Facial Action Coding System

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Muscles of head and neck

The Facial Action Coding System (FACS) is a system to

anatomist named Carl-Herman Hjortsjö.[1] It was later adopted by Paul Ekman and Wallace V. Friesen, and published in 1978.[2] Ekman, Friesen, and Joseph C. Hager published a significant update to FACS in 2002.[3] Movements of individual facial muscles are encoded by the FACS from slight different instant changes in facial appearance. It has proven useful to psychologists and to animators
.

Background

Blind athlete expressing joy in athletic competition. The fact that unsighted persons use the same expressions as sighted people shows that expressions are innate.

In 2009, a study was conducted to study spontaneous facial expressions in sighted and blind judo athletes. They discovered that many facial expressions are innate and not visually learned.[4]

Method

Using the FACS[5] human coders can manually code nearly any anatomically possible facial expression, deconstructing it into the specific "action units" (AU) and their temporal segments that produced the expression. As AUs are independent of any interpretation, they can be used for any higher order decision making process including recognition of basic emotions, or pre-programmed commands for an ambient intelligent environment. The FACS manual is over 500 pages in length and provides the AUs, as well as Ekman's interpretation of their meanings.

The FACS defines AUs, as contractions or relaxations of one or more muscles. It also defines a number of "action descriptors", which differ from AUs in that the authors of the FACS have not specified the muscular basis for the action and have not distinguished specific behaviors as precisely as they have for the AUs.

For example, the FACS can be used to distinguish two types of smiles as follows:[6]

  • the insincere and voluntary
    zygomatic major
    alone
  • the sincere and involuntary
    orbicularis oculi
    .

The FACS is designed to be self-instructional. People can learn the technique from a number of sources including manuals and workshops,[7] and obtain certification through testing.[8]

Although the labeling of expressions currently requires trained experts, researchers have had some success in using computers to automatically identify the FACS codes.[9] One obstacle to automatic FACS code recognition is a shortage of manually coded ground truth data.[10]

Uses

Use in medicine

The use of the FACS has been proposed for use in the analysis of

depression,[11] and the measurement of pain in patients unable to express themselves verbally.[12]

Cross-species applications

The original FACS has been modified to analyze facial movements in several non-human primates, namely

chimpanzees,[13] rhesus macaques,[14] gibbons and siamangs,[15] and orangutans.[16] More recently, it was developed also for domestic species, including dogs,[17] horses[18] and cats.[19] Similarly to the human FACS, the animal FACS has manuals available online for each species with the respective certification tests.[20]

Thus, the FACS can be used to compare facial repertoires across species due to its anatomical basis. A study conducted by Vick and others (2006) suggests that the FACS can be modified by taking differences in underlying morphology into account. Such considerations enable a comparison of the homologous facial movements present in humans and chimpanzees, to show that the facial expressions of both species result from extremely notable appearance changes. The development of FACS tools for different species allows the objective and anatomical study of facial expressions in communicative and emotional contexts. Furthermore, a cross-species analysis of facial expressions can help to answer interesting questions, such as which emotions are uniquely human.[21]

The Emotional Facial Action Coding System (EMFACS)[22] and the Facial Action Coding System Affect Interpretation Dictionary (FACSAID)[23] consider only emotion-related facial actions. Examples of these are:

Emotion Action units
Happiness 6+12
Sadness 1+4+15
Surprise 1+2+5B+26
Fear 1+2+4+5+7+20+26
Anger 4+5+7+23
Disgust 9+15+17
Contempt R12A+R14A

Computer-generated imagery

FACS coding is also used extensively in computer animation, with facial expressions being expressed as vector graphics of AUs.[24] FACS vectors are used as weights for blendshapes corresponding to each AU, with the resulting face mesh then being used to render the finished face.[25] Deep learning techniques can be used to determine the FACS vectors from face images obtained during motion capture acting or other performances.[26]

Codes for action units

For clarification, the FACS is an index of facial expressions, but does not actually provide any bio-mechanical information about the degree of muscle activation. Though muscle activation is not part of the FACS, the main muscles involved in the facial expression have been added here.

