Luigi's Mansion
Luigi's Mansion | ||
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Composer(s)
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Series | Luigi | |
Platform(s) | ||
Release | GameCube: May 17, 2002
Nintendo 3DS
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Luigi's Mansion
Luigi's Mansion received a positive critical reception overall, with reviewers praising the gameplay, setting, and soundtrack, though its short length was criticized. The game has sold over 3.3 million copies, and is the
Gameplay
![](http://upload.wikimedia.org/wikipedia/en/thumb/4/4f/Poltergust_3000.jpg/220px-Poltergust_3000.jpg)
Luigi's Mansion's story takes place over four "areas", or sets of explorable rooms between boss fights. Players may also access a training room and a gallery at Professor E. Gadd's laboratory between areas or upon starting the game.
To capture ghosts, Luigi must first stun a ghost with his flashlight, revealing its heart. He then must use the Poltergust 3000 to suck them up, steadily reducing the ghost's hit points to zero, at which point they are captured. The more hit points the ghost has, the more time it takes for a ghost to be captured, giving them a chance to break free while leaving Luigi more exposed to harm. If Luigi's HP is reduced to zero from being hurt by the ghosts or other accidents, the game is over.[3] Along his journey, Luigi locates three elemental medals, each granting the Poltergust with the ability to summon and vacuum ghosts from fire, water, and ice sources and expel their respective elements to capture specific ghosts or solve puzzles.[4] In addition to capturing the regular ghosts in the mansion, Luigi must catch "portrait ghosts" from some rooms, each requiring a condition be met to make them available for capture. Rooms are usually dark upon initial access, and Luigi hums nervously to the music, but once all the ghosts are captured, it brightens up, and Luigi pleasantly whistles the melody.
Using the Game Boy Horror, players can access a map of the mansion, seeing which rooms they have visited, what doors are open, and which remain locked. When Luigi finds a key during his explorations, the Game Boy Horror automatically indicates which door it unlocks.[5] In addition to a map function, the device allows the player to examine objects (including the hearts of portrait ghosts, revealing clues about how to capture them), read profiles of captured portrait ghosts, and keep track of any treasure that Luigi has found. Rooms will usually have treasure hidden within, which can be either coins, bills, gold bars, pearls, or gems, hidden within objects and even in chests that appear when rooms are cleared. Luigi can gather these treasures by walking into them or vacuuming them; if a ghost harms Luigi, he will drop a few coins that he will need to recover before they disappear. After Luigi encounters a group of Boos hiding in the mansion, the GB Horror can be used to find each one hiding in a room through a beeper sound and a flashing yellow light on the device, which turns red when Luigi is close to one. Boos can only be located in cleared rooms.[5] Boos are trickier to catch, as they can plant decoys and traps within objects they can hide in that can fool the GB Horror and will escape into other rooms if they can.
Once an area is completed, all portrait ghosts are restored to their paintings by E. Gadd, which the player can view in his laboratory's gallery,[6] at which point a result screen reveals the portrait ghosts Luigi has captured, along with the total amount of treasure he recovered for that stage. Once the final boss is defeated, the player is given a rank (A to H) after the end credits based on the amount of treasure Luigi has found. Completing the game once unlocks a second mode called the "Hidden Mansion", which features a stronger Poltergust and stronger ghosts. In the European version of this mode, the mansion appears as a mirrored reflection of the previous version, bosses are more difficult, ghosts and Portrait Ghosts are trickier to capture, and more ghosts appear in some of the rooms.[7]
Plot
Luigi has been notified about winning a mansion in a contest he did not enter. He informs Mario and they agree to meet up outside the mansion that evening. Luigi follows a map to the mansion, located in a dark forest, and finds it more sinister-looking than the supplied photo. With Mario nowhere to be found, Luigi enters the mansion alone. He encounters a ghost, which attacks him, but is unexpectedly saved by a scientist who unsuccessfully tries to suck up the ghost with a vacuum cleaner. They escape as more ghosts appear, and the scientist introduces himself as Professor Elvin Gadd, or E. Gadd for short. He explains the mansion is supernatural in origin and only appeared a few days prior.[2][8] E. Gadd tells Luigi that he saw Mario heading towards the mansion, but has not seen him since.[9] Upon learning that Mario is Luigi's brother, E. Gadd entrusts Luigi with his ghost-hunting equipment, including the Poltergust 3000 vacuum cleaner and Game Boy Horror communication device, and Luigi re-enters the mansion to look for Mario.[10]
As Luigi explores the mansion, he discovers that it is an illusion built by
Development
The game was revealed at
The original plan for Luigi's Mansion involved a game where the levels revolved around a large mansion or complex. Tests were later done with Mario characters in dollhouses and such. Once it was transitioned into a GameCube project, Luigi was selected as the main character in order to keep the game original and new. The other gameplay ideas, such as ghosts and the ghost-sucking vacuum cleaner, were added later. Older concepts, such as a role-playing game-like system which made real-time changes to rooms, as well as a cave area located under the mansion, were scrapped due to the inclusion of the new ideas.[17][18]
Luigi's Mansion's music was composed by Shinobu Tanaka and
All GameCube systems support the display of
Reception
Aggregator | Score | |
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Nintendo Power | N/A | ![]() ![]() ![]() ![]() ![]() |
Nintendo World Report | 7/10[51] | N/A |
Pocket Gamer | ![]() ![]() ![]() ![]() ![]() | N/A |
Shacknews | 8/10[53] | N/A |
Commercially, Luigi's Mansion is the most successful GameCube launch title and the best-selling game of November 2001.
