Made Man (video game)
Made Man | ||
---|---|---|
Writer(s) David Fisher | Jim Bottomley | |
Engine | RenderWare | |
Platform(s) | Microsoft Windows, PlayStation 2 | |
Release | ||
Genre(s) | Third-person shooter |
Made Man is a 2006
The player assumes the role of Joey Verola, a former soldier, as he is indoctrinated into the world of American organized crime and must relive his life - every moment, every kill - as he rises through the ranks to become a made man. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn.
Plot
Joey (Rick Pasqualone) is forced into the world of crime when he saves a don's right-hand man in Vietnam. The game's missions are a series of flashbacks: as Joey is being driven to the don's place to be made he reveals to his nephew how he rose through the ranks.
Development
The title was originally under development at
After the release of Made Man, members from the team reformed as the Manchester office of Vivendi-owned Swordfish Studios working on the console versions of World in Conflict. When, in turn, that was sold on during the Activision Blizzard merger, it became the Manchester office of MMOG developer Monumental Games.[2]
Reception
The game has generally received negative reviews, with IGN giving the lowest score. They've given it a 2.4 out of 10 for "poor graphics, banal sound effects, and frequently absurd voice acting".[3]
References
- ^ Gamesindustry: SilverBack Studios launches from the ashes of Acclaim UK
- ^ "Develop: Monumental moves for Swordfish Manchester". Archived from the original on 2009-04-15. Retrieved 2009-04-14.
- ^ "Made Man Review - PC Review at IGN". IGN. June 5, 2007. Archived from the original on June 11, 2007. Retrieved August 31, 2011.