Action units (AUs) are the fundamental actions of individual muscles or groups of muscles.

Action descriptors (ADs) are unitary movements that may involve the actions of several muscle groups (e.g., a forward‐thrusting movement of the jaw). The muscular basis for these actions has not been specified and specific behaviors have not been distinguished as precisely as for the AUs.

For the most accurate annotation, the FACS suggests agreement from at least two independent certified FACS encoders.

Intensity scoring

Intensities of the FACS are annotated by appending letters A–E (for minimal-maximal intensity) to the action unit number (e.g. AU 1A is the weakest trace of AU 1 and AU 1E is the maximum intensity possible for the individual person).

  • A Trace
  • B Slight
  • C Marked or pronounced
  • D Severe or extreme
  • E Maximum

Other letter modifiers

There are other modifiers present in FACS codes for emotional expressions, such as "R" which represents an action that occurs on the right side of the face and "L" for actions which occur on the left. An action which is unilateral (occurs on only one side of the face) but has no specific side is indicated with a "U" and an action which is bilateral but has a stronger side is indicated with an "A" for asymmetric.

List of AUs and ADs (with underlying facial muscles)

Main codes

AU number FACS name Muscular basis
0 Neutral face
1 Inner brow raiser
pars medialis
)
2 Outer brow raiser frontalis (
pars lateralis
)
4 Brow lowerer
corrugator supercilii
5 Upper lid raiser
levator palpebrae superioris, superior tarsal muscle
6 Cheek raiser
orbicularis oculi (pars orbitalis
)
7 Lid tightener orbicularis oculi (pars palpebralis)
8 Lips toward each other
orbicularis oris
9 Nose wrinkler
levator labii superioris alaeque nasi
10 Upper lip raiser levator labii superioris, caput infraorbitalis
11 Nasolabial deepener
zygomaticus minor
12 Lip corner puller
zygomaticus major
13 Sharp lip puller
caninus
)
14 Dimpler
buccinator
15 Lip corner depressor depressor anguli oris (also known as
triangularis
)
16 Lower lip depressor
depressor labii inferioris
17 Chin raiser mentalis
18 Lip pucker
incisivii labii inferioris
19 Tongue show
20 Lip stretcher
platysma
21 Neck tightener platysma]
22 Lip funneler
orbicularis oris
23 Lip tightener orbicularis oris
24 Lip pressor orbicularis oris
25 Lips part
depressor labii inferioris
, or relaxation of mentalis or orbicularis oris
26 Jaw drop
temporalis and internal pterygoid
27 Mouth stretch
digastric
28 Lip suck orbicularis oris

Head movement codes

AU number FACS name Action
51 Head turn left
52 Head turn right
53 Head up
54 Head down
55 Head tilt left
M55 Head tilt left The onset of the symmetrical 14 is immediately preceded or accompanied by a head tilt to the left.
56 Head tilt right
M56 Head tilt right The onset of the symmetrical 14 is immediately preceded or accompanied by a head tilt to the right.
57 Head forward
M57 Head thrust forward The onset of 17+24 is immediately preceded, accompanied, or followed by a head thrust forward.
58 Head back
M59 Head shake up and down The onset of 17+24 is immediately preceded, accompanied, or followed by an up-down head shake (nod).
M60 Head shake side to side The onset of 17+24 is immediately preceded, accompanied, or followed by a side to side head shake.
M83 Head upward and to the side The onset of the symmetrical 14 is immediately preceded or accompanied by a movement of the head, upward and turned or tilted to either the left or right.

