Moebius: The Orb of Celestial Harmony

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Moebius: The Orb of Celestial Harmony
Macintosh
Release1985
Genre(s)Role-playing, action
Mode(s)Single-player

Moebius: The Orb of Celestial Harmony is a

Macintosh, and MS-DOS. The game is primarily a top-down view tile-based role-playing video game, but it has action-based combat sequences which use a side view, roughly similar to games such as Karateka
.

Origin Systems produced a sequel to the game, Windwalker.

Gameplay

The player's objective, as a

dexterity, the players also has karma, a crucial attribute that goes up or down constantly depending on his deeds. Frighten a citizen with a sword, and the karma will drop; defeat monsters in battle, and it will rise. Combat is also played in a 2D side-scrolling view similar to fighting games, having a wide range of attacks to use, even including shurikens
and fireballs if the character is experienced enough.

Reception

Apple conversionitis, with blocky graphics, jerky animation, and a clumsy keyboard user interface".[5] The game was reviewed in 1989 in Dragon #141 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[6]

Steve Fuelleman reviewed Moebius: The Orb of Celestial Harmony in Space Gamer/Fantasy Gamer No. 78.[7] Fuelleman commented that "Overall, the game is excellent, in spite of the graphic animation and frustrations of play, or perhaps because of them. They lend an interesting flavor to the game and keep you on your toes. The graphics are good, and the animation doesn't overshadow the plot. This one is a gem, and the flaws only add a little more fire to it. Not only a must have, but probably one you would like."[7]

Reviews

References

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ Trunzo, James V. (July 1986). "Moebius: The Orb Of Celestial Harmony For Apple". Compute!. p. 62. Retrieved 8 November 2013.
  3. ^ McPherson, Jim (Jun–Jul 1986). "Moebius". Computer Gaming World. p. 37. Retrieved 28 July 2014.
  4. ^ Ardai, Charles (May 1987). "Titans of the Computer Gaming World / Part II of V: Ardai on Electronic Arts". Computer Gaming World. No. 37. pp. 28–29, 40–41. Retrieved 21 May 2016.
  5. ^ Dunnington, Benn; Brown, Mark R.; Malcolm, Tom (January–February 1987). "64/128 Gallery". Info. pp. 14–21.
  6. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (January 1989). "The Role of Computers". Dragon (141): 72–78.
  7. ^ a b Fuelleman, Steve (April–May 1987). "Capsule Reviews". Space Gamer/Fantasy Gamer (78). Diverse Talents, Incorporated: 41.
  8. ^ "Jeux & stratégie 39". June 1986.
  9. ^ "Jeux & stratégie HS 3". 1986.

External links