Kroz
Kroz | |
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Single-player |
Kroz is a series of
The games were discontinued in 1999. In March 2009, the whole Kroz series was released as freeware by Apogee, and the source code was released as free software under the GPL-2.0-or-later license.[2]
Gameplay
The object of the game is to survive numerous levels of attacking monsters and ultimately find the priceless Magical Amulet of Kroz. The player character collects gems as they go; each time a monster touches them, they lose a gem and the monster dies. The character's main defense consists of whips which can be used to kill monsters and destroy certain walls, but each whip can only be used once. Some levels are generated randomly; these tend to be rather chaotic, and essentially consist of a mad dash through waves of attacking enemies to pick up valuable objects and/or escape to the stairway. A major part of the game is careful conservation of gems and whips; sometimes it is better to allow an enemy to take a gem rather than use valuable whips that will be needed to break down walls blocking the exit.
Development
The Kroz games were inspired by an earlier
Kingdom of Kroz was written in
Releases
The game was originally distributed as shareware. It was later expanded to consist of seven episodes, with only the first episode distributed as shareware, and the rest available commercially. The episodes are:
Collection | Episode | Release | Levels | Notes |
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Original Kroz trilogy | #1 Kingdom of Kroz | 1987 | 25 |
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#2 Caverns of Kroz | 1988 | 40 |
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#3 Dungeons of Kroz | 1989 | 30 |
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Super Kroz Trilogy | #4 Return to Kroz | 1990 | 20 |
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#5 Temple of Kroz | 1990 | 20 | a.k.a. Valley of Kroz | |
#6 The Final Crusade of Kroz | 1990 | 25 |
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N/A | #7 The Lost Adventures of Kroz | 1990 | 75 | |
N/A | #8 The Underground Empire of Kroz | Cancelled | N/A | Planned to be released in March 1991. |
The first two games in the series, Caverns of Kroz and Dungeons of Kroz, were originally published in the
At the same time, Miller, looking for other avenues to distribute his games, turned to the
Return to Kroz, originally called Castle of Kroz, was initially published in Big Blue Disk in 1990,[11] before becoming the shareware episode of the second trilogy of Kroz games, the Super Kroz Trilogy.
In 1990, an enhanced version of Kingdom of Kroz was released as Kingdom of Kroz II, which became the shareware episode of the series as a whole. Kingdom of Kroz II was different from the original version, and incorporated 21 different levels, many of them from later games in the series, especially from The Lost Adventures of Kroz. The original Kingdom of Kroz I stopped being distributed as shareware, but was still available commercially, and was then marketed as the third episode in the series, with episodes two and three moving up one place. For a time, the series consisted of seven commercial episodes (including the original Kingdom of Kroz I), plus an enhanced version of one of them (Kingdom of Kroz II) distributed as shareware. During this time, to be able to buy the commercial episodes, the shareware episode had to be registered first.
In 1991, the other two episodes of the first trilogy were enhanced to their "II" versions, and the original Kingdom of Kroz I stopped being available, being replaced by its enhanced version.
Source code
At one point the source code for Kingdom of Kroz could be purchased for $190, Return to Kroz for $350 and The Lost Adventures of Kroz for $950. Later the source code of Kingdom of Kroz II was for sale for $400, Return to Kroz for $300 and The Lost Adventures of Kroz for $500. By 2009, the source code was released under the GPL-2.0-or-later license.[2]
Reception
Publication | Score | |
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Shareware Magazine | ![]() ![]() ![]() ![]() ![]() Big Blue Disk | 2nd Place CodeQuest '87, IBM PC compatible division (Kingdom of Kroz)[3][5] |
The original Kingdom of Kroz game took top honors in the game category in
Legacy
The Kroz concept, including the text mode implementation, was cloned by Potomac Computer Systems for the ZZT games, which also used the same shareware business model. The company later became Epic Games.
References
- ^ a b Hague, James (8 February 1999). "Gimme Your Money: A Half-Baked History of Shareware". Loonygames. Archived from the original on 23 February 2020. Retrieved 10 March 2020.
- ^ a b "Several old games released as Freeware". 3D Realms. Retrieved 26 March 2009.
- ^ a b c d e "Shareware Game: Kingdom of Kroz". 15 November 1993. Retrieved 4 November 2017.
- ^ a b "The Apogee FAQ - The Kroz Series". RinkWorks. 30 September 2005. Retrieved 11 March 2020.
- ^ a b c "Big Blue Disk #20". Softdisk. June 1988. Retrieved 11 March 2020.
- ^ "Big Blue Disk #29". Softdisk. March 1988. Retrieved 11 March 2020.
- ^ "Big Blue Disk #35". Softdisk. September 1988. Retrieved 11 March 2020.
- ^ a b c Plante, Chris (26 October 2017). "Apogee: Where Wolfenstein got its start". Polygon. Retrieved 1 March 2020.
- Gamasutra. Retrieved 11 March 2020.
- ^ Gamasutra. Retrieved 11 March 2020.
- ^ "Big Blue Disk #47". Softdisk. August 1990. Retrieved 14 March 2020.