Eye movement codes

AU number FACS name Action
61 Eyes turn left
M61 Eyes left The onset of the symmetrical 14 is immediately preceded or accompanied by eye movement to the left.
62 Eyes turn right
M62 Eyes right The onset of the symmetrical 14 is immediately preceded or accompanied by eye movement to the right.
63 Eyes up
64 Eyes down
65 Walleye
66 Cross-eye
M68 Upward rolling of eyes The onset of the symmetrical 14 is immediately preceded or accompanied by an upward rolling of the eyes.
69 Eyes positioned to look at other person The 4, 5, or 7, alone or in combination, occurs while the eye position is fixed on the other person in the conversation.
M69 Head or eyes look at other person The onset of the symmetrical 14 or AUs 4, 5, and 7, alone or in combination, is immediately preceded or accompanied by a movement of the eyes or of the head and eyes to look at the other person in the conversation.

Visibility codes

AU number FACS name
70 Brows and forehead not visible
71 Eyes not visible
72 Lower face not visible
73 Entire face not visible
74 Unscorable

Gross behavior codes

These codes are reserved for recording information about gross behaviors that may be relevant to the facial actions that are scored.

AU number FACS name Muscular basis
29 Jaw thrust
30 Jaw sideways
31 Jaw clencher
masseter
32 [Lip] bite
33 [Cheek] blow
34 [Cheek] puff
35 [Cheek] suck
36 [Tongue] bulge
37 Lip wipe
38 Nostril dilator nasalis (pars alaris)
39 Nostril compressor nasalis (pars transversa) and depressor septi nasi
40 Sniff
41 Lid droop
levator palpebrae superioris
(relaxation)
42 Slit orbicularis oculi muscle
43 Eyes closed relaxation of levator palpebrae superioris
44 Squint
corrugator supercilii
and orbicularis oculi muscle
45 Blink relaxation of levator palpebrae superioris; contraction of orbicularis oculi (pars palpebralis)
46 Wink orbicularis oculi
50 Speech
80 Swallow
81 Chewing
82 Shoulder shrug
84 Head shake back and forth
85 Head nod up and down
91 Flash
92 Partial flash
97* Shiver/tremble
98* Fast up-down look

See also

References

  1. ^ Hjortsjö CH (1969). Man's face and mimic language. free download: Carl-Herman Hjortsjö, Man's face and mimic language" Archived 2022-08-06 at the Wayback Machine
  2. ^ Ekman P, Friesen W (1978). Facial Action Coding System: A Technique for the Measurement of Facial Movement. Palo Alto: Consulting Psychologists Press.
  3. ^ Ekman P, Friesen WV, Hager JC (2002). Facial Action Coding System: The Manual on CD ROM. Salt Lake City: A Human Face.
  4. ^ Matsumoto, D., & Willingham, B. (2009). "Spontaneous facial expressions of emotion of blind individuals". Journal of Personality and Social Psychology, 96(1), 1-10
  5. .
  6. .
  7. ^ Rosenberg EL. "Example and web site of one teaching professional". Archived from the original on 2009-02-06. Retrieved 2009-02-04.
  8. ^ "Facial Action Coding System". Paul Ekman Group. Retrieved 2019-10-23.
  9. ^ Facial Action Coding System. Retrieved July 21, 2007.
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  20. ^ "Home". animalfacs.com. Retrieved 2019-10-23.
  21. PMID 21188285
    .
  22. ^ Friesen W, Ekman P (1983), EMFACS-7: Emotional Facial Action Coding System. Unpublished manuscript, vol. 2, University of California at San Francisco, p. 1
  23. ^ "Facial Action Coding System Affect Interpretation Dictionary (FACSAID)". Archived from the original on 2011-05-20. Retrieved 2011-02-23.
  24. ISSN 0261-3077
    . Retrieved 2023-10-23.
  25. ^ "Discover how to create FACS facial blendshapes in Maya | CG Channel". Retrieved 2023-10-23.
  26. S2CID 6283665
    . Retrieved 2023-10-23.

External links