Dracula: Crazy Vampire
Dracula: Crazy Vampire | |
---|---|
Developer(s) | Planet Interactive Development |
Publisher(s) | DreamCatcher Interactive |
Platform(s) | Game Boy Color |
Release | 9 October 2001 |
Genre(s) | Action |
Mode(s) | Single-player |
Dracula: Crazy Vampire is a 2001
Gameplay
Dracula is a top-down action game in which the player as Count Dracula is tasked with uniting vampires across eleven countries against Great Inquisitor Torquemada.[1] Players navigate a series of maze-like levels and using bats to defeat enemies, whilst solving a number of rudimentary puzzles such as moving crates or flipping door switches. Dracula features several mechanics specific to vampire mythology, including a health system that requires the player to suck blood from human enemies, and draining health when the player is exposed to sunlight.[2]
Reception
Dracula received mixed to negative reviews. Game Boy Extreme dismissed the game as "nothing special", with "no character progression (and) no plot",[3] with Jamie Wilks finding the game to be a "rather dull adventure game" that contained "ridiculous" dialogue and "repetitive" combat.[4]
References
- ^ a b Weiss, Brett Alan. "Universal Studios Monsters: Dracula - Crazy Vampire". Allgame. Archived from the original on 2014-11-14.
- ^ "Better off Undead". Nintendo Power. No. 148. September 2001. p. 121.
- ^ a b "On the Shelves". Game Boy Xtreme (5): 64. November 2001.
- ^ Wilks, Jamie (October 2001). "Universal Monsters: Dracula". Game Boy Xtreme (4): 38.