Diary of a Camper
Diary of a Camper | |
---|---|
Engine(s) | Quake |
Genre(s) | Action |
Running time | 1 minute and 36 seconds |
Release(s) | October 26, 1996 |
Format(s) | Quake demo recording |
Diary of a Camper is an American short film released in October 1996 that was made using
Machinima had its roots in the
Synopsis
Diary of a Camper is set on the Quake map "The Dark Zone", with dialogue displayed as text messages. First exploring some of the map, the Rangers next gather and send two members to scout a room above. After teleporting into the room, a
Background
In the 1970s and 80s,
One such Quake clan, the Rangers,
The demo was recorded in Quake's networked multiplayer deathmatch mode.[7] Even the simple story of the film required complex choreographing of the players in the scene, with one player's point of view acting as the camera from which action was perceived.[14] As the film was created before any demo-editing software tools had been publicly released, clan member Eric "ArchV" Fowler instead created his own tools to reposition the camera, splice recorded footage, and place custom text in the demo files.[13][15] Heath Brown wrote the story, and Matt "UnknownSoldier" Van Sickler was the director and camera.[16] In the release notes, Brown credits clan members Chris "Sphinx" Birke[17] and "Mute" with helping Fowler with movie packaging.[1]
The Rangers released Diary of a Camper on October 26, 1996.
Diary of a Camper and the films that it inspired were initially called "Quake movies"; the term machinima (a fusion of "machine" and "cinema") was coined in 1998,[22][23] in response to the increasing use of other game engines to make similar content.[24] Differentiating machinima from the demoscene and earlier demo recordings, Diary of a Camper is often called the first work of narrative machinima,[2] or else the first work of machinima outright.[25]
Reception
Diary of a Camper was widely shared in the Quake demoscene, and later via rendered video versions on sites like
Professor and video game researcher Riccardo Fassone described Diary of a Camper as a "ur-machinima", stating that it would go on to define machinima but that the medium would use more complex narratives and become more institutionalized in the following years.
Notes
- ^ a b Brown 1996
- ^ a b c d Cermak-Sassenrath 2018, pp. 106–8
- ^ Marino 2004, 3–5
- ^ a b c Byrd 2017
- ^ Lowood 2005, 12
- ^ a b Marino 2004, 4
- ^ a b c d e Kelland, Morris & Lloyd 2005, 28
- ^ Kelland, Morris & Lloyd 2005, 37
- ^ a b c Lowood 2006, 33
- ^ Girlich 1996
- ^ Harwood & Grussi 2021, 13
- ^ a b Lowood 2006, 32
- ^ a b c d Harwood & Grussi 2021, 14–15
- ^ a b c Knobel & Lankshear 2010, 138–140
- ^ Lowood 2006, 33; Wu n.d.
- ^ Wu n.d.
- ^ Real name established in Salen 2002
- ^ Salen & Zimmerman 2003, 550
- ^ Marino 2004, 21
- ^ McGraw–Hill 2007, 1
- ^ Lowood 2005, 13
- ^ Marino 2004, 1
- ^ Heller 2006
- ^ Marino 2004, 12
- ^ Marino 2004, 4–6; Lowood 2006, 32; Kelland, Morris & Lloyd 2005, 28
- ^ Marino 2004, 6
- ^ As listed in Marino 2004, 7
- ^ Matthews 1997
- ^ a b Coates 1998, emphasis in original
- ^ Lum n.d.
- ^ Fassone 2019, 139
- ^ Chico 2014, 25
- ^ Lowood 2008
- ^ Lue 2005
- ^ Marino 2006; Butler 2006
References
- Brown, Heath et al. (1996). Diary of a Camper (Quake demo recording). United Ranger Films.
- Butler, Claire (March 13, 2006). "Playing the Movies". Australian Centre for the Moving Image. Archived from the originalon March 28, 2012. Retrieved October 14, 2008.
- Byrd, Matthew (August 24, 2017). "How Quake Sparked a Filmmaking Revolution". Den of Geek. Archived from the original on June 17, 2021. Retrieved April 29, 2022.
