F1 Race
F1 Race | |
---|---|
Racing | |
Mode(s) | Single-player, multiplayer |
F1 Race
Gameplay
The game features racing in one of two Formula One cars on a variety of tracks in landmark scenery. On Famicom, the cars come in three colors: red, light orange, and dark blue.[1]
Famicom gameplay is similar to that of
Several Nintendo characters appear at the end of race circuits for the Game Boy version:
The Game Boy version has different gameplay, with longer race tracks set in different countries and new driving mechanics, and different game modes. The player can activate a temporary speed boost by holding up on the D-pad, replacing the low-high gear setting from the Famicom version.
Development and release
HAL Laboratory developed F1 Race, in a small team led by Satoru Iwata.[3][4] Production began shortly after the completion of Golf, and lasted alongside several other Famicom games such as Pinball, Mach Rider, and Balloon Fight.[5] In a 1999 interview with Used Games magazine, Iwata recalled production being a challenge, as the first Famicom game with raster scrolling, a feature not built into the system and so programmed from scratch.[4] It was developed based on Iwata's personal love for racing games, which influenced later Nintendo projects such as the F-Zero and Mario Kart series.[5] It was published by Nintendo and released in Japan on November 2, 1984.
A Game Boy version of F1 Race was published in Japan on November 9, 1990, in North America on February 3, 1991, and in Europe on October 10 of the same year. It was developed by Nintendo Research & Development 1 (R&D1) and designed by Naotaka Onishi, with music by Ryo Yoshiyoshi Ninohe and programming by Kenji Imai. Renamed F-1 Race, it allows for four-person multiplayer via the Game Boy Four Player Adapter.
Reception
Notes
References
- ^ Images of F-1 Race for the Family Computer Archived 2016-12-21 at the Wayback Machine at Retro Game Zone
- ^ Basic game summary Archived 2017-08-06 at the Wayback Machine at Xrea
- ^ "『スーパーマリオ』が完成しても". Nintendo. 2009. Archived from the original on 31 March 2019. Retrieved 11 December 2019.
- ^ a b "Satoru Iwata - 1999 Developer Interview". Shmuplations. Archived from the original on 14 September 2019. Retrieved 11 December 2019.
- ^ a b "Iwata Asks - Mario Kart Wii - It Started With A Guy In Overalls". Nintendo. 2015. Archived from the original on 30 November 2019. Retrieved 11 December 2019.
- Allgame. Archivedfrom the original on 14 November 2014. Retrieved 10 December 2019.
- ^ Kai Kai (September 1990). "F-1 Race Review". Consoles Plus (in French). No. 1. Archived from the original on 10 December 2019. Retrieved 10 December 2019.
- GamesRadar. 2012-04-16. Archivedfrom the original on 2018-07-10. Retrieved 2013-12-05.