Critically, Luigi's Mansion was positively received, with reviewers praising the game's graphics, design, and gameplay.
The game has also received criticism, mainly because of its length. GameSpot said that Luigi's Mansion "fails to match the classic status of Mario's adventures" and that the "short amount of time it takes to complete it makes it a hard recommendation." The review, however, also considered that the short length prevents the gameplay and audio from getting tiresome.
Legacy
![](http://upload.wikimedia.org/wikipedia/en/thumb/d/dc/Luigi%27s_Mansion%2C_Super_Smash_Bros._for_Wii_U.jpg/220px-Luigi%27s_Mansion%2C_Super_Smash_Bros._for_Wii_U.jpg)
Luigi's Mansion introduces two characters,
The mansion in the game has reappeared in other Mario games, usually acting as Luigi's home stage. It appeared in
A direct sequel for the
3DS remake
A remake of Luigi's Mansion for the Nintendo 3DS, co-developed by Nintendo and Grezzo, was announced on March 8, 2018, and released on October 12, 2018.[79][80]
Several years prior to the remake's official announcement as a commercial project, Shigeru Miyamoto designed a working prototype of the game running on a 3DS development kit to test the system's hardware and 3D functionality,[81] which ultimately led to the development of Luigi's Mansion: Dark Moon. The remake has amiibo functionality and supports gyroscopic controls, the Circle Pad Pro accessory, the C-Stick on New Nintendo 3DS models, and stereoscopic 3D.[82] Four other new features were added as new content: local cooperative play in which a second player takes on the role of a doppelgänger named "Gooigi", a new control option that allows the use of the Strobulb flashlight from Dark Moon, an achievement list, and a boss rush mode where up to two players can attempt to clear boss fights as fast as possible. All regional releases of the remake also incorporate elements from the PAL version's Hidden Mansion, increasing the difficulty of the second quest in the North American and Japanese versions. If the player scores high enough in the Hidden Mansion, they will achieve Rank S, one level higher than A, and be shown an even more luxurious version of Luigi's new mansion after the credits. As of 2018, it has sold 90,410 copies in Japan, making it the third best-selling Nintendo 3DS release of 2018 behind WarioWare Gold and Detective Pikachu.[83]
Critical reception to the remake was generally positive; reviewers appreciated the effort put into the revamped visuals and many believe the core experience to largely hold up 17 years after the original release. Outlets also spoke positively about the implementation of stereoscopic 3D and the two screens as well as the new content such as the boss rush mode and the PAL Hidden Mansion.[84][85][86][87][88]
Notes
References
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E. Gadd: So, you believe the mansion really exists, then.... Strange. I've been living here since I was a lad of twenty or so, and I'll tell you: that mansion appeared just a few days ago! The spirits have fooled you!
- ^ Nintendo EAD (November 18, 2001). Luigi's Mansion (Nintendo GameCube). Nintendo.
E. Gadd: Now that I get a look at you, I just recalled... A guy with a red hat kind of like yours went up to the mansion without even stopping to chat....and he never returned.
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E. Gadd: What? That guy was your brother? Oh no! That's horrible! He wouldn't stand a chance against those ghosts without my help! You have to go after him! Here's the plan: I'll teach you to deal with ghosts so you can rescue your brother, Luigi!
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King Boo: Don't imagine that I'll flee... I'll fight you like a true Boo!
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E. Gadd: Luigi, you did it! Truly remarkable, my boy! I supplied the Poltergust 3000, but you ran with it all the way to the top, sonny!... What's that? You found King Boo? He jumped into a painting of Bowser, you say? He even blew fire at you?
- ^ Nintendo EAD (November 18, 2001). Luigi's Mansion (Nintendo GameCube). Nintendo.
E. Gadd: ...Right, well, anyhoo, Luigi! Grab your brother's painting and bring him to the lab!... I'll get the machine ready to return your brother to his former state, all righty?
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External links
- Official website
for GameCube (in Japanese)
- Official website for Nintendo 3DS port (multilingual)