n digits may be done in a time less than This bound is sharp in the sense that the worst-case complexity and the average-case complexity are which means that there is a constant such that these complexities are larger than The radix does not appear in these complexity, as changing of radix changes only the constants and

Models of computation

The evaluation of the complexity relies on the choice of a

integer multiplication
in time that the explicit definition of the model of computation is required for proofs.

Deterministic models

A

recursive functions, lambda calculus, and Turing machines. The model of random-access machines (also called RAM-machines) is also widely used, as a closer counterpart to real computers
.

When the model of computation is not specified, it is generally assumed to be a multitape Turing machine. For most algorithms, the time complexity is the same on multitape Turing machines as on RAM-machines, although some care may be needed in how data is stored in memory to get this equivalence.

Non-deterministic computation

In a

quantum algorithms, like e.g. Shor's factorization of yet only small integers (as of March 2018
: 21 = 3 × 7).

Even when such a computation model is not realistic yet, it has theoretical importance, mostly related to the

NP-complete if, roughly speaking, it is in NP and is not easier than any other NP problem. Many combinatorial problems, such as the Knapsack problem, the travelling salesman problem, and the Boolean satisfiability problem are NP-complete. For all these problems, the best known algorithm has exponential complexity. If any one of these problems could be solved in polynomial time on a deterministic machine, then all NP problems could also be solved in polynomial time, and one would have P = NP. As of 2017
it is generally conjectured that P ≠ NP, with the practical implication that the worst cases of NP problems are intrinsically difficult to solve, i.e., take longer than any reasonable time span (decades!) for interesting lengths of input.

Parallel and distributed computation

Parallel and distributed computing consist of splitting computation on several processors, which work simultaneously. The difference between the different model lies mainly in the way of transmitting information between processors. Typically, in parallel computing the data transmission between processors is very fast, while, in distributed computing, the data transmission is done through a network and is therefore much slower.

The time needed for a computation on N processors is at least the quotient by N of the time needed by a single processor. In fact this theoretically optimal bound can never be reached, because some subtasks cannot be parallelized, and some processors may have to wait a result from another processor.

The main complexity problem is thus to design algorithms such that the product of the computation time by the number of processors is as close as possible to the time needed for the same computation on a single processor.

Quantum computing

A

Church–Turing thesis applies to quantum computers; that is, every problem that can be solved by a quantum computer can also be solved by a Turing machine. However, some problems may theoretically be solved with a much lower time complexity
using a quantum computer rather than a classical computer. This is, for the moment, purely theoretical, as no one knows how to build an efficient quantum computer.

Quantum complexity theory has been developed to study the complexity classes of problems solved using quantum computers. It is used in post-quantum cryptography, which consists of designing cryptographic protocols that are resistant to attacks by quantum computers.

Problem complexity (lower bounds)

The complexity of a problem is the

infimum of the complexities of the algorithms that may solve the problem[citation needed
], including unknown algorithms. Thus the complexity of a problem is not greater than the complexity of any algorithm that solves the problems.

It follows that every complexity of an algorithm, that is expressed with big O notation, is also an upper bound on the complexity of the corresponding problem.

On the other hand, it is generally hard to obtain nontrivial lower bounds for problem complexity, and there are few methods for obtaining such lower bounds.

For solving most problems, it is required to read all input data, which, normally, needs a time proportional to the size of the data. Thus, such problems have a complexity that is at least

big omega notation
, a complexity

The solution of some problems, typically in

computational algebraic geometry, may be very large. In such a case, the complexity is lower bounded by the maximal size of the output, since the output must be written. For example, a system of n polynomial equations of degree d in n indeterminates
may have up to complex solutions, if the number of solutions is finite (this is Bézout's theorem). As these solutions must be written down, the complexity of this problem is For this problem, an algorithm of complexity is known, which may thus be considered as asymptotically quasi-optimal.

A nonlinear lower bound of is known for the number of comparisons needed for a sorting algorithm. Thus the best sorting algorithms are optimal, as their complexity is This lower bound results from the fact that there are n! ways of ordering n objects. As each comparison splits in two parts this set of n! orders, the number of N of comparisons that are needed for distinguishing all orders must verify which implies by

Stirling's formula
.

A standard method for getting lower bounds of complexity consists of reducing a problem to another problem. More precisely, suppose that one may encode a problem A of size n into a subproblem of size f(n) of a problem B, and that the complexity of A is Without loss of generality, one may suppose that the function f increases with n and has an inverse function h. Then the complexity of the problem B is This is the method that is used to prove that, if

NP-complete problem
is for every positive integer k.

Use in algorithm design

Evaluating the complexity of an algorithm is an important part of

algorithm design
, as this gives useful information on the performance that may be expected.

It is a common misconception that the evaluation of the complexity of algorithms will become less important as a result of Moore's law, which posits the exponential growth of the power of modern computers. This is wrong because this power increase allows working with large input data (big data). For example, when one wants to sort alphabetically a list of a few hundreds of entries, such as the bibliography of a book, any algorithm should work well in less than a second. On the other hand, for a list of a million of entries (the phone numbers of a large town, for example), the elementary algorithms that require comparisons would have to do a trillion of comparisons, which would need around three hours at the speed of 10 million of comparisons per second. On the other hand, the quicksort and merge sort require only comparisons (as average-case complexity for the former, as worst-case complexity for the latter). For n = 1,000,000, this gives approximately 30,000,000 comparisons, which would only take 3 seconds at 10 million comparisons per second.

Thus the evaluation of the complexity may allow eliminating many inefficient algorithms before any implementation. This may also be used for tuning complex algorithms without testing all variants. By determining the most costly steps of a complex algorithm, the study of complexity allows also focusing on these steps the effort for improving the efficiency of an implementation.

See also

References

  • Du, Ding-Zhu; Ko, Ker-I (2000), Theory of Computational Complexity,
  • .
  • Goldreich, Oded (2008), Computational Complexity: A Conceptual Perspective, Cambridge University Press