- Chico, Carey (August 2014). "Machinima Unplugged". Computer Graphics World. ISSN 2163-3800.
- Cermak-Sassenrath, Daniel (2018). Playful Disruption of Digital Media. Springer Publishing. ISBN 978-981-10-1891-6.
- Coates, Paul (April 25, 1998). "Diary of a Camper". Psyk's Popcorn Jungle. Retrieved August 23, 2008.
- Fassone, Riccardo (2019). "Chapter 6. Game and Watch : Machinimas, Let's Plays, Streams, and the Linearization of Digital Play". In Fuchs, Michael; Thoss, Jeff (eds.). Intermedia Games—Games Inter Media: Video Games and Intermediality. Bloomsbury Academic. pp. 135–152. ISBN 978-1-5013-3052-0.
- Girlich, Uwe (1996). "The unofficial DEM format description". Section 3.3. Archived from the original on October 15, 2015. Retrieved April 26, 2015.
- Harwood, Tracy Gaynor; Grussi, Ben (2021). Pioneers in Machinima: The Grassroots of Virtual Production. Wilmington, DE: Vernon Press. OCLC 1255238752.
- Heller, Harrison (July 24–30, 2006). "I was a teenage machinima maker". ISSN 0042-2738.
- Kelland, Matt; Morris, Dave; Lloyd, Dave (2005). Machinima: Making Movies in 3D Virtual Environments. ISBN 1-59200-650-7.
- Knobel, Michele; Colin Lankshear (2010). DIY Media: Creating, Sharing and Learning with New Technologies. Peter Lang. ISBN 978-1-4331-0635-4.
- ISSN 1554-0405. Archived from the original(PDF) on July 26, 2011. Retrieved August 7, 2006.
- Lowood, Henry (2006). "High-performance play: The making of machinima". Journal of Media Practice. 7 (1): 25–42. S2CID 191359937.
—Also as:- Lowood, Henry (2007). "High-Performance Play: The Making of Machinima". In Clarke, Andy; Mitchell, Grethe (eds.). Videogames and Art. ISBN 978-1-84150-142-0.
- Lowood, Henry (2007). "High-Performance Play: The Making of Machinima". In Clarke, Andy; Mitchell, Grethe (eds.). Videogames and Art.
- Lowood, Henry (2008). "Game Capture: The Machinima Archive and the History of Digital Games". Mediascape. University of California, Los Angeles. Archived from the original on April 8, 2009. Retrieved April 12, 2009.
- Lue, Waynn (December 7, 2005). "Machinima surfaces on campus". GameSpot. Archived from the original on October 26, 2012. Retrieved May 22, 2009.
- Lum, Stephen. "Quake Movies: C–D". The Cineplex. GameSpy. Archived from the original on July 28, 2007. Retrieved August 23, 2008.
- ISBN 1-932111-85-9.
- Marino, Paul (April 28, 2006). "Machinima jukebox". Playing the Movies. Australian Centre for the Moving Image. Archived from the originalon October 5, 2012. Retrieved August 23, 2008.
- Matthews, Roger (August 20, 1997). "Movie Review: Diary of a Camper". Quake Movie Library. Machinima, Inc. Archived from the original on August 22, 2006. Retrieved August 23, 2008.
- McGraw–Hill. Archived from the originalon May 24, 2011. Retrieved March 1, 2009.
- Salen, Katie (October 19, 2002). "Ranger Gone Bad II: Assault On Gloom Keep". Quake! Doom! Sims!: Transforming Play: Family Albums and Monster Movies. Walker Art Center. Archived from the original on February 4, 2012. Retrieved August 23, 2008.
- ISBN 978-0-262-24045-1. Archivedfrom the original on June 16, 2011. Retrieved March 1, 2009.
- Wu, Andrew. "Who's Who in Quake". Planet Quake. GameSpy. Archived from the originalon June 26, 2008. Retrieved August 23, 2008.
External links
- A film clip of Diary of a Camper is available for viewing at the Internet Archive