Franklin C. Crow

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Franklin C. Crow
Alma mater
NVIDIA
Parents (father)
  • Ann Crockett (mother)
  • Franklin C. (Frank) Crow is a computer scientist who has made important contributions to computer graphics, including some of the first practical spatial anti-aliasing techniques.[1][2] Crow also proposed the shadow volume technique for generating geometrically accurate shadows.

    Education

    Crow studied electrical engineering at the University of Utah College of Engineering under Ivan Sutherland,[3] a pioneer in computer graphics.

    Career

    Crow taught at the

    Interval Research.[4]

    From 2001 to 2008, he worked for

    rasterization
    algorithms.

    Publications

    • "Parallel Computing for Graphics." Advances in Computer Graphics, 1990:113-140.
    • "Parallelism in rendering algorithms." in Graphics Interface 88, June 6โ€“10, 1988, Edmonton, Alberta, Canada. p. 87-96
    • "Advanced Image Synthesis - Anti-Aliasing." Advances in Computer Graphics, 1985:419-440.
    • "Advanced Image Synthesis - Surfaces." Advances in Computer Graphics, 1985:457-467.
    • "Computational Issues in Rendering Anti-Aliased Detail." COMPCON, 1982:238-244.
    • "Toward more complicated computer imagery." Computers & Graphics, 5(2-4):61-69 (1980).
    • "The Aliasing Problem in Computer-Generated Shaded Images." Commun. ACM, 20(11):799-805 (1977).
    • "Shadow Algorithms for Computer Graphics", Computer Graphics (SIGGRAPH '77 Proceedings), vol. 11, no. 2, 242โ€“248.

    See also

    References